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Beagle And Sensors Module?


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#1 Koningswulf

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Posted 23 November 2012 - 08:27 AM

On My Atlas I run a Beagle and three moduls (target info, the sensor range and the 360 target)

Unfortunate they doesnt seem to work either of them. Is this a bug, are they not implemented, or are the improvments so small you just cant tell? :wub:

I dont seem to get any increase in sensor range.
The target info speed doesnt seem to improve either.
I never seem to detect the mechs behind me even if
they previously had been targeted and stayed close to my mech.

I can not notice any improvment compared to run my mech without them.
Anyone else have noticed this or have other valuable info regarding this?

can you Dev please look into this? This really doesnt work as it should.

#2 PurpleNinja

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Posted 23 November 2012 - 08:30 AM

Sooon.

#3 Redshift2k5

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Posted 23 November 2012 - 08:37 AM

The 360 targetting only works if the mech you are currently targetting moves behind you. It will not detect a new threat that moves into your rear, and if you target something else, it won't re-acquire the target that moved behind you.

#4 Sabrea

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Posted 23 November 2012 - 09:01 AM

The sensor extension and the Beagle probe both do work, and they even stack. They are great!

#5 Fugu

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Posted 23 November 2012 - 09:03 AM

Am I the only one bothered that BAP is avaible to all 'Mechs? Makes the Raven kinda pointless.

#6 Orzorn

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Posted 23 November 2012 - 09:06 AM

View PostFugu, on 23 November 2012 - 09:03 AM, said:

Am I the only one bothered that BAP is avaible to all 'Mechs? Makes the Raven kinda pointless.

How many module slots does the Raven have versus the Jenner?

#7 Quxudica

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Posted 23 November 2012 - 09:10 AM

View PostOrzorn, on 23 November 2012 - 09:06 AM, said:

How many module slots does the Raven have versus the Jenner?


Number of module slots doesn't really mean much, not unless more useful support modules are added that actually give benefit to your teammates around you.

#8 Koningswulf

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Posted 23 November 2012 - 04:53 PM

View PostRedshift2k5, on 23 November 2012 - 08:37 AM, said:

The 360 targetting only works if the mech you are currently targetting moves behind you. It will not detect a new threat that moves into your rear, and if you target something else, it won't re-acquire the target that moved behind you.

I wrote "I never seem to detect the mechs behind me even if they previously had been targeted and stayed close to my mech"
My english grammar is somewhat bad since it is not my native language, but I did mean just as you wrote.
The Target I currently target that moves behind me I dont see as a red blip, even if they stay close at my rear and not behind a obstacle.

#9 Zerik1

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Posted 08 December 2012 - 01:17 AM

I don't get what is going on. I recently bought a BEAGLE and it doesn't seem to work. In fact, I think my sensors are worse. Almost every game ive deployed with it, I end up running into mechs at close range I can see in my screen, but don't even have red arrows on them. Often, I get hit with a med laser before they even show up. What gives? or is it just me somehow

#10 Cannibal Cat

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Posted 10 December 2012 - 12:43 AM

I've had that glitch too from time to time. Also the map or targeting reticle not showing up, but these seem to be intermittent glitches common to programs still in beta stage.
I have a BAP in my Catapult and the only time I don't get targets (aside from the occasional glitch) is when there are ECM mechs in play, which nowadays is always.





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