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Independent Arm Control


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#21 CeeKay Boques

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Posted 03 May 2012 - 08:09 AM

View PostPaul Inouye, on 02 May 2012 - 08:02 PM, said:

My god what kind of control systems do you have to pull this off??


Not a control system, a toggle! It would be very hard to constantly be controlling two arms, but holding down left Shift makes mouse (or HAT probably) control left arm and right shift control right arm wouldn't be so difficult. With a toggle and a viewscreen or port you could also play with the elusive rear firing weapons. MW4 does this alright, use the hat to look left or right and the arm reaches out, MWO could do it much better!

#22 MaddMaxx

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Posted 03 May 2012 - 08:19 AM

As noted already. No need for 3 reticules under that system. No pilot can look in 2 opposing directions and fire separate arm based weapons simultaneously. (we assume no lock and auto tracking in game right?)

Firing one, then switching views, even in a real neck snapping hurry, may seem like your running 3 reticules but in reality it would only be 2.

#23 CeeKay Boques

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Posted 03 May 2012 - 08:38 AM

Yes...

But don't forget that they said the weapons gimbals will move at different speeds, arms faster than torso. You sure that's two and not three?

Quote

As noted already. No need for 3 reticules under that system. No pilot can look in 2 opposing directions and fire separate arm based weapons simultaneously. (we assume no lock and auto tracking in game right?)



With Tracik IR you could. If you knew where on the side window the reticule was. Obviously this is dream land, Pauls played MWO and this thought seems out of this world to him. But if it was in there, I bet it would be made use of.

Here's how I envision an easy scenario. I'm locked in combat with say, a catapult at range. Snapping at my heels is a foolish Raven. I want to maintain sight on the catapult, then snap off a shot with my R-arm when he comes to close, with a RAC. As I'm firing with RAC, the Catapult sees that I'm engaged, and steps out. Now, only my right ARM moved, the rest of the reticules are set where I had them. Continuing with the RAC Trigger, I fire my other groups when the center reticule turns red. Maybe piloting is so awesome and difficult that something like that won't be useful.

#24 MaddMaxx

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Posted 03 May 2012 - 09:04 AM

View PostTechnoviking, on 03 May 2012 - 08:38 AM, said:

Yes...

But don't forget that they said the weapons gimbals will move at different speeds, arms faster than torso. You sure that's two and not three?



With Tracik IR you could. If you knew where on the side window the reticule was. Obviously this is dream land, Pauls played MWO and this thought seems out of this world to him. But if it was in there, I bet it would be made use of.

Here's how I envision an easy scenario. I'm locked in combat with say, a catapult at range. Snapping at my heels is a foolish Raven. I want to maintain sight on the catapult, then snap off a shot with my R-arm when he comes to close, with a RAC. As I'm firing with RAC, the Catapult sees that I'm engaged, and steps out. Now, only my right ARM moved, the rest of the reticules are set where I had them. Continuing with the RAC Trigger, I fire my other groups when the center reticule turns red. Maybe piloting is so awesome and difficult that something like that won't be useful.


Are you moving or standing still? :D

#25 GrimLeo

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Posted 03 May 2012 - 05:13 PM

Three reticules is overkill. You can do almost the same thing using weapon groups. Torso Group, Arm Group, Left Arm, Right Arm. The Commando is a good case. You likely are not going to want to fire the right arm SRM along with the left arm laser since you will need to lead with the SRM.

Now I would like a toggle to bring up the arm weapons when terrain or buildings are in the way. I would offset that by having weapons be less accurate in this position (Bigger moment arm on the shoulder actuator).

#26 Kanatta Jing

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Posted 03 May 2012 - 08:17 PM

How about if you pushed the Q key and you got to take control of your left arm only for mouse movement so you could aim faster and fire just that weapon group. W key for the right arm.

I mean that way you can try for a precision head shot with your Autocannon 10 during an Alpha.

#27 MaddMaxx

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Posted 04 May 2012 - 10:45 AM

View PostKanatta Jing, on 03 May 2012 - 08:17 PM, said:

How about if you pushed the Q key and you got to take control of your left arm only for mouse movement so you could aim faster and fire just that weapon group. W key for the right arm.

I mean that way you can try for a precision head shot with your Autocannon 10 during an Alpha.


Ummm, how can you Alpha with only one weapons group selected and it is in the arm???? (emphasis mine)

#28 CeeKay Boques

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Posted 04 May 2012 - 02:56 PM

View PostKanatta Jing, on 03 May 2012 - 08:17 PM, said:

How about if you pushed the Q key and you got to take control of your left arm only for mouse movement so you could aim faster and fire just that weapon group. W key for the right arm.


I dont' get the the Alpha thing... BUT! I like the rest of this. What if Q and E just made your arms move laterally outwards ... but FPS (actuator) fast? You very much could be doing left and right shots, while running, keeping situatinal awareness, and looking very cool and gunslingery.

Remember, this is advanced BA stuff after we've been playing for a year, not about if "its the maximum best way to accomplish victory". The option to do very cool stuff ... It's immersion, realism, and over the topness rolled into one! This is how, you get knocked down, but fire out your side window propped one arm stuff. This is how it starts, with giving us arm control.

#29 Kanatta Jing

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Posted 05 May 2012 - 12:23 AM

View PostMaddMaxx, on 04 May 2012 - 10:45 AM, said:


Ummm, how can you Alpha with only one weapons group selected and it is in the arm???? (emphasis mine)



You Alpha with your Alpha weapons group selected... Which is how one Alpha's. Thus firing a bunch of weapons into the enemies torso area and firing a few (located on said arm) into... perhaps if your good or lucky... the head area.


View PostTechnoviking, on 04 May 2012 - 02:56 PM, said:


I dont' get the the Alpha thing... BUT! I like the rest of this. What if Q and E just made your arms move laterally outwards ... but FPS (actuator) fast?


Well not just laterally, you also want the up and the down. But yes, faster then you can torso twist or turn. As fast as you can move that mouse.

#30 Karl Streiger

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Posted 07 May 2012 - 12:40 AM

In MW3 or MW4 all weapons that were not part of the arm where disabled while holding Q or E. For example my fav Uziel with its both PPC was firing only the PPC in the left arm when looking in the left direction.

#31 MaddMaxx

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Posted 07 May 2012 - 08:31 AM

View PostKanatta Jing, on 05 May 2012 - 12:23 AM, said:



You Alpha with your Alpha weapons group selected... Which is how one Alpha's. Thus firing a bunch of weapons into the enemies torso area and firing a few (located on said arm) into... perhaps if your good or lucky... the head area.

Well not just laterally, you also want the up and the down. But yes, faster then you can torso twist or turn. As fast as you can move that mouse.


I will have to assume, based on your response, that you didn't properly read my response/question, or you have no idea what an "Alpha Strike" really entails.

#32 Jonas

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Posted 08 May 2012 - 07:48 AM

I don't see how it makes the game unbalanced, I mean if you got the skills, or GOD like like powers to engage & and hit 3 targets then more power to you. As for the rest of us mortals I guess we had best start practicing, I for one could see hitting 2 but only if they where close or DRT ( dead right there )





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