Jump to content

What About Community Warfare?


57 replies to this topic

#41 Kunae

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,303 posts

Posted 26 November 2012 - 01:31 PM

I expect March, 2013, at the earliest. Unfortunately June 2013 is more likely, if it does get put in.

#42 Snuglninja

    Member

  • PipPipPipPipPip
  • 171 posts
  • LocationJagger Cockpit

Posted 26 November 2012 - 02:17 PM

I believe if they get premades back up and running with some sort of game lobby, and some code and balanceing issues resolved then somebody will start a league like nbt hardcore if pgi won't

#43 Fenris

    Member

  • PipPip
  • Elite Founder
  • Elite Founder
  • 34 posts

Posted 21 January 2013 - 04:38 AM

I am not sure but this seems to be the "newest" thread concerning CW...

Just wanted to say the same thing the OP said: a heads up would be nice :-). We are getting close to the 90-days-after-open-beta-starts and we haven't heard anything about CW for quite a while.

Imho many of us just want to see CW in the feature roadmap or some place like that. It was the most important selling point to practically all the other founders I know and we do not even know if it was scrapped altogether (even though that is unlikely).

Happy hunting
Fenris

#44 Lonestar1771

    Member

  • PipPipPipPipPipPipPipPip
  • 1,991 posts
  • LocationTexas

Posted 21 January 2013 - 05:18 AM

That's because they are locking or deleting anything that brings it up. They won't answer any questions and no one is allowed to talk about it.

#45 Vassago Rain

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 14,396 posts
  • LocationExodus fleet, HMS Kong Circumflex accent

Posted 21 January 2013 - 05:31 AM

Rise from your grave.

#46 Inertiaman

    Member

  • PipPipPipPipPipPipPip
  • 865 posts

Posted 21 January 2013 - 05:35 AM

Honestly I don't even care about it any more. I'd rather have a proper matchmaker, PSR and just start sorting my own scrims out.

#47 Vassago Rain

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 14,396 posts
  • LocationExodus fleet, HMS Kong Circumflex accent

Posted 21 January 2013 - 05:37 AM

View PostInertiaman, on 21 January 2013 - 05:35 AM, said:

Honestly I don't even care about it any more. I'd rather have a proper matchmaker, PSR and just start sorting my own scrims out.


I just want to play giant robots.

#48 Inertiaman

    Member

  • PipPipPipPipPipPipPip
  • 865 posts

Posted 21 January 2013 - 05:38 AM

Yeah but I want to play them with and against friends. All pressing Launch at the same time is not a satisfactory way of trying to achieve this.

#49 Lonestar1771

    Member

  • PipPipPipPipPipPipPipPip
  • 1,991 posts
  • LocationTexas

Posted 21 January 2013 - 05:40 AM

I want a compelling reason to play. I would also like a compelling reason to spend XP.

#50 SelectionPressure

    Rookie

  • 2 posts

Posted 26 February 2013 - 07:26 AM

I'm fairly new to the game and within hours it was obviously very 1 dimensional. Few maps, fewer game modes, no story. The action is great; it looks great, it's lots of fun but I'm beginning to lose interest. I did buy MC because I wanted to give money to the development team, please keep up the good work. I started looking here for CW info because it is conspicuously missing from the website. Seeing that there is no information, I have to assume that it is far off. I've played for about a week and the game is already starting to feel like a grind. Every battle unfolds very predictably now, there is no strategy. I like BattleTech too much to let monotony cause me to lose interest. So I'm going to leave and I'll check back in a few months.

Edited by SelectionPressure, 26 February 2013 - 07:26 AM.


#51 Exoth3rmic

    Member

  • PipPipPipPipPipPip
  • Rage
  • Rage
  • 434 posts

Posted 26 February 2013 - 07:29 AM

View PostLin Shai, on 26 November 2012 - 01:27 PM, said:

With all mention of it now removed from the site and nothing on the roadmap, I highly suspect this will not see the light of day anytime in the near future if at all. And that's a shame.


Its mentioned in the road maps and in pod casts and in answer from the devs. Multiple times.

The problem isn't that its coming, its 'when?'. Not soon is the answer.

"Q: [insert question about Community Wafare]
A: Community Warfare is coming in stages over the course of 2013. The first phases will include the concepts of Factions – Player run Merc Corps, and non-player run Houses. The second phase will include the territory conquest aspects, including the ability to fight for and control border worlds within the InnerSphere. Details will be forthcoming through a variety announcements (press and forum) later in the year."

Edited by Exoth3rmic, 26 February 2013 - 07:36 AM.


#52 KingCobra

    Member

  • PipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 2,726 posts
  • LocationUSA

Posted 26 February 2013 - 07:40 AM

View PostTaizan, on 25 November 2012 - 10:23 AM, said:

Sorry to say this, but adding more fluff features for ingame microtransactions is what was glaringly missing from this F2P game, not community warfare. In this case they had their priorities right. Implementing CW needs a solid foundation and part of this foundation is things like this, that will give the game more longevity.

Believe it or not, they are doing this in a sensible order. You can't just slap CW on a product that itself still has so many walking problems and generates too little income fro the long haul.

Nevertheless I'd approve of more transparency / communication on currently implemented features (even the smallest hotfix / update) and also about the "big picture" that we are all longing for.


Maybe but putting non BT items (snakes)(lanterns) :lol: for MC/CASH is not my idea of fluff and I don't see many buying them? If PGI wanted to make a lot of money they would have made a BT based character creator and made clothing and weapon items for your toons along with ground battles and pve missions. MWO is a great game for what it is so far but it was really not well thought out and planned.

