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Weekly Screenshot



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#81 Aegis Kleais

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Posted 03 May 2012 - 11:08 AM

Could we not keep this discussion in the original thread? :D

#82 armitage

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Posted 03 May 2012 - 11:08 AM

ok, now that we have weekly screenshots where is the weekly live stream of the playtest?

Edited by armitage, 03 May 2012 - 11:09 AM.


#83 CoffiNail

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Posted 03 May 2012 - 11:09 AM

View Postarmitage, on 03 May 2012 - 11:08 AM, said:

ok, now that we have weekly screenshots where is the weekly live stream of the playtest?

Pushing it, quiaff?

#84 Claw55

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Posted 03 May 2012 - 11:11 AM

I notice the heading indicatior on the compass, just above the torso indicator. Sice I havent seen that before, should we assume that it was added in response to that one thread awhile back? (I can't find a link to it...)

Excelent how this game is shaping up. Aside from the obvious bug and a few visual cues, it almost looks like a finished product!

Edited by Claw55, 03 May 2012 - 11:14 AM.


#85 Joe Mallad

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Posted 03 May 2012 - 11:15 AM

View PostAegis Kleais™, on 03 May 2012 - 11:08 AM, said:

Could we not keep this discussion in the original thread? :D
sorry... was not aware of an ORIGINAL THREAD.

And I stnad corrected... there are 2 variants of Jenner in this pic. The enemy JR7-F and the one being piloted that is if you look at his heads up display down to the left... a (JR7-D)

#86 Garth Erlam

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Posted 03 May 2012 - 11:14 AM

View PostCoffiNail, on 03 May 2012 - 11:09 AM, said:

Pushing it, quiaff?

Aff. :D

#87 HolmstN

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Posted 03 May 2012 - 11:16 AM

Talk about good-looking.

THe jump-jetting Jenner has some distinct red markings along its back arms and legs. Paint color or visual indication of overheating? Definitely appears the 'orange' of heated metal.

#88 Aegis Kleais

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Posted 03 May 2012 - 11:16 AM

View PostYoseful Mallad, on 03 May 2012 - 11:15 AM, said:

sorry... was not aware of an ORIGINAL THREAD.

And I stnad corrected... there are 2 variants of Jenner in this pic. The enemy JR7-F and the one being piloted that is if you look at his heads up display down to the left... a (JR7-D)

Variants make the world go round. :D Jenner looks like it'll be a fun fast ride.

#89 MaddMaxx

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Posted 03 May 2012 - 11:16 AM

View PostAegis Kleais™, on 03 May 2012 - 10:52 AM, said:

Hey, I'm not blaming anyone, don't take it offensively. :D In fact, I was kind of fine with seeing a bug in the screenshot. It hasn't faulted my expectations. It's a neat look into the current build and how it has progressed from what we last saw.

May we be buried in more screenshots! (posing or no!)


There was a time when being a "Poser" was very un-cool. I guess times they are a changing. :ph34r:

#90 Hartsblade

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Posted 03 May 2012 - 11:17 AM

Okay maybe I'm missing something...

Everyone is talking about the changes to the HUD, but after a side-by-side comparision with the in-game video, I don't see any changes except the addition of the Heading Indicator.

What am I missing?

#91 Stormeris

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Posted 03 May 2012 - 11:18 AM

HOLY SH*T THIS IS AWESOME

still waiting for quads

Edited by stormeris, 03 May 2012 - 11:18 AM.


#92 MaddMaxx

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Posted 03 May 2012 - 11:19 AM

View PostGarth Erlam, on 03 May 2012 - 11:14 AM, said:

Aff. :D


Isn't Aff. a contraction? What a Poser... :ph34r:

#93 Monky

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Posted 03 May 2012 - 11:20 AM

Wait.. look at the enemies listed on the map and compare to the terrain... there should be another mech in that screenshot, between the flying Jenner and the friendly Jenner/Atlas...

Unless he has jumpjets and is just -THAT- high in the air... huh.

#94 Volturnus

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Posted 03 May 2012 - 11:22 AM

Is it just me or does the cockpit look like it's un-textured?
Great screenshot, though.

Edited by Volturnus, 03 May 2012 - 11:22 AM.


#95 CoffiNail

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Posted 03 May 2012 - 11:24 AM

View Postmonky, on 03 May 2012 - 11:20 AM, said:

Wait.. look at the enemies listed on the map and compare to the terrain... there should be another mech in that screenshot, between the flying Jenner and the friendly Jenner/Atlas...

Unless he has jumpjets and is just -THAT- high in the air... huh.


View PostYoseful Mallad, on 03 May 2012 - 11:15 AM, said:

sorry... was not aware of an ORIGINAL THREAD.

And I stnad corrected... there are 2 variants of Jenner in this pic. The enemy JR7-F and the one being piloted that is if you look at his heads up display down to the left... a (JR7-D)


http://mwomercs.com/...kly-screenshot/ Go here and your questions can get answered...

#96 Orzorn

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Posted 03 May 2012 - 11:24 AM

View Postmonky, on 03 May 2012 - 11:20 AM, said:

Wait.. look at the enemies listed on the map and compare to the terrain... there should be another mech in that screenshot, between the flying Jenner and the friendly Jenner/Atlas...

Unless he has jumpjets and is just -THAT- high in the air... huh.

Confirmed to be a bug.

Yes, lets all keep to that one thread, please.

Edited by Orzorn, 03 May 2012 - 11:24 AM.


#97 Sprouticus

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Posted 03 May 2012 - 11:27 AM

Please for the love of all that is good and right, switch to a number based compass. There is a number on above the torso poiinter (says 171), but the rest of it is in letters, which does not help IMO

Edited by Sprouticus, 03 May 2012 - 11:34 AM.


#98 Corsair114

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Posted 03 May 2012 - 11:28 AM

Will we be able to turn off the motion blur?

It looks pretty strong in that screencap.

#99 Ranger207

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Posted 03 May 2012 - 11:29 AM

View PostVolturnus, on 03 May 2012 - 11:22 AM, said:

Is it just me or does the cockpit look like it's un-textured?
Great screenshot, though.

Looks like you're right. Maybe that's why the cockpit doesn't look like a Jenner's cockpit- it's not done yet.

Edited by Ranger207, 03 May 2012 - 11:31 AM.


#100 Bryan Ekman

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Posted 03 May 2012 - 11:37 AM

View PostRanger207, on 03 May 2012 - 11:29 AM, said:

Looks like you're right. Maybe that's why the cockpit doesn't look like a Jenner's cockpit- it's not done yet.


Lighting issue. We haven't added the cockpit lights yet. MOOOARRR coming.





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