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Please explain to me if I misunderstand the market model


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#41 Orzorn

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Posted 04 May 2012 - 11:05 AM

View PostxHeero, on 04 May 2012 - 10:31 AM, said:


For some reason people refuse to accept this. The expanation is clear. Someone spending money could unlock something faster than you. You would have to play several games to acquire the in game currency to get what the other person spent real money to get right away.

If anyone wants a great example of this go look at League of Legends. There are cosmetic "skins" that make a character look cooler/different. You can ONLY buy these with real money. Then there are in game unlockables like champions and runes. You can earn in game currency to buy these, or you can spend real money to get them without having to play a bunch of games. There isn't really much complaining about this F2P model with League of Legends. You can play a very fun game for free, and then if you want to unlock some stuff faster, or buy a cool skin for your favorite hero you are free to spend some real money on the game.

No, there will not be a mech or weapon that you can only buy with real money that is better than anything else in the game. That has been made very clear.

I don't know what the hell you're talking about, because I pretty much said the same thing. "Its not better, he just got it faster." How in ANY WAY did you get that I thought that you could buy mechs or weapons that were better than other things?

Misquote, or awful misunderstanding of the most insane level?

#42 Darkener

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Posted 04 May 2012 - 12:14 PM

The microtransaction model that is ideal is one where paying up monies advantage is efficiency, if you can acquire everything in the game in time with effort and not a penny paid or you could acquire everything in the game on release day with a wave of your credit card all you have saved is time.

Having items that you cannot achieve with ingame earned currency that perform better than standard parts are a major no-no (ShoopDaWhoop Industries 1HTLZR $19.99 for example) but a pink thunderstorm paintjob complete with rainbows and lightning bolts for $2.99 would be just fine, if you want to pay to look daft thats your own choice , though technically i would consider that as an unfair advantage due to pyschological warfare.

#43 Bullwerk

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Posted 04 May 2012 - 12:22 PM

For anyone still having trouble accepting the F2P microtransaction model as it pertains to supporting a game and it's developers I encourage you to watch this short (5-6 minute) video that does a bang up job of explaining it in terms we can all understand. The guys that put this together are heavily vested in the gaming industry and really do know what they are talking about.

http://penny-arcade....crotransactions

If you watch that then truly don't think that this can work if done WELL, by a developer that has put real and honest thought into it from the beginning like I believe PGI has done than I would love to hear you well presented thoughts to the contrary.

#44 Hyperius

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Posted 04 May 2012 - 12:36 PM

View PostBullwerk, on 04 May 2012 - 12:22 PM, said:

For anyone still having trouble accepting the F2P microtransaction model as it pertains to supporting a game and it's developers I encourage you to watch this short (5-6 minute) video that does a bang up job of explaining it in terms we can all understand. The guys that put this together are heavily vested in the gaming industry and really do know what they are talking about.

http://penny-arcade....crotransactions

If you watch that then truly don't think that this can work if done WELL, by a developer that has put real and honest thought into it from the beginning like I believe PGI has done than I would love to hear you well presented thoughts to the contrary.

That video is perfect thank you. Hopefully now we can all be on the same page for what PGI wants to do with MW:O.

#45 Aelos03

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Posted 04 May 2012 - 01:39 PM

View PostHyperius, on 04 May 2012 - 12:36 PM, said:

That video is perfect thank you. Hopefully now we can all be on the same page for what PGI wants to do with MW:O.


Best part is when he says "NEVER SELL POWER"


View PostOrzorn, on 04 May 2012 - 11:05 AM, said:

I don't know what the hell you're talking about, because I pretty much said the same thing. "Its not better, he just got it faster." How in ANY WAY did you get that I thought that you could buy mechs or weapons that were better than other things?

Misquote, or awful misunderstanding of the most insane level?


you must be blind not to see why he quoted you

Edited by Aelos03, 04 May 2012 - 01:44 PM.


#46 Rnadmo

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Posted 04 May 2012 - 01:45 PM

It's important to remember that if PGI doesn't make any money, the game dies and we can't play it anymore. It's a good thing that they are dead-set against "Play-to-win", but I do hope they have a good system to actually make money.

#47 Aelos03

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Posted 04 May 2012 - 01:53 PM

View PostRnadmo, on 04 May 2012 - 01:45 PM, said:

It's important to remember that if PGI doesn't make any money, the game dies and we can't play it anymore. It's a good thing that they are dead-set against "Play-to-win", but I do hope they have a good system to actually make money.


well i'm kinda i guy that usually never pay for a games but be because i care about this game i will invest a lot of money on it for sure, i hope they prepared some cool skins or something like that.

Edit: i got idea maybe they can allow us to upload camouflage if we pay, like i send skin and money and they make it available for me in game or something like that, is this possible ?

Edited by Aelos03, 04 May 2012 - 01:55 PM.


