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Just Stop people, please?


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#161 Korbyn McColl

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Posted 06 May 2012 - 07:14 PM

View PostGarth Erlam, on 04 May 2012 - 09:18 AM, said:

I think what he's saying is them existing is not the same as them being usable. People seem to think that every Mechwarrior was rolling in multi-million c-bill beds.


Agreed 100%. That's what the cash shop should be for.

#162 IceTitan

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Posted 06 May 2012 - 07:32 PM

If they allowed clan mechs to be salvaged, and were smart, they'd make it so only way to repair your mech is by salvaging other similar clan mechs and use the parts you haven't blown off. Lots of work but would make alot of sense, at least until much later in the 3060's since diamond shark sells mech parts etc in that period I think. Hence why Clan mechs become more common in that time.

#163 Rejarial Galatan

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Posted 06 May 2012 - 07:34 PM

Saying we cannot salvage clan mechs is akin to sayin we cant salvage ANY clan tech or, IF we can, can only repair it with OTHER salvaged clan tech. as long as we are gonna run down this slippery slope, might as well do the same for ALL IS tech as well, atleast to the mercenary corps not directly attached OR funded by houses.

#164 Ghost

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Posted 06 May 2012 - 07:40 PM

View PostIceTitan, on 06 May 2012 - 06:51 PM, said:

About that timberwolf ****, the only mech you'll ever get to drive that looks like it is going to be the Rakshasa so give it up.

Also salavaging clan mechs, means you cant repair it, at all. IS does not have that capability... so seriously... should shove that timberwolf up his *** and self destruct it. Because that's as close will ever get to a functional one lol.


There are nicer ways you could have said this. We're trying to keep this forum polite and civil after all. :)

#165 Sassori

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Posted 06 May 2012 - 07:52 PM

Far as I know, Salvage hasn't been mentioned at all. Far as I know, we'll be paid C-Bills only per mission. Thus, the chances of us salvaging stuff are probably slim to none. Even if we did salvage Clan Tech, we couldn't do much with it anyways. Even in 3068 IS still can't make Clan Tech, they can just do poor man's knock offs.

As far as weapons go, barring the Gauss Rifle, I tend to prefer original tech anyways. The excess heat for no damage increase on ER weapons for Lostech versions is bogus. Pulse Lasers weight being so high... old tech weapons are where it's at. Better heat management, still solid damage.

#166 Mike Silva

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Posted 06 May 2012 - 08:00 PM

I think it's been pointed out somewhere regarding salvage that it was incredibly unlikely that mercenaries, aside from perhaps the big name ones, could actually collect Clan salvage from the battlefield. If you're not a mercenary the chances that you'll get to strip a destroyed Clan 'mech for parts to modify your own 'mech are even less likely.

#167 Rejarial Galatan

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Posted 06 May 2012 - 08:01 PM

my choice on energy or ammo weapons is a simple one? what do i prefer? simple. heat over ammo magazines in my mech detonating thanks to some lucky hit. but, thats me. you, my reader of this thread, are not me, thus, prefer something else or perhaps think like me yes?

#168 IceTitan

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Posted 06 May 2012 - 08:03 PM

Actually pulse lasers are worth it, basicly IS by 3050 is pretty much back to the star league era tech... well starting to become more common.

The extra range does have its advantage in some situations it's just tactical advantages. Problem people got spoiled with the clan tech being easy to replace, and repair etc in previous games, that their brains don't work etc. And besides the clan invasion only lasts 2 years, after that it's mostly IS.

Only Omnimechs you should be able to ever field are IS made and that's a long time off, pretty much nothing but prototypes near the end of the clan invasion.

#169 Goldhawk

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Posted 06 May 2012 - 08:03 PM

View PostRejarial Galatan, on 04 May 2012 - 08:53 PM, said:

Timber Wolf: First Introduced in 2945. While, yes, in 3049 the mech <Timber Wolf> is exceedingly rare, as the clan invasion was ramping up, so was production. Even if I cant GET one in 3049, I want to SEE one at the very least. IF I gotta wait till the 1yr mark of the game to PILOT one, I will, not quietly, but, I will. And to have such legands as Picard and Riker Face Palm me? You just gave me the highest honor I could hope for today. Thank you.


Then lets make the Italians buy cheap knock offs of Enzo's dream child shall we?


Dude, I hate to be the bully here, but it's likely the only time you will see a T-wolf in the game is when it's spitting fire and ripping your mech to pieces at ranges that the IS tech cannot reach. And I'm guessing that you can get captured and retrained as a clan warrior, etc. But make sure you're captured by the correct clan. Clan Smoke Jaguars don't let you advance as a bondsman.

#170 Rejarial Galatan

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Posted 06 May 2012 - 08:05 PM

Until we can play as the various clans, all i can HOPE for is to run into my beloved mech. Once clans become available, and judging by the HUGE number of clan threads on a diff forum, that may infact happen, then, I will be as happy a squirrel in a nut farm.

#171 LordDeathStrike

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Posted 06 May 2012 - 08:07 PM

View PostGarth Erlam, on 04 May 2012 - 09:18 AM, said:

I think what he's saying is them existing is not the same as them being usable. People seem to think that every Mechwarrior was rolling in multi-million c-bill beds.

