DerSpecht, on 17 November 2012 - 01:51 AM, said:
A product that is not made for the masses wont earn any money.
Poxnora.....has made literally tons of money.
And the learning curve and power curve is STEEP bro...steep... Its not a game for the masses but people continue to spends lots and lots of money on it..
Why?
Because theres nothing else as good as it on the competitive tactical game market.
LoL...again....not for everyone...but its the #1 competitive MOBA.
Child3k, on 17 November 2012 - 06:26 AM, said:
That makes no sense.
Think of it: Large studios usually work on more than one title at the same time. So they're less dependent on the success of one single project. On the other hand, small studios often don't have the manpower for more than one or two games at the same time. So if that fails, the smaller company most likely takes a much bigger hit then the bigger one.
Unless the small company has is almost all crowd sourced.
Btw, IGP also has Mechwarriors Tactics. Regardless of what they do, they have already garnered enough to pay for the licensing of Battletech/Mechwarrior, and even if there games are total flops, they can license it out to someone else
Edited by SpiralRazor, 17 November 2012 - 07:38 AM.