#48 EDMW CSN

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Posted 04 May 2012 - 10:40 PM

View PostDarkener, on 04 May 2012 - 12:14 PM, said:

The microtransaction model that is ideal is one where paying up monies advantage is efficiency, if you can acquire everything in the game in time with effort and not a penny paid or you could acquire everything in the game on release day with a wave of your credit card all you have saved is time.


That is what make a lot of people unhappy. They will go, "Oh noes ! I estimate I have to grind for 10 days to get a Gauss but he just bought it off and snipe my arse off 3 games in a roll !!! Tis game is P2W !!! Wallet warriors ftw !!" /ragequit.


But I will still use my credit card either way.

1) Partly out of support for PGI doing the unprecedented. F2P mechwarrior ? Who would do such a gamble ?
2) PGI giving MW and CBT a real persistent MMO universe that can be partly played around by players.
3) I am already working from 9:30am to 7:30pm in a 5 day work week.

The last pointer makes it hard for me to "farm for items". Yes if this makes me sound like a wallet warrior, go ahead. I grew up reading CBT novels, collecting TROs and playing MW. I will support this game definitely but now as an aging old man, I won't be able to push aside responsibilities just to play.

So oh well, PGI get it rolling and I am sure MANY will get to spending :P

#49 LordKnightFandragon

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Posted 04 May 2012 - 10:57 PM

View PostHyperius, on 03 May 2012 - 03:21 PM, said:

What they're saying is that buying items with cash does not automatically guarantee having a superior mech to players who don't pay with real money because everyone has access to all the items. Pay-2-win means that the people who pay get a guaranteed advantage through aquiring items that non-paying players cannot get.


see also: World of Tanks, Gold Ammo

I hope this game NEVER, not now, not in 5 years, do they incorporate something such as Gold ammo, or as I have seen it called, and will prolly call it from now on, BOZO AMMO! Being able to speed up the grind with real cash, that is cool, and I am pretty sure i will take part in that, but super items..not now, not ever!

Now as I read CSN's post above me, I hope the game doesnt go that direction where we have to UNLOCK specific weapons and therefore we start out with only like SMall Lasers and AC2's then we get xp and unlock Medium Lasers then Large Lasers...That would prolly turn my intrest in this game from "I cant wait" to "Oh god, not another painful pointless, WoT style grind based on BS". All the weapons should be available to everyone from the start...

Edited by LordKnightFandragon, 04 May 2012 - 11:00 PM.


#50 Rejarial Galatan

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Posted 04 May 2012 - 11:07 PM

considering the devs themselves have said one of the pillars they are working on is that this game will NEVER be pay to win. ever. period. the ONLY things we can buy with REAL money is fluff. skins, decals, space in your hangar, stuff like that, stuff you can get by grinding the cbills for. I hope like hell we get access to all available weapons technologies at second 1. upgrade them as you go, but have access out of the door ya know?

#51 EDMW CSN

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Posted 04 May 2012 - 11:07 PM

View PostLordKnightFandragon, on 04 May 2012 - 10:57 PM, said:

All the weapons should be available to everyone from the start...


But not everyone is able to throw out 1 million C-bills for the 1st gauss rifle :P

#52 Rejarial Galatan

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Posted 04 May 2012 - 11:10 PM

assuming the gauss rifle IS 1 million C-Bills. IF it is, i will sell Davion secrets to the highest bidder!

#53 Kanatta Jing

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Posted 05 May 2012 - 12:09 AM

I personally like the idea that a destroyed Mech can't be repaired for a set number of hours, except with a by pay item.

Just to make it worth filling all your Mech Bay slots and to push you to be good at the game.

Also to convince people to use different Mechs.

Also to buy speed repairs and additional Mech Bay slots.

#54 LordKnightFandragon

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Posted 06 May 2012 - 11:17 AM

View Post[EDMW]CSN, on 04 May 2012 - 11:07 PM, said:



But not everyone is able to throw out 1 million C-bills for the 1st gauss rifle ^_^


Yes, but even if it costs 1 million and we cant afford it right away, the point is ITS THERE, we can get it if we can afford it! It isnt like World of Tanks where, you have 3 gun options but ONLY the first **** option is avail until you UNLOCK the other 2. I dont want this game to be a matter of unlocking everything, not weapons anyway. Pilot skills? sure, not everyone would be the same, Mech modules? maybe, depends on what they are....

I am curious and kinda dread this game's ingame economy. How will this game deal with our first set of Cbills and what will be hte payouts after each battle...I surely hope we never LOSE money like in WoT.....unless you are some sort of demi god up high you lose cash hands over fist making the game very boring very quickly as you can never really progress. I hope the Assaults are playable no matter what. Should they cost more? Hell yes, should they be costly to the point of being able to play them every 12th battle while we take our Stingers and Fleas out to grind some cash because the repair bill just forced us to file for bankruptcy? Hell no! I wonder what the ammo costs will be as well.....World of Tanks its 1K-1.2K for tank ammo, you fire 10 rounds you just spent all or more then half of your battle payout, if you took damage, well, you just lost your paycheck.....I hope this game DOESNT take any ideas from WoT....one cannot know how mcuh I hate that game......MWO will be stuck with the WoT Rejects who dont even know what game they are playing, so that will kill my intrest in THIS game right away....If the MM is the same or even remotely similar it will suck more then we know....