"i wanna be billionare so f*cking bad"

to quote the song

#172 Goldhawk

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Posted 06 May 2012 - 08:36 PM

View PostIceTitan, on 06 May 2012 - 07:32 PM, said:

If they allowed clan mechs to be salvaged, and were smart, they'd make it so only way to repair your mech is by salvaging other similar clan mechs and use the parts you haven't blown off. Lots of work but would make alot of sense, at least until much later in the 3060's since diamond shark sells mech parts etc in that period I think. Hence why Clan mechs become more common in that time.

Agreed, most of the clan mech salvage was found on the world of Lutherin and the Kurita forces broke down the Star of pristine clan mechs

and Elemential battlearmor on Wolcott. The Federated Commonwealth got much of their clan salvage from Twycross. From there and from

that point, many of the regular army units that captured clan tech, was instructed to gather it, and send it to R&D as quickly as possible.

Captured clan mechs were EXTREMELY rare, and instances such as the Black Thorns, were the minority, not the majority. Usually, the salvaging of a clan mech was at the cost of many friendly pilots.

Examples: Colonel Camacho Caballero: Salvaged Mad Cat after it killed his daughter
Jeremiah Rose: Salvaged Masakari after it headshotted his cousin's Valkyrie.
The countless mechwarriors lost during Operation Audacity. (Jade Falcons invasion part 2)
Each of these situations ended up with the mechwarriors literally swimming in clan technology, but they would happily trade it for their comrades.

#173 Haakon Valravn

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Posted 06 May 2012 - 09:13 PM

View PostRejarial Galatan, on 06 May 2012 - 07:34 PM, said:

Saying we cannot salvage clan mechs is akin to sayin we cant salvage ANY clan tech or, IF we can, can only repair it with OTHER salvaged clan tech. as long as we are gonna run down this slippery slope, might as well do the same for ALL IS tech as well, atleast to the mercenary corps not directly attached OR funded by houses.


I'm getting sick and tired of your logical fallacies. Even more ironic, when you declare it yourself: Slippery-slope is a logical fallacy!

You and you alone are making me want the Clans to never show up. If they do show up, I now want them to be completely NPC factions. And while ClanTech salvage might be a mission objective, you are also making me hope that no PC ever gets to use a single quarter-ton of it. And when they do show up, there should not be a single Timber Wolf among them! But I suppose that would lead down a slippery-slope to global thermonuclear warfare.

#174 Rejarial Galatan

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Posted 06 May 2012 - 09:17 PM

(removed) making anything other than fluff/vanity stuff buyable is a bad idea that has game breaking ramifications, more over, the devs said somewhere that this game wont be pay to win, so based off that, i really do NOT see mechs or weapons end up in a real money MT situation. (removed).

Edited by Mason Grimm, 07 May 2012 - 03:40 AM.
Lets damp down the combative stuff shall we?


#175 Haakon Valravn

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Posted 06 May 2012 - 09:20 PM

I could agree with you on the subject of MT, but then we would both be wrong.

#176 Rejarial Galatan

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Posted 06 May 2012 - 09:22 PM

only way to end this is to see what DOES happen when this goes live, till then, we will either fight and spit venom at each other or spiral into worse. i KNOW i WILL buy more mech bay space if I need it at first, IF they make that a MT item. otherwise, ill wait till i need it or grind into while i wait... love and hate grinding...

#177 Zylo

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Posted 06 May 2012 - 09:29 PM

View PostHaakon Valravn, on 06 May 2012 - 09:13 PM, said:

I'm getting sick and tired of your logical fallacies. Even more ironic, when you declare it yourself: Slippery-slope is a logical fallacy!

You and you alone are making me want the Clans to never show up. If they do show up, I now want them to be completely NPC factions. And while ClanTech salvage might be a mission objective, you are also making me hope that no PC ever gets to use a single quarter-ton of it. And when they do show up, there should not be a single Timber Wolf among them! But I suppose that would lead down a slippery-slope to global thermonuclear warfare.


I'm glad I'm not the only player thinking the same comment you made about clans never showing. Initially I wanted to play clan but merc corp is a better fit for my playstyle.

Anyway, I suspect the clan tech could follow some sort of WoT style research tree. It would not be the most realistic approach but probably the only balanced way to handle the tech.

#178 John Kerensky

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Posted 06 May 2012 - 09:32 PM

View PostHaakon Valravn, on 06 May 2012 - 09:13 PM, said:

I'm getting sick and tired of your logical fallacies. Even more ironic, when you declare it yourself: Slippery-slope is a logical fallacy!

You and you alone are making me want the Clans to never show up. If they do show up, I now want them to be completely NPC factions. And while ClanTech salvage might be a mission objective, you are also making me hope that no PC ever gets to use a single quarter-ton of it. And when they do show up, there should not be a single Timber Wolf among them! But I suppose that would lead down a slippery-slope to global thermonuclear warfare.


Silly Haakon Valravn. Rejarial Galatan does not let trivial things like "logic" (or facts) get in his way!

By the way, Rejarial... "Galatan". That's a fantastic bloodname. Wait, no it is not. So much for your Clan Wolf allegiance, quiaff?

#179 Rejarial Galatan

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Posted 06 May 2012 - 09:36 PM

We shall see John.

#180 Zakatak

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Posted 06 May 2012 - 09:40 PM

Manufacture ALL the LosTech!

I'll gladly pay 300k a pop for a Gauss Rifle. The LBX-10 aswell. There is no weapon greater then the LBX-10. I put that $@&# on everything!





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