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New Case Weight?

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#1 Soulryder

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Posted 20 November 2012 - 01:26 PM

Hey Guys...

Tried adding CASE to the new CTF-4X in the Mechlab. Shows as only weighting 0.5 tons,but once you place it on the mech, it actually weights 0.7 tons...

I haven't checked my other 'Mechs yet

In fact, the AMS now weights in also at 0.7 tons

#2 Stingz

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Posted 20 November 2012 - 01:26 PM

That is possibly .2 tons of armor doing that.

#3 Team Leader

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Posted 20 November 2012 - 01:26 PM

Might have something to do with what they did to armor weight showing up at weird intervals. Strip all armor and other things see if it still happens. Otherwise submit a ticket.

#4 Soulryder

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Posted 20 November 2012 - 01:58 PM

Now find the 230 Standard engine, also shows in 0.2 ton difference.

Seems to be only with the CTF-4X at this time.

#5 TruePoindexter

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Posted 20 November 2012 - 04:05 PM

I thought you couldn't add CASE to arms?

#6 Monky

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Posted 20 November 2012 - 04:09 PM

If you have armor at a tonnage other than 0.5 or 1.0 tons the game shows it funky.

Say, you have 5.5 tons of armor, it should be fine, but if you have a single higher point of armor, it'll show 5.7

This may be related to what you're seeing with CASE.

#7 waysted

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Posted 20 November 2012 - 04:26 PM

The CTF-4X for some reason calculates the weight of its armor differently depending if you are on a flat ton or half ton. I noticed this on mine. As I recall when you were at a half ton weight interval it counted your armor as 0.2 tons less in weight than if you were at a whole flat 0.0 weight.

The easy fix? Remove 1 point of armor from each of your legs.

#8 Jim Dean

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Posted 20 November 2012 - 04:27 PM

This happens to me all the time. When i'm adjusting armor, it'll skip intervals of weight, suddenly i'll go from .5 to .7 after adding a bunch on. I'd say it's not so much a bug or a change, it's just inaccurate.

This happens on my hunchback.

Edited by Jim Dean, 20 November 2012 - 04:27 PM.






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