Game Unplayable
#1
Posted 22 November 2012 - 03:07 PM
The patch was very very small and I have no idea what they did but it is entirely unplayable now. I login, the client gets to the mech selection screen then before it loads my mechs it crashes to desktop.
Anybody else having any troubles?
#2
Posted 22 November 2012 - 03:09 PM
We're in beta so I wouldn't rustle your feathers too much if you do end up needing to reinstall. Just saying so you aren't caught by surprise.
Edited by MoonUnitBeta, 22 November 2012 - 03:10 PM.
#3
Posted 22 November 2012 - 03:10 PM
I'm not willing to take the time to reinstall the game from scratch unless there is no other options.
#4
Posted 22 November 2012 - 03:12 PM
Logix, on 22 November 2012 - 03:10 PM, said:
I'm not willing to take the time to reinstall the game from scratch unless there is no other options.
I'm not techy enough to give you a fix. I've heard other say they crash to desktop, but after a few tries they seem to get on. Sorry to hear that you can't even play. Hope it gets figured out.
#5
Posted 22 November 2012 - 03:13 PM
#6
Posted 22 November 2012 - 03:13 PM
#7
Posted 22 November 2012 - 03:14 PM
Sorry. Anyway, I am not having this problem. Send an email to support and make sure they're aware of the problem?
#8
Posted 22 November 2012 - 03:14 PM
Unhandled Exception has occurred in your application:
************** Exception Text **************
System.ComponentModel.Win32Exception: Class not registered
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start(String fileName)
at Patcher.OmicronPatcherForm.link_Game_LinkClicked(Object sender, LinkLabelLinkClickedEventArgs e)
at System.Windows.Forms.LinkLabel.OnLinkClicked(LinkLabelLinkClickedEventArgs e)
at System.Windows.Forms.LinkLabel.OnMouseUp(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Label.WndProc(Message& m)
at System.Windows.Forms.LinkLabel.WndProc(Message& msg)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6400 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
MWOPatcher
Assembly Version: 1.3.4.0
Win32 Version: 1.3.4.0
CodeBase: file:///C:/Games/Piranha%20Games/MechWarrior%20Online/Bin32/MWOPatcher.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6387 (Win8RTM.050727-6300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6400 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6387 (Win8RTM.050727-6300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
PatchTarget
Assembly Version: 1.0.0.0
Win32 Version: 1.3.4.0
CodeBase: file:///C:/Games/Piranha%20Games/MechWarrior%20Online/Bin32/MWOPatcher.exe
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6387 (Win8RTM.050727-6300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6387 (Win8RTM.050727-6300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.6387 built by: Win8RTM
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
VersionDll
Assembly Version: 1.0.0.0
Win32 Version: 1.3.4.0
CodeBase: file:///C:/Games/Piranha%20Games/MechWarrior%20Online/Bin32/MWOPatcher.exe
----------------------------------------
PatchTarget
Assembly Version: 1.0.0.0
Win32 Version: 1.3.4.0
CodeBase: file:///C:/Games/Piranha%20Games/MechWarrior%20Online/Bin32/MWOPatcher.exe
----------------------------------------
PatchTarget
Assembly Version: 1.0.0.0
Win32 Version: 1.3.4.0
CodeBase: file:///C:/Games/Piranha%20Games/MechWarrior%20Online/Bin32/MWOPatcher.exe
----------------------------------------
VersionDll
Assembly Version: 1.0.0.0
Win32 Version: 1.3.4.0
CodeBase: file:///C:/Games/Piranha%20Games/MechWarrior%20Online/Bin32/MWOPatcher.exe
----------------------------------------
PatchTarget
Assembly Version: 1.0.0.0
Win32 Version: 1.3.4.0
CodeBase: file:///C:/Games/Piranha%20Games/MechWarrior%20Online/Bin32/MWOPatcher.exe
----------------------------------------
PatchTarget
Assembly Version: 1.0.0.0
Win32 Version: 1.3.4.0
CodeBase: file:///C:/Games/Piranha%20Games/MechWarrior%20Online/Bin32/MWOPatcher.exe
----------------------------------------
#9
Posted 22 November 2012 - 03:18 PM
Planned on uninstalling/reinstalling tonight when I get home anyhoo
In past patches when things got hinky, uninstall/reinstall kinda cleared up some of the weirdness
#10
Posted 22 November 2012 - 03:19 PM
#11
Posted 22 November 2012 - 03:19 PM
Logix, on 22 November 2012 - 03:14 PM, said:
Seems like that's more valuable to the devs than us. I would for sure make a ticket with all that info inside. They may contact you later through e-mail if they need anything else, or might be able to supply you with a work around. GL.
Edited by MoonUnitBeta, 22 November 2012 - 03:20 PM.
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