

When Was The Last Significant Change To The Game?
#1
Posted 25 November 2012 - 08:05 PM
When was the last if ever improvement to the game at its core?
#2
Posted 25 November 2012 - 08:05 PM
Edited by Axeman1, 25 November 2012 - 08:06 PM.
#3
Posted 25 November 2012 - 08:06 PM
#4
Posted 25 November 2012 - 08:06 PM
#5
Posted 25 November 2012 - 08:12 PM
#8
Posted 25 November 2012 - 09:21 PM

#9
Posted 25 November 2012 - 09:27 PM
#10
Posted 25 November 2012 - 09:28 PM
Edited by miSs, 25 November 2012 - 09:43 PM.
#11
Posted 25 November 2012 - 09:29 PM
Lokust Davion, on 25 November 2012 - 09:27 PM, said:
this was the biggest patch *by far* and finished off closed beta.
OP, community warfare, netcode fix, or ELO matchmaking would each be bigger than every patch the last 6 months combined and would restore my faith in the game if done decently.
#12
Posted 25 November 2012 - 09:30 PM
#14
Posted 25 November 2012 - 09:33 PM
Edited by miSs, 25 November 2012 - 09:43 PM.
#15
Posted 25 November 2012 - 09:54 PM
Ghost Bear, on 25 November 2012 - 08:15 PM, said:
Which didn't mean anything with dx 11 ripped from it.
why do so many people think DX11 would be a good idea with all the problems still in the game (many graphical or engine related)? its like trying to answer a question with an even more complicated question. the game looks good enough as DX9, they're doing what they should and using their resources on MUCH more important things.
But i'd have to say besides new mechs, DHS, FF, and Endo were a huge change
#16
Posted 25 November 2012 - 10:06 PM
In the next two to three weeks you are likely to see a number of significant changes coming to the game. New game mode, 8 man squads being able to fight other 8 man squads, new items, computer voice alert, and a bunch of balance changes that completely turn the game on its head.
Edited by Jman5, 25 November 2012 - 10:07 PM.
#17
Posted 25 November 2012 - 10:17 PM
Lefty Lucy, on 25 November 2012 - 09:28 PM, said:
Biggest and worst change you mean. And I only say that because the "promised" phase 2 has been delayed to Dec. 2nd (maybe). Pathetic.
#18
Posted 25 November 2012 - 10:20 PM
aceofrazgriz, on 25 November 2012 - 09:54 PM, said:
why do so many people think DX11 would be a good idea with all the problems still in the game (many graphical or engine related)? its like trying to answer a question with an even more complicated question. the game looks good enough as DX9, they're doing what they should and using their resources on MUCH more important things.
But i'd have to say besides new mechs, DHS, FF, and Endo were a huge change
dx 11 increases frame rates if your video card isn't a dinosaur.
#19
Posted 25 November 2012 - 10:20 PM
Obadiah333, on 25 November 2012 - 10:17 PM, said:
Biggest and worst change you mean. And I only say that because the "promised" phase 2 has been delayed to Dec. 2nd (maybe). Pathetic.
Nope. Best change so far. It has made PUGging way more tolerable (notice the nearly complete lack of complaining about pre-mades on the front page?), and has given organized teams great opportunity for recruiting good pilots. I'd rather have someone who's been PUGging a lot on my team than someone whose been playing in a pre-made constantly.
Edited by Lefty Lucy, 25 November 2012 - 10:21 PM.
#20
Posted 25 November 2012 - 10:29 PM
Lefty Lucy, on 25 November 2012 - 10:20 PM, said:
Nope. Best change so far. It has made PUGging way more tolerable (notice the nearly complete lack of complaining about pre-mades on the front page?), and has given organized teams great opportunity for recruiting good pilots. I'd rather have someone who's been PUGging a lot on my team than someone whose been playing in a pre-made constantly.
I do not agree with anything you have said in this ^ post. However, everyone is entitled to their opinion. I'm not here to start an argument about it and hijack this thread either. Let's just agree to disagree, as neither one of us will ever convince the other that their 'opinion' is wrong, as opinions are just that - not fact, not right or wrong, just opinions.
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