MoonUnitBeta, on 21 November 2012 - 12:41 AM, said:
I'm getting around 40fps....
I don't know why you're having issues. I'm running 550ti @ 1680x1050. Maybe update drivers? Otherwise if it was the patch, it'll get fixed. Everyone's pulling old man gramps on PGI because they were "promised"(? as if things are subject to change..) this and that, and that the patch is bad... give it some time. copy your dxdiag and e-mail to them so they can sniff out the problems.
Edit: settings are on high, but my shadows slider is at the min. I don't notice a difference with it on graphically, same with fxaa or w/e that edge smoothing stuff is called nowadays... too many abbreviations for me to care about - the point is, you know what I'm talking about

.
Anyways, runs nice. I only got the 4fps bug a few times so far.
If the patch IS bad [which it is] then what is giving it "time" supposed to do exactly?
It's certainly not going to change the focus of next patch unless I voice how unpleased I am with the current patch -- including the reasons why.
This is called a feedback.
Here is the problem with feedback in the modern world;
There exists three kinds of people when Giving[G] feed back, and two types of people when Receiving[R] feedback;
People G-A. Who give feed back whether it's good or bad, unbiased feedback.
People G-B. Who give phoney feedback and complain about things that don't exist.
People G-C. Who give ungodly biased positive feedback to largely negatively received implementations.
People G-C, commonly use the lines "Give it time" or So and So is exceptional, I love every bad change they've made for the game because it was made by "X" and I love them.
People G-B, commonly use the lines "BlahXblah needs a nerf because blahYblah is better" when ultimately they just haven't figured out how to play yet.
People G-A, commonly produce threads of both types but consider all the rules of the game as well as their personal opinions in a rational and mature way.
Then there are 3 different types of receivers of feed back.
People R-A. People who understand when feedback has solid merit, or when feedback is disproportionate to the core of the game.
People R-B. People who ignore all the negative feedback their product receives while glorifying the positive feed back, often times embracing People G-C.
You will see games like Tribes:Ascend -- their developers are part of "People R-B" which is why their game is crashing and burning hard as we speak.
In fact, all developers who are from the mind of People R-B fail inevitably to provide a really entertaining product.
Why is this so? Because they pick and choose which feedback to listen to based on the concept of not compromising their "original vision" even if the original vision is fundamentally flawed and doesn't work.
A AAA title can never succeed without a solid "vision" for the product. Laid out BEFORE all the hard work goes into making the product, because if you are forced to changed your vision mid product it will suffer from the core missteps of the original vision unless you have the luxury to essentially start over.
F2P crowd funded projects cannot afford to change their vision mid way. Once people are playing it, making erratic changes will upset and segregate players -- so much so, that the players themselves have no clear indication of what the game is really trying to be, often times resulting in a tug of war over the direction the game should take.
Developers then have to try to converge those differing opinions which often times succeeds at driving the final nail in the proverbial coffin, since it's likely to not please either side of said tug of war -- which results in a profuse bleeding of players.
If you'd like examples of both devs that understood this principle, or devs that failed to acknowledge this principle, here are some that follow;
Understand this principle;
Riot Games [League of Legends]
Valve [Half-Life Series]
Blizzard [War/Starcraft/Diablo Series]
Didn't understand this principle and failed because of it;
Flagship Studio's [Hellgate: London]
Hi-Rez Studio's [Global Agenda, Tribes: Ascend]
And it's looking like we're going to be adding PGI to this list with MechWarrior Online.