Severe Raven enthusiast here!
![:huh:](https://static.mwomercs.com/forums/public/style_emoticons/default/biggrin.png)
I love my little Squawkbox. I've driven all 3 variants with great success, and I'd love to offer ya some tips.
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/biggrin.png)
I don't really endorse using lagshield as an advantage, so none of my Ravens are
too fast, but they're fast enough to make heavier 'Mechs panic a bit!
So on my 2x, which is what you're working with, I use:
2x MLas, 1x LLas, 1x SRM6 + 2 tons ammo
XL 225 engine, DHS with 3 external HS for 12 total DHS
208 points of armor
So, your MLas and SRM6 are your primary weapons, and the extra ton of ammo gives you ammo to "waste" so to speak when shotgunning them at other light 'Mechs, but they really shine in the butt-touches department when you ninja around behind an Atlas and alpha his rear torsos. The LLas also comes into play here, just pick a torso and start focusing it from behind. I can usually get 2-3 kills a match, and respectable 300-500 damage per match as long as I'm careful. Don't ever EVER sit still unless you're behind an enemy and he's the only enemy nearby. Otherwise, use ninja alphas by weaving in and out of cover/buildings/hills while going full tilt, dumping alphas on the enemy as you weave around him and letting your heat cool off while evading. Your DHS offers plenty of cooling to allow ample fire, just don't lean on everything constantly and you'll be fine.
On my 4x, I run a similar build, but not quite the same:
2x MPLas, 1x SRM6, + 2 tons ammo
XL225 engine, DHS with 5 external sinks for 14 total DHS
224 points armor, 1x Jump Jet
Since the 4x is gimped into using projectile weapons, and most (good) projectile weapons are too heavy to use on a 35 ton 'Mech, I use the 4x as a more survivable ninja platform. With its jump jets and 105kph top speed, it can easily outmaneuver most larger 'Mechs; landing quick hits on the rear torsos with the MPlas and SRM6 bursts, and evade away before taking too much damage. You might be able to get away with dropping 2 HS and equipping AMS for some more defense, but I usually run with a team that has ample AMS coverage so my build can concentrate on effectively attacking from behind, etc.
On the 3L, however, I had a bit more flexibility with more tonnage available, a slightly smaller engine, and a few more toys:
2x MPLas, 1x SRM6 + 1 ton, 1x SSRM2 + 1 ton, TAG
XL210 engine (Stock for that chassis), DHS (can't remember how many sinks, I think 12 total
Stock armor rating
Same build as the 4x basically, but with the addition of the SSRM2 you now have even more Light defense, allowing you to chase off lights that might be harassing your Lance. Otherwise, it plays the same, and if your team has LRMs, feel free to light up targets with the Tag for increased accuracy/faster locks. Also, tagging a target (used to?) make SRM6 salvos fire narrower. I'm unsure if this is still the case since Artemis, but it might.
Anyways, I hope this guide helps you! Now I'm off to see if I can cram a UAC5 in my Raven 4x.