The first battle in the minds of players will go something like this . 12 mechs lined up at the drop point organised into two balanced fireteams with designated scout and supporting missile fire striking off in a flawless pincer movement to flank the opposing team with scouts perfectly positioned in a superior firing position spotting targets. catapults laying down suppressing barrages of missile fire keeping the enemy pinned down as the Atlas moves in to get things done,wheeling through the city streets with the grace of a gazelle and utilising cover to minimise exposure untill the poor wretches are locked on and pummelled with a plethora of Autocannon , PPC and Laser fire. all in all a cakewalk extrordinaire for the Pro's with the hapless franchise newbies decimated and QQ'ing worse then angry german kid at Quake.
What i think will happen
The match will start with a mixed bag of mechs completely mismatched in terms of armament and tonnage , the first few minutes of the match will be consumed by an awkwardly unchoreographed dance routine as people stab the controls to see what does what maybe accidently shutdown their mech or alpha strike the friendly commando infront sending it either face down or KIA. when the battle begins in earnest the surviving raven will run for the perfectly placed ridge ahead of them only to discover the top is not a plateau perfect for spotting out of harms way but a vertical drop cliff into a ravine. Team A's Atlas will charge down the centre of the map probably commenting to themselves how they will "get some" and "open up a can" , while the heavies run ahead with some of the more tactical players using buildings/mountains to mask their own approach with everyone bumping into each other due to not having the required spacial awareness of their mech causing impact damage. when contact is finally made it will become an awkward peek a boo with lasers and autocannon fire whizzing everywhere except near the targets , probably demolishing a small city in the process leaving the Team B mechs virtually unharmed. close combat will see more ramming and missing , with doses of friendly fire from overzealous snipers trying to steal a kill by firing into the brawls. untill it downs to two mauled assaults slugging it out down to their machine guns as Team A's atlas goes critical and the Team B feels the sense of victory washing over , not noticing that Team A's raven has dug himself out of the ravine after all this time and finishes him off with a small laser blast.
just my oppinion but from experience with online gaming scenario B is likely



















