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The thing that bugs me the most is this:
Why are there are no real textures for damages of weapons to the BattleMech armor? Why the armor glows red when they are hit by ballistic projectiles or explosive weapons instead of showing bullet holes? Why there is no fire or melting signs on the armor when hit by a high powered laser?
This is how it looks when a real IR and green combined laser beam hits an iron plate.
![Posted Image](https://www.lia.org/blog/wp-content/uploads/2012/05/Figure-2_1_modulation.jpg)
And this how it looks when a ballistic weapon like an AC or explosive weapons like rockets hits a tank armor (similar to BattleMech Armor).
![Posted Image](http://3.bp.blogspot.com/-eTih0gDZC0k/TsFZghqIF6I/AAAAAAAACCo/wDgsKY3T_HI/s1600/kolpak.jpg)
I found it very strange that the the armor will only glow red when its hit by projectile or explosive weapons (Gauss Rifle, Rockets or AC's) but no damage decals from projectile weapons are shown on the armor.