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For Those Whining About Fighting Premades.....


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#21 Voridan Atreides

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Posted 27 December 2012 - 09:08 AM

View PostGioAvanti, on 20 November 2012 - 07:17 AM, said:

Why don't you join the community team speak server?

I mean I win 90%+ of my matches and I mostly group with 3 other random folks. I literally take anyone.... and I win 90% of my matches.


Let me rephrase....


You can hop in team speak with 1, 2 or 3 other people can start winning a lot. You can literally sit in LFG or check dropships and you'll get a group in short order.

People are actually nice too...


So why the crying about premades? You need to win 100% of the time? Or just too lazy to sit in the LFG channel and wait for someone to say "need 2 more dropship 3".....


http://nogutsnogalaxy.net/



Maybe some people are just anti-social? Don't judge them......

#22 ferranis

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Posted 27 December 2012 - 09:10 AM

Lets make a little experiment:

I think everyone agrees that a 50/50 k/d is the fairest there is.

I would like people, who drop mostly in premades to post their w/l here. With screenshot if possible.

#23 SlXSlXSlX

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Posted 27 December 2012 - 09:19 AM

.... *puts popcorn in microwave*

#24 PurpleNinja

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Posted 27 December 2012 - 09:20 AM

View PostSI The Joker, on 27 December 2012 - 09:08 AM, said:

Your logics and truths have no business on these forums, good sir. Take your shenanigans elsewhere. ;)

I must kindly disagree with your well thought proposal. My inquiries and assertions fits fairly well with the purposes and arguments presented in these boards.

:D :ph34r:

#25 neviu

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Posted 27 December 2012 - 09:22 AM

View PostSlXSlXSlX, on 27 December 2012 - 09:19 AM, said:

.... *puts popcorn in microwave*


put one in for me too!

#26 Bigamo

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Posted 27 December 2012 - 09:27 AM

the worst part in premades are that those noobs always bring loads of ECM and get a free win based on that.

Screw PGI i am done with this terribad game. They can put ECM inside their noob *****.

#27 Joseph Mallan

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Posted 27 December 2012 - 09:34 AM

Someone needs a nap.

#28 Zekez

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Posted 27 December 2012 - 09:42 AM

View PostLorcan Lladd, on 20 November 2012 - 07:30 AM, said:


You assume much in ignorance...
And know nothing of what I want - the least of which is to be subjected to both the incompetence and inanity of pubs on a voice channel.

When I care enough to listen to someone, it is because they are worthy of such attentions; guild and corpmates whom can actually carry their own weight.


Wow and I thought the Ponies were nice folks....

#29 Rascal2pt0

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Posted 27 December 2012 - 09:45 AM

Currently my w/l and k/d suck. I've been actively playing for 3 days. I choose to PUG because it's quick and theres no commitment. I've won my last 3 matches.

I tend to just follow the large group exodus from the base. If the enemy starts to capture our base I head back to defend. The people who think their playing an FPS will weed themselves out as they complain how unfair the game is.

Ignore the whiners that don't have a thought out complaint and forget to leave a helpful suggestion of how they think changes could improve things. The more attention you give them the more they'll post.

#30 Ransack

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Posted 27 December 2012 - 09:57 AM

View Postferranis, on 27 December 2012 - 09:10 AM, said:

Lets make a little experiment:

I think everyone agrees that a 50/50 k/d is the fairest there is.

I would like people, who drop mostly in premades to post their w/l here. With screenshot if possible.


for what purpose?

I'm not the greatest, and I rarely PuG drop these days, but I do a lot of 4 man drops, not synch dropping. Have at it.

Posted Image

#31 Soy

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Posted 27 December 2012 - 10:05 AM

View PostLorcan Lladd, on 20 November 2012 - 07:30 AM, said:


You assume much in ignorance...
And know nothing of what I want - the least of which is to be subjected to both the incompetence and inanity of pubs on a voice channel.

When I care enough to listen to someone, it is because they are worthy of such attentions; guild and corpmates whom can actually carry their own weight.




#32 Zekez

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Posted 27 December 2012 - 10:12 AM

View Postferranis, on 27 December 2012 - 09:10 AM, said:

Lets make a little experiment:

I think everyone agrees that a 50/50 k/d is the fairest there is.

I would like people, who drop mostly in premades to post their w/l here. With screenshot if possible.


