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Rumored Mech that could make it into the game?


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#41 Thomas Hogarth

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Posted 02 May 2012 - 05:53 PM

View PostMajor Tom, on 02 May 2012 - 02:36 PM, said:


The problem is, people love those mechs not because of their brilliant design (most are not), but because of looks, and the nostalgia associated with their first battletech experience.

Sorry but a Warhammer that doesn't look like a warhammer is just mediocre heavy with 2 PPCs, same with the Maurader and Riffleman.


I've got to wholeheartedly disagree with this.

The Warhammer is a monster. It has two PPCs, yes, and enough heat sinks for effective stagger fire. What you fail to notice is the huge battery of secondary weapons. The secondary battery alone is more than many medium mechs carry total. Plus, the secondary battery is very apt to take out a wide range of adversary types. It's true that we will only be facing one type of foe for now, but who knows what the future holds?

In fact, the only real failing of the WHM, and this is pretty specific to the 6R, is the light leg armor. This adds character to the 'Mech, and chassis with character should always be welcome.

The only other design that comes close to matching the twin-PPC layout of the Warhammer is the K-series Catapults, and they lack the huge secondary armament of the WHM. Not to mention that the CPLT-Ks are almost entirely exclusive to the Combine, while the Warhammer is ubiquitous to the entire inner sphere. So, basically, nothing matches the capabilities or commonality of the Warhammer, and leaving out even the fugly reseen version leaves a big hole in the heavy 'Mech lineup.

The Marauder is much like the Warhammer in that nothing really replaces it. In fact, the only two 'Mechs that come close to matching the capabilities of a MAD is the K2 and Warhammer. Worse, neither of those do a good job replacing the MAD as the MAD has a very nice low-heat ballistic that matches the range of it's PPCs. And again, the Marauder is ubiquitous to the entire inner sphere.

The Rifleman is, in my opinion, a hard 'Mech to use. That being said, it is a very, very common design used for anti-air duty. The Jagermech performs the same duty, but is primarily a Davion 'Mech. Still, I wouldn't be too perplexed if the RFL was replaced by the JM6 or vice-versa - anti-air duty doesn't look to be a huge concern in MWO.

THge

View PostSolis Obscuri, on 02 May 2012 - 03:14 PM, said:

Interesting... but does that include the Macross designs or just the Fang of the Sun Dougram and Crusher Joe designs (Thunderbolt, Griffin, Wolverine, Shadow Hawk, Scorpion, Goliath, Locust, and Battlemaster)?


To make it more simple, everything that has reseen artwork for it made, be it originally sourced from Dougram, Crusher Joe, Macross, or Studio Nue, is fully legal to use. To state again: If reseen artwork of it was made, it's legal. A good way to double check is to look at Iron Wind Metals: If they make a mini for it, and have that mini for sale, it's legal.

THAT BEING SAID:
There is no theoretical reason the Dougram 'Mechs couldn't be used in their unseen forms, as nobody owns images in the United States. That being said, it'd be better to stick to the reseen images if at all possible for both continuity between the artwork and to avoid any hidden legal issues.

Some might say "But what about the reseen Warhammer in the MW3015 trailer? Didn't IGN catch a C&D from HG for that?"
Answer: Yes they did, but there are two major factors at work from my point of view:
1: While the Warhammer was, to me, clearly based on the reseen, the trailer seemed to only showcase the parts of it that looked most unseen, with the exception of one very hard to clarify "front left looking up" shot.
2: While the Warhammer was based on the reseen, it also inched just a bit closer to the unseen than the proper reseen Warhammer.

These two taken in tandem most likely created the C&D. I claim that the 3015 asset could be used without issue if the seachlight was built into the lower torso, and the SRM-6 was flipped on its side and moulded into the shoulder instead of being mounted on a pylon. Perhaps integrate the triangle cross-sectioned PPC barrels of the Reseen, and it'd be good.

View PostFetladral, on 02 May 2012 - 05:43 PM, said:

Everything I can find on the reseen are all the mechs that are not based off of Robotech ones. If thats true that means even the reseen Marauder and Warhammer are unseen.


That is incorrect. New products include reseen marauders and warhammers galore, and the minis are still able to be ordered. Plus, if the robotech-sourced reseen versions were now illegal, wouldn't they have mentioned the March 23rd link I posted up there?

#42 Fetladral

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Posted 02 May 2012 - 05:55 PM

I could be wrong (and probably am). I'm probably just typing in the wrong words in search. Wording is everything when searching.

