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Are Lrms Broken (Not Working)?


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#1 WhiteDragon32

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Posted 16 November 2012 - 10:34 PM

So, I tried running this build Below here (my first mech build in MWO) and none of the LRM 5's do any dmg. I have tried Chainfire and All-fire (all at once). Are LRM's broken right now? I ask bc I have seen other posts complaining about LRM being bugged.

View Posttheta123, on 14 November 2012 - 02:07 PM, said:

Well i got my A1 equipped with 4 LRM 5's and 2 SRM 6's. 5 tonnes for LRM and 2 ton for SRM. Chainfire and LRM5 becomes an continuous barrage of death and destruction :(


I make sure that I get the locked-on symbol on my cross-hairs and then make sure I have it centered on my target that is 300-800 away and I make sure that the cross-hairs and center-circle is green. Then I fire my LRM 5's and watch them go from me to the target and watch them HIT the target but do zero dmg. During this entire time I have also made sure that my cross-hairs stay centered on my target even though they shouldn't have to be as long as I'm still locked onto the target. I have done this over and over and over during the match and do zero dmg. The only dmg that registers on the target ( I'm not even talking about the scoreboard ) are my SRM 6's.


I'm using a normal Catapult CPLT-A1. All i did was take off the standard weapons (LRM 15's) and put on the 4 x LRM 5's and 2 x SRM 6's and add on 2 more tons of LRM and SRM ammo. That is the ONLY thing that I changed after buying the A1.

Ether the game is bugged or I'm doing something wrong. If I'm doing something wrong please let me know.

Edited by WhiteDragon32, 16 November 2012 - 11:13 PM.


#2 ollo

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Posted 16 November 2012 - 10:49 PM

Not sure, but i tried a 6 LRM5 build myself, fired hundreds of missiles and ended up with 31 dmg or so - most likely because AMS was eating them alive i'd guess.

Edited by ollo, 16 November 2012 - 10:49 PM.


#3 TostitoBandito

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Posted 16 November 2012 - 10:55 PM

They work fine, but don't chain fire LRM's at targets with AMS. You should alpha your LRM's in a large salvo when firing at a target with AMS. That way it only gets a few missiles total, instead of a few out of each LRM5 shot. Only use chain fire on targets which don't have AMS and aren't near any allies that do.

#4 WhiteDragon32

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Posted 16 November 2012 - 10:57 PM

View Postollo, on 16 November 2012 - 10:49 PM, said:

Not sure, but i tried a 6 LRM5 build myself, fired hundreds of missiles and ended up with 31 dmg or so - most likely because AMS was eating them alive i'd guess.


If it is AMS then that is crazy. AMS should =/= 100% missile distruction. I mean 4 LRM 5's, shot all at once, at least 25% should get through..... zzzzzzzz

this suxs I'm broke from setting up this build. And now it seems I have to scrap it.

View PostTostitoBandito, on 16 November 2012 - 10:55 PM, said:

They work fine, but don't chain fire LRM's at targets with AMS. You should alpha your LRM's in a large salvo when firing at a target with AMS. That way it only gets a few missiles total, instead of a few out of each LRM5 shot. Only use chain fire on targets which don't have AMS and aren't near any allies that do.


This is what I have been doing. I stoped chainfire. I'm not even using it bc I thought that it might be AMS's killing them off, but this happens on 90% if not 100% of all the targets I target.

#5 TostitoBandito

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Posted 16 November 2012 - 11:01 PM

View PostWhiteDragon32, on 16 November 2012 - 10:57 PM, said:


If it is AMS then that is crazy. AMS should =/= 100% missile distruction. I mean 4 LRM 5's, shot all at once, at least 25% should get through..... zzzzzzzz

this suxs I'm broke from setting up this build. And now it seems I have to scrap it.



This is what I have been doing. I stoped chainfire. I'm not even using it bc I thought that it might be AMS's killing them off, but this happens on 90% if not 100% of all the targets I target.


Is your target moving? If so, how fast? LRM's in general are now very poor at hitting targets moving at even moderate speeds, especially if it is perpendicular to the missile's flight path. The only mechs you will ever hit with the majority of your salvo are stationary or extremely slow moving targets, or large Assault mechs that are either stationary or moving directly towards or away from you.

Target and shot selection is a huge part of playing an LRM mech. Also, Artemis helps, as do teammates with TAG. It is a role designed to support your team, and is not meant to rack up huge damage or kills on its own. A good team with effective scouts can greatly increase the effectiveness of LRM's.

Edited by TostitoBandito, 16 November 2012 - 11:03 PM.


#6 Fortune

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Posted 16 November 2012 - 11:02 PM

Well, if you played MW4, you should know that the AMS/LMS can take out 5 missiles in each volley, no matter if it's lrm5, 10, or 20. It's always 5 missiles. I think the same applies here. If you chain fire lrm5, the AMS can track down each volley, destroy them before the next volley arrives, then rise and repeat, taking out all your volleys.