#55 Pale Rider 010

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Posted 06 May 2012 - 11:31 AM

A lot of F2P games that do incorporate a sort of "Pay2Win" economics include superior items of content that CANNOT be unlocked through normal play. Imagine if the only way to unlock Clan weapons was real money. That would be Pay2Win. If, however, you CAN earn buy clan weapons with C-bills, which can be earned in game, then that is NOT pay2win, it's just a shortcut for people who don't want to or aren't able to put in the time normally needed.

#56 Xantars

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Posted 06 May 2012 - 11:35 AM

Just because some guy has the money to buy a Highlander assult mech for example dosen't mean he can pilot it for beans. I'll put my money on that Raven pilot who excells at recon to sneak in and tag that really expensive Highlander so his buddys can blow the snot out of it. Over some wana bee weekend warrior with deep pockets that dosent realize when he's waisted his 15 shots of gauss ammo trying to hit that fast lil recon mech, cause hes a lousy shot. Will soon find out that as the devs said this game is about skill. Yes the big fancy mech will make a diffrence in the skilled pilots hands, but 7 out of 10 people who get one wolnt know how to properly use the mech.

Edited by Xantars, 06 May 2012 - 11:38 AM.


#57 Aelos03

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Posted 06 May 2012 - 11:36 AM

View PostLordKnightFandragon, on 06 May 2012 - 11:17 AM, said:


Yes, but even if it costs 1 million and we cant afford it right away, the point is ITS THERE, we can get it if we can afford it! It isnt like World of Tanks where, you have 3 gun options but ONLY the first **** option is avail until you UNLOCK the other 2. I dont want this game to be a matter of unlocking everything, not weapons anyway. Pilot skills? sure, not everyone would be the same, Mech modules? maybe, depends on what they are....

I am curious and kinda dread this game's ingame economy. How will this game deal with our first set of Cbills and what will be hte payouts after each battle...I surely hope we never LOSE money like in WoT.....unless you are some sort of demi god up high you lose cash hands over fist making the game very boring very quickly as you can never really progress. I hope the Assaults are playable no matter what. Should they cost more? Hell yes, should they be costly to the point of being able to play them every 12th battle while we take our Stingers and Fleas out to grind some cash because the repair bill just forced us to file for bankruptcy? Hell no! I wonder what the ammo costs will be as well.....World of Tanks its 1K-1.2K for tank ammo, you fire 10 rounds you just spent all or more then half of your battle payout, if you took damage, well, you just lost your paycheck.....I hope this game DOESNT take any ideas from WoT....one cannot know how mcuh I hate that game......MWO will be stuck with the WoT Rejects who dont even know what game they are playing, so that will kill my intrest in THIS game right away....If the MM is the same or even remotely similar it will suck more then we know....



ye i hate that game too worst online game ever

#58 Rejarial Galatan

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Posted 06 May 2012 - 11:36 AM

View PostKanatta Jing, on 05 May 2012 - 12:09 AM, said:

I personally like the idea that a destroyed Mech can't be repaired for a set number of hours, except with a by pay item.

Just to make it worth filling all your Mech Bay slots and to push you to be good at the game.

Also to convince people to use different Mechs.

Also to buy speed repairs and additional Mech Bay slots.

just horrible. pure horrible. This is how the birth of Pay 2 Win begins. Also, saying I MUST use a PAY item to repair my mech is BS. I wont and most likely NEVER use anything less than a heavy mech. UNTIL clan mechs become available, I will most likely ONLY have an Atlas. I will not accept a game that says: Rejarial, you MUST use ALL classes of mechs to play, or else if you fall in a match, your SOL for a few hours." no. not going to happen. If I got the c-bills to fix to 100% then, by chocolate cupcakes and gummy bears I WILL repair after match!

#59 Kanatta Jing

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Posted 06 May 2012 - 02:41 PM

View PostRejarial Galatan, on 06 May 2012 - 11:36 AM, said:

just horrible. pure horrible. This is how the birth of Pay 2 Win begins. Also, saying I MUST use a PAY item to repair my mech is BS. I wont and most likely NEVER use anything less than a heavy mech. UNTIL clan mechs become available, I will most likely ONLY have an Atlas. I will not accept a game that says: Rejarial, you MUST use ALL classes of mechs to play, or else if you fall in a match, your SOL for a few hours." no. not going to happen. If I got the c-bills to fix to 100% then, by chocolate cupcakes and gummy bears I WILL repair after match!


Could just jam Atlas variants into your free Mech slots.

#60 EDMW CSN

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Posted 06 May 2012 - 06:11 PM

View PostKanatta Jing, on 06 May 2012 - 02:41 PM, said:


Could just jam Atlas variants into your free Mech slots.



Ah how Steiner. More Atlas.





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