Edited by Fetladral, 02 May 2012 - 05:55 PM.


#43 Thomas Hogarth

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Posted 02 May 2012 - 06:00 PM

The major thing that seems to be tripping people up is the fact that Catalyst, for a very short period, declared that all the UNSEEN images not sourced from Macross were legal to use again. They reversed this decision very quickly, and this lead to issues with that one art book they released.

However, before all of this(in fact, well before) they made reseen artwork for all of the unseens. The RESEEN artwork has never been removed from legal-to-use status, and the current BT Icon 'Mech is the Reseen Battlemaster.

#44 neodym

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Posted 02 May 2012 - 06:20 PM

I believe that Mauler will be next Assault mech.... becose we have 80 ton awesome and 100 ton atlas and Mauler is 90 ton,also its new in time of this game,so its avaliable but fresh exciting design at same time.... also its good looking and popular,featured in previous games


Zeus and devastator not so much since these weights are already covered,Mauler just fits perfectly

Edited by neodym, 02 May 2012 - 06:20 PM.


#45 RickDiasPK

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Posted 02 May 2012 - 06:45 PM

I just wanted to toss in a "+1" for the Tempest. It's a neat design in both its 3055 form and the vague specifications proposed in 3048 prior to the recovery of the Helm Memory Core... I would be thrilled to see it in!

#46 Odanan

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Posted 02 May 2012 - 07:18 PM

I would bet my AC20 on the Zeus. Steiner's "pride and joy" will be in the game for sure.

Tempest, Spector and Mauler would be fine additions, but they don't have many variants. Both Tempest and Spector would have a place in my mech hangar.

Talking of the Tempest, I'm very curious about what the artist will do about - the mech is ugly as hell.

The Mauler, on the other way, has badass looks, worth to be the cover of the best Mechwarrior video game until now:

Posted Image

The Devastator is... devastator. Much better than the Atlas and probably the best stock assault mech of Inner Sphere. But it's not a mech we use to see much around. I hardly know the mech and never saw it in a tabletop or video game. Honestly, I find it too good for a game like this. If the devs add it, it will be the top tier mech in IS.

Of course I hope to see these mechs in MWO:

Orion (this mech has history - and it's a classic Marik) http://www.exodus-ro..._IWM_20-397.jpg
Wraith (nice scout and hit-and-runner - and it looks terrific) http://camospecs.com...s/2mmWraith.jpg
Urbanmech (exactly like the Ironhawk's - so cute!) http://atlashunters....k-sneakpeek.jpg
Stalker (I dare the artist to make it beautiful) http://www.exodus-ro..._IWM_20-383.jpg
Banshee (lots of fun versions) http://www.sarna.net..._Banshee_3E.jpg
Crab (very strange but useful all-laser design) http://www.solaris7....eMechs/Crab.jpg
Salamander (ultimate missile boat) http://www.sarna.net..._Salamander.jpg
King Crab http://www.sarna.net...e_King_Crab.jpg
Blackjack or Jagermech (if we can't have the Rifleman in the game we can have something similar...) http://www.sarna.net...ackjackOmni.jpg
Annihilator (this alien-like mech is gorgeous and deadly) http://www.solaris7....0Annihlator.jpg
Marauder, Warhammer, and last but not least: Locust. But I would stay away from any unseen for the fear of having the game to halt because of legal issues.

Edited by Odanan, 06 May 2012 - 08:18 PM.


#47 RickDiasPK

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Posted 02 May 2012 - 10:45 PM

The Tempest actually can be salvaged with a good paint job. It's really not so bad, you just have to use dramatic colors to bring out its better features, which... admittedly realistic and more sensible camo paint jobs aren't well suited to doing.

Orion's alright too, I wouldn't be sad if it showed up.

The Banshee would be a good choice. The -3M and -3S versions would reasonably fun in low-tech settings, and they upgrade to the equally fun -3Mr and -5S in later eras. I would be geninely pleased if it appears.

#48 LordKnightFandragon

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Posted 02 May 2012 - 10:55 PM

I would LOVE to see the Mauler and Zeus make it into the game...prefereably AT LAUNCH!! So I can drive either or as soon as possible!

#49 MaddMaxx

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Posted 03 May 2012 - 07:26 AM

The Warhammer may be a Monster, but it is a 70t monster with a huge profile and only 10 Tons of armor, Stock... :D

Edited by MaddMaxx, 03 May 2012 - 07:26 AM.