I don't get to play a whole lot, often jumping on for 2 or 3 missions. I have never dropped in a group. I may join a Merc Corp, but with my odd play hours/times I might not be able to contribute much. If I have 30 mins to play I can crank out 3 or 4 drops. If I tried to find a pick up group that could eat up that 30 mins. Here are my stats -
Your Statistics

Kills / Death - 157 / 165

Kill / Death Ratio - 0.95

Wins / Losses - 147 / 177

Avg. XP Per Match - 375.49

My K/D ratio is much closer than my W/L ratio. I have played Battletech Table Top since it was Battledroids. I played Battletech in the pods back in the Virtual World days, actually winning a number of team national championships. I have played every incarnation of Mechwarrior. So next time your Group/Clan/Corp/Guild drop with Puggers you might let us know what your plan is in text. I think a good number of us Puggers want to do well and win matches. Give Pugs a Chance!

#33 Fiesta Mike

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Posted 27 December 2012 - 10:30 AM

I think to understand the complaints against 4-man premade groups, you have to look at the complaints against 8-man premade groups; too much ecm, everyone brings Atlas/Raven/Cicada teams, it's boring.

So what do we often see in 4-man premade groups? Lets see:

Mech 1: ECM Raven
Mech 2: ECM Raven or ECM Commando or ECM Cicada
Mech 3: Jenner or Centurion or other fast moving mech.
Mech 4: ECM Atlas

Mech 3 and 4 can vary at times, but Mech 1 and 2 are generally consistant. It's slightly varied from an 8-man group, but the core dynamic is the same: an ECM-heavy team. What everyone hates about an 8-man group, is what everyone else hates about 4-man groups, which all spills over from dealing with ECM (especially light mechs with ECM).

#34 Dragonstrike

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Posted 27 December 2012 - 10:32 AM

Hi i pug 100% of the time at the moment and have never whinned about premades. I just find it more of a challenge to Pug. I will join a Merc corp clan or group when CW starts. (thats if anybody wants me)

My stats
Kills / Deaths 575 / 453
Wins / Losses 338 / 411

#35 TB Freelancer

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Posted 27 December 2012 - 10:39 AM

I honestly wonder how a lot of these 'elite' players are going to react once the match maker is tweaked out, once most avenues to game the system are gone, and a lot of us groups that have been holding off start jumping into the mix full force and they are forced into much more balanced matches.

Oh...wait...I already have a damned good idea how that's going to play out. If the release of 8vs8 is any indication we'll see posts about wanting higher rewards because its getting 'harder' to win, that they should be making more for playing in higher tiers, because matches take longer blah blah blah.

Curious how none of them have ever offered to make reduced rewards for consciously going out of their way to fight weaker opponents to farm cbills/xp. Actually, not curious, just disappointingly predictable.

#36 Krondor

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Posted 27 December 2012 - 10:56 AM

View Postferranis, on 27 December 2012 - 09:10 AM, said:

Lets make a little experiment:

I think everyone agrees that a 50/50 k/d is the fairest there is.

I would like people, who drop mostly in premades to post their w/l here. With screenshot if possible.

90% premade.

w/l 91/60.
k/d 1.71

Your point is?

Were you expecting the ridiculous w/l of 200/10 and k/d of 5.0 so you could cry about premade pugstomping? Sorry to disappoint.

Edited by Krondor, 27 December 2012 - 10:58 AM.


#37 Taemien

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Posted 27 December 2012 - 10:56 AM

My question is this.

If you wouldn't go into a match without your main weapon.

Or wouldn't go into a match without knowing the controls.

Why would you go into a match without communications? Or at least expect to have an even chance without them?


Communication is just as important as modding your mech and knowing how to play.


Think about it this way. If you charge in with 4 LRM 15s on a A1 and get torn up by shortrange light mechs. You were outplayed. If you got torn up because you loaded AC5 ammo with your UAC5's, you got outplayed. If you run by yourself and get torn up by 4 people on TS, you got outplayed. In all three cases you could have taken steps before the game launched to prevent from being caught with your pants down.

I'll say this again, three things you need to have to be successful in competitive online gaming:

The proper gear/equipment - to fulfill the role you intend to play.
The proper skill/knowledge - to have the tools needed.
The proper teammates - to have the people to support your role with theirs.

It takes player skill for ALL three. Knowing the weapons you need for your role is a skill. Playing your role properly is a skill. Knowing the right people to run with is a skill as well. Acting all anti-social like a jobless pothead is a serious lack of skill in that department. And you will lose everytime.

If you are STILL refusing to acknowledge this, please do us all a favor as well as yourself and do not participate in community warfare. That will be far too competitive for your casual playing style and we'll have too much territory to take to worry about your complaining about getting toasted every match.

I have several RL friends who will not play in a game such as this because it is too competitive. They prefer casual single player games. Fortunately for them there is many of them on consoles and Steam. They are not afraid to admit they are a casual player and freely say its not the developers fault. Its just not their thing and I respect them for it.