#7 WhiteDragon32

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Posted 16 November 2012 - 11:04 PM

View PostTostitoBandito, on 16 November 2012 - 11:01 PM, said:


Is your target moving? If so, how fast? LRM's in general are now very poor at hitting targets moving at even moderate speeds, especially if it is perpendicular to the missile's flight path. The only mechs you will ever hit with the majority of your salvo are stationary or extremely slow moving targets, or large Assault mechs that are either stationary or moving directly towards or away from you.

Target and shot selection is a huge part of playing an LRM mech. Also, Artemis helps, as do teammates with TAG.


I tried stationary targets and moving and many other things. I plaid about 10 games trying out different things and kept getting the same results which is why I came to the forums :(

View PostFortune, on 16 November 2012 - 11:02 PM, said:

Well, if you played MW4, you should know that the AMS/LMS can take out 5 missiles in each volley, no matter if it's lrm5, 10, or 20. It's always 5 missiles. I think the same applies here. If you chain fire lrm5, the AMS can track down each volley, destroy them before the next volley arrives, then rise and repeat, taking out all your volleys.


Not chainfiring them

#8 TostitoBandito

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Posted 16 November 2012 - 11:07 PM

View PostWhiteDragon32, on 16 November 2012 - 11:04 PM, said:


I tried stationary targets and moving and many other things. I plaid about 10 games trying out different things and kept getting the same results which is why I came to the forums :(



Well, unfortunately, the only other guess I have is that the missiles just aren't hitting the target for whatever reason (terrain, loss of lock, speed, under 180m, over 1000m, AMS, etc...). Does damage register on the target when your salvo appears to hit? If not, then you are not hitting them.

#9 WhiteDragon32

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Posted 16 November 2012 - 11:09 PM

View PostTostitoBandito, on 16 November 2012 - 11:07 PM, said:



Well, unfortunately, the only other guess I have is that the missiles just aren't hitting the target for whatever reason (terrain, loss of lock, speed, under 180m, over 1000m, AMS, etc...). Does damage register on the target when your salvo appears to hit? If not, then you are not hitting them.


No dmg shows up on the targets even when I hit them. The % on their mech doesn't move at all. At the end of the match I have zero dmg done unless I use my SRM 6's.

#10 MechLife

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Posted 16 November 2012 - 11:10 PM

They are working for me! But only with stationary targets...are you using alpha?

#11 WhiteDragon32

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Posted 16 November 2012 - 11:14 PM

View PostMechLife, on 16 November 2012 - 11:10 PM, said:

They are working for me! But only with stationary targets...are you using alpha?


Not sure bc I don't know what Alpha means. :/

#12 Kaijin

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Posted 16 November 2012 - 11:24 PM

They work, but have very little effect because they have been hit with an enormous nerf bat.

#13 Xenophontis

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Posted 16 November 2012 - 11:51 PM

I just finished a match and my team had 4 AMSs. A few of the enemy had LRM5s and literally didn't hit anyone.

#14 MWHawke

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Posted 17 November 2012 - 01:19 AM

The issue is with the To-Hit ratio. They miss too much.

#15 One Medic Army

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Posted 17 November 2012 - 01:25 AM

I've noticed that the Spread on LRM5s isn't very good any more.
It's possible you're only hitting with 1-2 missiles out of each 5, even on stationary targets. That's only 1.7 or 3.4 damage.

Try replacing the 5s with a pair of 15s or 20s and see if anything improves?

You could also try refitting into a more brawl focused build, SSRMs and SRMs mainly.
Hate to say it, but I think the A1 is one of the worst mechs around, especially for people who are trying to make cbills.

Edited by One Medic Army, 17 November 2012 - 01:26 AM.


#16 Revorn

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Posted 17 November 2012 - 01:28 AM

Maybe the AMS goes only after the Missles that would hitt?

#17 SmoothCriminal

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Posted 17 November 2012 - 01:34 AM

View PostRevorn, on 17 November 2012 - 01:28 AM, said:

Maybe the AMS goes only after the Missles that would hitt?


Alas, I don't think AMS is that smart, it'll fire at any hostile missiles in it's zone.

#18 Gabrielpendragon

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Posted 17 November 2012 - 03:56 AM

I have been getting up to three kills in a game using dual lrm 20s, are your targets behind cover? you want the reticle to be all red saying you have a lock and you have to keep that lock the entire flight path. also try providing your own los to a target, you have srms so something getting close isn't an issue.

#19 Satan n stuff

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Posted 17 November 2012 - 04:08 AM

View PostFortune, on 16 November 2012 - 11:02 PM, said:

Well, if you played MW4, you should know that the AMS/LMS can take out 5 missiles in each volley, no matter if it's lrm5, 10, or 20. It's always 5 missiles. I think the same applies here. If you chain fire lrm5, the AMS can track down each volley, destroy them before the next volley arrives, then rise and repeat, taking out all your volleys.


That's not exactly how it works in MWO, but close to it. In MWO AMS destroys missiles at a more or less fixed rate. If you chainfire 6 LRM5s at a target with one AMS unit protecting him, some missiles wil hit, but if there's more than one you'll lose all the missiles.





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