#50 Thomas Hogarth

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Posted 03 May 2012 - 01:02 PM

View PostMaddMaxx, on 03 May 2012 - 07:26 AM, said:

The Warhammer may be a Monster, but it is a 70t monster with a huge profile and only 10 Tons of armor, Stock... :P


Scales are all over the place. The scale can be as big or small as PGI wants it to be. Furthermore, the reseen is actually skinnier. And 10 tons of armor compares... not entirely terribly to other 3025 heavies.

#51 LordKnightFandragon

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Posted 03 May 2012 - 06:25 PM

View PostMaddMaxx, on 03 May 2012 - 07:26 AM, said:

The Warhammer may be a Monster, but it is a 70t monster with a huge profile and only 10 Tons of armor, Stock... :P


That is waht hte mech lab is for =D I would strip out all its guns first, toss in a few more tons of armor and then slap back on 2 Large Lasers and a SRM6 or maybe 2 PPCs and an SRM 6, then as many Heatsinks as my tonnage would then allow.....idk lol, it would be fun, that Mechlab is tons of fun to just sit and dick around in.

#52 Sassori

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Posted 03 May 2012 - 08:20 PM

I built a 60 tonner for my TT game that I am running for the PC to use (I am GM) and it has 12.5 tons of armor. It's amusing that it has more armor than many assaults and is literally /1/ point shy of max and people online tell me to get more armor.

How?

Anyways, the Warhammer is good, both versions, Same with Battlemaster. I'd love to see reseens of Battlemaster and Warhammer and Marauder...

If they give us a Zeus though... that /will/ be my first mech. For some reason I don't see them giving us another 80 tonner tho. Probably 90 ton range which makes me think Banshee.

#53 Blind Baku

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Posted 04 May 2012 - 07:21 AM

Call me crazy but I WANT all to Ost mech redesigned back to something like the original Pods from Robotech/Macross... Maybe less curved and more hard edged edged like all the mech's in the current line up. Maybe I'll sketch up what I mean later.

[Edited to add link]
Or even the later redesigns

http://www.sarna.net...PP_Ostscout.jpg

Edited by William Tyndale, 04 May 2012 - 09:23 AM.


#54 Odanan

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Posted 07 May 2012 - 04:27 AM

The Warhammer is actually already in the game (at least they got it modeled).

http://youtu.be/nJU4iA4TWIs

If they add it or not to the release will be probably a legal issue.

#55 Verminaard

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Posted 07 May 2012 - 04:40 AM

I would LOVE to see my warhammer make it into the game after all! Dream come true, then the dragon can go back to the storage bay. At least until I salvage a clan Summoner,, If IS can get access at any point/ever. (Yep, I'm surprisingly NOT joining the clans!)

#56 Cifu

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Posted 07 May 2012 - 04:42 AM

View PostOdanan, on 07 May 2012 - 04:27 AM, said:

The Warhammer is actually already in the game (at least they got it modeled).

http://youtu.be/nJU4iA4TWIs

If they add it or not to the release will be probably a legal issue.


1.: That a different game, placed in the year 3015, and focused on single player and co-op. That game is dead, and actually used Unreal engine, while the MWO use Cryengine.
2.: There is a legal issue using the Warhammer, Rifleman, Marauder, Stinger, Wasp, etc. mech's, because an american firm, the Harmony Gold have their rights in the States. Just check the Unseen section in the Sarna.net: http://www.sarna.net/wiki/Unseen

So no, there is no Warhammer (or Rifleman, and so on) mech in the MWO, don't even think about it...

Edited by Cifu, 07 May 2012 - 04:48 AM.


#57 Odanan

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Posted 12 May 2012 - 06:38 PM

I bet the next mechs will be Banshee (for the Assault class) and Quickdraw or JagerMech (for the Heavy).

They are all classics (come in the starter TT box) and have several variants, both tech level 1 and 2.

The Banshee would be a great rival to the Atlas, the Quickdraw would add a very mobile all-round heavy fighter ("into the fray" style) and the JagerMech would add a light autocannon platform (long range support).

I hoped for the Trebuchet, but we already have the Catapult, so I think they will wait to release it.

#58 Medicinehat

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Posted 05 March 2013 - 10:22 PM

I'm a huge fan Of Dougram. If I got the chance to buy a Shadow Hawk or Griffin, I'd do it in a heartbeat.





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