But what I don't respect is whining players who can't take the heat and wish to have their hands held. Stop it. This is not a casual game. MechWarrior has never been casual play online. It has always been heated competition. Please either endure the heat or go play something else. I promise you I will not look down on you if you withdraw. But I will if you remain and keep the complaining up.

Its only going to get worse in community warfare. Think about it this way, an 8 man premade is sitting on one of your territories, how do you expect to get them off? Someone's gotta fight them. You're either going to have to form your own 8 man or let them have the territory. But what about the next territory? What if they drop in the one you're trying to attack? So you break down and form a premade yourself. Well what if its a unit that runs together all the time? Going to have to eventually man up and join one of the various merc corps or house units around to be successful. Just a friendly warning about it now.



View PostTB Freelancer, on 27 December 2012 - 10:39 AM, said:

I honestly wonder how a lot of these 'elite' players are going to react once the match maker is tweaked out, once most avenues to game the system are gone, and a lot of us groups that have been holding off start jumping into the mix full force and they are forced into much more balanced matches.

Oh...wait...I already have a damned good idea how that's going to play out. If the release of 8vs8 is any indication we'll see posts about wanting higher rewards because its getting 'harder' to win, that they should be making more for playing in higher tiers, because matches take longer blah blah blah.

Curious how none of them have ever offered to make reduced rewards for consciously going out of their way to fight weaker opponents to farm cbills/xp. Actually, not curious, just disappointingly predictable.


How am I going to react? I'm going to love it. At least I'll be matched with players who can put up a fight. I used rating systems in Star Lance and Vengeance League in MW3 and MW4 respectively to play against players with similar or higher ratings than myself. Or at least against units with similar or higher ratings then my own.

See right now us true elites have been elites for longer then some of you have been alive (13-19 years). We prefer to face each other in the battlefield. But the random matchmaker puts us in with Greens who don't know how to rotate damage across torsos and think they got premaded to death (I've been accused of being a 4 man premade when I've launched alone). So we'll be relieved to get a challenge from one another like we did in the days of old.

Edited by Taemien, 27 December 2012 - 11:04 AM.


#38 Krondor

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Posted 27 December 2012 - 11:03 AM

View PostTB Freelancer, on 27 December 2012 - 10:39 AM, said:

I honestly wonder how a lot of these 'elite' players are going to react once the match maker is tweaked out, once most avenues to game the system are gone, and a lot of us groups that have been holding off start jumping into the mix full force and they are forced into much more balanced matches.

Oh...wait...I already have a damned good idea how that's going to play out. If the release of 8vs8 is any indication we'll see posts about wanting higher rewards because its getting 'harder' to win, that they should be making more for playing in higher tiers, because matches take longer blah blah blah.

Curious how none of them have ever offered to make reduced rewards for consciously going out of their way to fight weaker opponents to farm cbills/xp. Actually, not curious, just disappointingly predictable.

You know what else is funny?

The only people who describe premades as 'elite' are PUGs that don't run in premades. 90% of premades will tell you that individually they're no better or worse than your "average" dude in a 'mech. We just play well together. Premades don't get magically worse when put up against other equal premades.. in fact, the rounds are one heck of a lot better and one heck of a lot more fun.

The best games of MWO I've played are against varied and skilled 8 man teams. With the current state of the 8-man matchmaker though those games are few and far between.

I really think any PUG b**ching about premades not running in 8-mans right now should go run in some 8-man games just to see how effing boring it actually is at the moment.

(also, I run in PUGs sometimes, and my PUG game w/l is around 50%. If one lose every game one is in... maybe the problem isn't everyone else?)

Edited by Krondor, 27 December 2012 - 11:08 AM.


#39 Ransack

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Posted 27 December 2012 - 11:08 AM

I REALLY hope that PGI gets phase 3 right. The incessant variations of the same topic is tiring. It just goes in cirlcles because those who lose think that everyone who wins is a team of 8 premades. Those that are unaffiliated think that the people who are affiliated are epeen stroking kids that scream an holler on TS.

sigh

#40 Taryys

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Posted 27 December 2012 - 11:08 AM

View PostKrondor, on 27 December 2012 - 11:03 AM, said:

You know what else is funny?

The only people who describe premades as 'elite' are PUGs that don't run in premades. 90% of premades will tell you that individually they're no better or worse than your "average" dude in a 'mech. We just play well together. Premades don't get magically worse when put up against other equal premades.. in fact, the rounds are one heck of a lot better and one heck of a lot more fun.

The best games of MWO I've played are against varied and skilled 8 man teams.


I exemplify this remark. On my best day I am an average player. On a bad day, which comes more often than I like, you will see me newb charging. *sigh*





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