#1
Posted 20 November 2012 - 03:07 PM
#2
Posted 20 November 2012 - 03:25 PM
Piloting an Atlas, I was able to navigate the tunnel to the oppositions base. There I had to await someone to shoot at me so I knew who to shoot at. Point plank really does not need targeting anyway and I was able to get a Kill with 2 head shots at the dragon that was shooting at me. I hit him with Gauss, ER PPC and LL at the same time in the same spot.
Starting with out a hud or any way to communicate to the team is just not going to work well. After trying to power down a few times, I noticed that this feature was also not working.
I was not able to get a screenshot sadly.
I wanted to place this in the new issues section but I do not have permission to start a new thread there.
I do believe that a hot fix needs to be done soon for this issue, otherwise everyone that this happens to will be running around blind like a Berserker. Shooting at everything that moves.
Edited by Nooee, 20 November 2012 - 03:26 PM.
#3
Posted 20 November 2012 - 03:45 PM
#5
Posted 20 November 2012 - 04:55 PM
#6
Posted 20 November 2012 - 05:00 PM
#7
Posted 20 November 2012 - 06:23 PM
I was still apparently able to lock streaks, but I got no red or blue triangles, and when I died my lack of HUD followed me to whom I was observing.
Apologies if this is a known issue, it's the first time it has happened to me.
Mech: CPLT-C4. 2 LRM 20s with Artemis, 2 streams, 2 ML .Added Targeting and Sensor modules, but didnt have this issue with Frozen City, the match immediately prior to this. Occurred on Caustic, the 'factory' side.
#8
Posted 20 November 2012 - 07:11 PM
The turn-off hud switch seems to stick even after a match.
#9
Posted 20 November 2012 - 07:14 PM
Additionally, the base capture bars were missing.
This was in a Cataphract 3D.
#10
Posted 20 November 2012 - 11:19 PM
Screenshot of issue with SSRM2 lock icon
Youtube video of issue
#11
Posted 21 November 2012 - 12:11 AM
I dropped with the founder's atlas and had the full HUD, but no targeting of friends and I could not see their targets either. I also could not bring up the map with B. Q did nothing for me as well. I tried powering down and back. After a minute or so I lost control of my mech and had to just watch it start a slow run into the wall. Alt-tab did nothing to return control.
I had a match earlier in the night running the founder's atlas and dropped in with the no HUD bug, it was my first time seeing that bug but I had heard of it before. I had never experienced it before tonight, so they may be related.
Edit: I was on Forest Colony Snow when the HUD displayed but failed to work, and on Caustic when I had the no HUD bug.
Edited by Sebastian Knight, 21 November 2012 - 12:16 AM.
#12
Posted 21 November 2012 - 12:22 AM
#13
Posted 21 November 2012 - 05:07 AM
Edited by Waverider, 21 November 2012 - 05:08 AM.
#14
Posted 21 November 2012 - 05:10 AM
Radeon 7950's Crossfire enabled.
#15
Posted 21 November 2012 - 07:43 AM
I tried powering down and back up (seen in video), but it did not change anything.
Video: http://www.youtube.com/watch?v=zrSnEUX4esQ
Lesson learned: its hard to hit things without a reticle.
#16
Posted 21 November 2012 - 01:31 PM
I can't seem to search on a subsection of the forum any more, so I don't know if these are already reported.
Bug 1: no HUD at all, right from the very start of the game. Shutting the mech down and restarting it didn't help. Couldn't bring the big map up at all.
Bug 2: all HUD components present, but the mini-map and the direction indicators were broken (again right from the start of the game):
- Mini-map didn't turn with my mech, instead the arrow representing the mech turned to face properly. However, the arc-of-sight triangle remained firmly fixed on due north.
- Compass heading (at the top) remained firmly fixed on due north. Indicators for friendly and enemy mechs appeared in the correct places, but triangle indicators for my heading / torso direction didn't move.
Edited by Mad Elf, 21 November 2012 - 01:56 PM.
#17
Posted 21 November 2012 - 03:13 PM
Edited by Pershaw, 21 November 2012 - 04:20 PM.
#18
Posted 21 November 2012 - 03:24 PM
Was Crater Map, game started and my view got bright yellow, with 2 or 3 big yellow stripes and a white/bright yellow sky.
As long as I hold TAB view was normal, releasing tab = bug strikes again
Since I got no HUD I told my team about the bug and quit the game. Had Problems to see things ( trees were yellow, but every other thing was bright yellow )
Best wishes
Redbull102
Edited by Redbull102, 21 November 2012 - 03:29 PM.
#19
Posted 21 November 2012 - 03:33 PM
Edited by Brown Hornet, 21 November 2012 - 03:35 PM.
#20
Posted 21 November 2012 - 05:03 PM
I do have a screenshot, but nowhere to post it.
EDIT: Just played another match and the problem is gone. Is there a button I pressed by mistake?
Edited by TELEFORCE, 21 November 2012 - 05:07 PM.
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