I was checking and the trade off between the Atlas variants with the D-DC is that I swap (2) Energy Hardpoints for (1) Missile Hardpoint. Given that 2 energy points can do a maximum of 12 damage (Medium Pulse) for 10 heat, I decided to go with the D-DC to get one extra SRM6+Artemis for 15 damage and much less heat. The build can and will run hot but it is manageable and it kills things so fast it's not even funny.
(Note: I will edit the image later with the usual format but I'll use this for now)
Here's a summary until I get the main image done:
LA -> ER PPC + DHS (Using Large Laser now)
RA -> ER PPC (Using Large Laser now)
LT -> SRM6 + Artemis (x3)
RT -> AC/20
LL -> AC/20 Ammo, SRM + Artemis Ammo
RL -> AC/20 Ammo, SRM + Artemis Ammo
Head -> SRM + Artemis Ammo
Armor: Max except legs which have 50 armor each
You can harass and return fire at long range with the 2 ER PPCs but that's just for show. Try not to get too damaged in the long-range fight and wait for the enemy to get within range of everything else then just let everything lose in one go. You can do around 2 Alpha Strikes before you shut down. Medium mechs die in 1 usually same goes for anything shot in the back.
Weapon groupings are:
1 - ER PPC (x2)
2 - AC/20 + SRM6 (x3)
3 - ER PPC #1
4 - ER PPC #2
And that's it. Get within range and they really won't have a chance to fight back if you don't miss. Anything mildly injured is as good as dead if you have good aim.
Again, I repeat, I am not a good player. I got lucky again today on my first game with this config. I didn't even think we would win 'til I started one-shotting all the 64 kph medium mechs and blew up their Atlas in 2 alphas.
Sample gameplay. These are normal clips from matches with mistakes included so you can see what room for error you can have. It's possible to get a kill streak of 3-4 mechs if you get good shots at them and they will go down in around 2 alpha strikes. Lights might die instantly if they do not strafe. Again, this is not a show of skill. The purpose of this video is to show the build in action so you can judge for yourself if it's worth purchasing the parts for.
I had clips of harassing missile boats with the large lasers but they were too boring. Just know that you can make them back off if you hit them constantly or have some cover and that it has enough heat sinks to handle firing the two large lasers for a long time.
As usual comments, suggestions and criticisms are welcome.
Other References:
MECHWARRIOR ONLINE BUDGET SAVING TIPS / GUIDE (AS OF NOV 14)
Hunchback HBK-4SP (5x) Medium Laser (2x) SRM6
Catapult CPLT-K2 Dual AC20 Quad Medium Laser
Atlas AS7-D-DC Budget ECM Assault
Mechwarrior Meme Thread!
Edited by Elizander, 14 December 2012 - 10:46 PM.