I don't know if any of you have played Battlefield 3, but the Frostbite 2 they developed has some great features that would fit well within this game.
I think Frostbite 2 (going off my BF3 experience) would have been a much better choice for the following reasons:
a) Ballistics: Ballistic weapons have, you know, actual ballistics. As in they are affected by gravity, and travel in a parabola. The straight line ballistics in MWO induce cringing everytime I watch. Real ballistics would definitely up the "simulator" credibility, while at the same time require much more skill to pull off long-range sniping, which are both good things in my book. As an added bonus it would add a great distinction in feel between energy and ballistics weapons.

c) Proven large-scale multiplayer performance: Frostbite 2 in BF3 does 32 versus 32 matches all day long without breaking a sweat. More importantly this includes loads of vehicles. A tank and a mech aren't that much different in reality. I understand that PGI wants a Mech-only experience but Frostbite 2 has all the ingredients to include infantry, tanks, and aerospace fighters if they wanted to expand the game in the future.
Anyways, those are my thoughts: Discuss.
P.S. If you're going to come on this this thread with some knee-jerk, anti-FPS, CoD rant, please don't. Read what I'm saying.
Edited by Col Forbin, 20 November 2012 - 09:46 AM.