http://www.mechwarri...org/trm/lag.htm
http://www.mechwarri...trm/lag_img.htm
http://www.mechwarri...m/lag_speed.htm
Most people complain about lag shield but in my own Jenner I actively seek out other Jenners and send them running with a crit torso. The concept is simple when fighting fast mechs not just Jenners. Imagine he's about 2 mechs in front of where you see him on your screen. Once you found his sweet spot then it's over. You must adjust even further when using gauss or ac's.
The only time you ever shoot at a light mech on your screen is if he's standing still, running directly at you or directly away from you. Take mech speed into consideration if he's a super fast mech his lag point may be about 3-4 mechs out. I've noticed this when fighting a commando once. I constantly check my ping and I usually hover around 80'ish in case you're wondering.
Edited by evr, 24 November 2012 - 04:56 PM.



