#53 Alvor

    Member

  • PipPipPip
  • Philanthropist
  • Philanthropist
  • 90 posts

Posted 26 February 2013 - 07:45 AM

View PostAlvor, on 26 February 2013 - 03:54 AM, said:

.
.
Community Warfare



.
.
New User Interface U.I. and Mission Management.



.
.
New Mech Bay and graphics update plus net code.



.
.
and the much awaited 3rd person view play preview.



:
:

Enjoy, do not be so serious, its a game.

Have fun




as posted on

http://mwomercs.com/...wait-for-april/

Edited by Alvor, 26 February 2013 - 07:47 AM.


#54 Jet Black Dog

    Member

  • PipPipPip
  • Bad Company
  • Bad Company
  • 97 posts

Posted 26 February 2013 - 08:04 AM

Alvor said:


Alvor... thank you for that - esp the Grey Death legion one, never seen that.

Anyway - for what my little two cents is worth - I played Mektek's Succession Wars - the MW4 multi-player campaign -
and, had it been fully implemented and had more than? 30? or so it seemed players... (sigh ).

I hold my hopes that this realizes the dream that was - which was basically the old SW strategy board game, battles played out 'total war' style by a mech simulation engine ( mw4, MWO )

Surely, that would hold the interest of players, like the OP.
I can at least hope?

#55 MaddMaxx

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 5,911 posts
  • LocationNova Scotia, Canada

Posted 26 February 2013 - 08:22 AM

View PostBatWing, on 25 November 2012 - 09:17 AM, said:

Soooo... maybe I am missing your point?

Am I entitled or not to be concerned about the feature that I am interested the most on this game?

Does my concern make any sense? The question is: They said will be part of the game. And they said that over 8 months ago.
.. Then silence about it.

There are 2 aspects of Beta testing.
One is related to the technicality and micro-management to balance the main engine and game mechanics
They are definetely doing that on every patch. Good point
The other is related to keep you updated on What is going on. I mean, ok a "slow" relaease, a Beta that will take long time, but hey... You risk your game become Obsolete before even being released.

Google keep everything in Beta forever, but Google is Google Posted Image

PGI is in the Game industry, you better start rolling your product out there in a way that make sense for your Clients or your clients will move to better products.

I am wondering if PGI thinks that the "Longevity" on this product is given by Camo Patterns and Dolls or it should be given by Game Modes and Reason to exist.

The other day I was thinking about the CW and I was saying to myself "pretty tough to have a Planetary War when you have 4 maps available, all of the Planets in the Inner Sphere are gonna look pretty much similar.."

Definetely there is A LOT of work to be done to get to the CW, but the fact they are not even talking about is almost like to say.. "Let s see if they forgot about it, no pressure..."


You have read this right?

http://mwomercs.com/...mmunity-warfare

If not it is highly recommended. As stated above. That plan is being worked on, has not been noted to have been ALTERED to any great extent and as such is STILL the PLAN.

What more do you want. Self re-assurance the PLAN is still on going? A Dev letter sent to your personnel email addy? What exactly do you want? Other than what we ALL already know?

#56 Elizander

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,540 posts
  • LocationPhilippines

Posted 26 February 2013 - 09:04 AM

I don't think that we have the maps for CW yet.

#57 Zeh

    Member

  • PipPipPipPipPipPip
  • 343 posts

Posted 26 February 2013 - 09:57 AM

View PostMaddMaxx, on 26 February 2013 - 08:22 AM, said:


You have read this right?

http://mwomercs.com/...mmunity-warfare

If not it is highly recommended. As stated above. That plan is being worked on, has not been noted to have been ALTERED to any great extent and as such is STILL the PLAN.

What more do you want. Self re-assurance the PLAN is still on going? A Dev letter sent to your personnel email addy? What exactly do you want? Other than what we ALL already know?

Quote

Soon after, a large segment of the entire team will shift over to getting Community Warfare coded and implemented so we can get this into the hands of internal/early beta tester's hands so we can launch the feature in the future. Because of the sheer workload of this feature we cannot give you an accurate timeline for delivery for this but we will start rolling out information as we begin development of Community Warfare.

There's what I want. Information rolling out as they begin development. What they promised. Or consistent and frequent updates as to why development is delayed. I'm no nay-sayer, love the game. But they really should work harder at putting out regular updates on this in particular.

Edited by Zeh, 26 February 2013 - 09:58 AM.


#58 KuruptU4Fun

    Member

  • PipPipPipPipPipPipPipPip
  • 1,748 posts
  • LocationLewisville Tx.

Posted 26 February 2013 - 10:34 AM

View PostZeh, on 26 February 2013 - 09:57 AM, said:

[/font]
There's what I want. Information rolling out as they begin development. What they promised. Or consistent and frequent updates as to why development is delayed. I'm no nay-sayer, love the game. But they really should work harder at putting out regular updates on this in particular.



You know who Peter Molyneux is right? Guy who headed the development of Fable. Peter liked to make a lot of broad statements of what to expect in Fable games (he did this over Fable and Fable 2). All of these things he promised would be in game, but in the end couldn't deliver them. PGI does not want to follow in this guys wake, if you want to kill a player base then say things that you can't deliver on. If they make a statement then later on needs to backpedal and say it's a no go then you're going to **** people off more than never saying anything at all.

Edited by KuruptU4Fun, 26 February 2013 - 10:34 AM.






6 user(s) are reading this topic

0 members, 6 guests, 0 anonymous users