Koningswulf, on 28 November 2012 - 07:18 PM, said:
It is still fragile like a gauss (a gauss should be way more fragile)
A AC20 really should have stunning effects like screen blur and cockpit shake,
but it doesnt do any shake of opponent, even a AC2 does that for heavens sake!!!
The DPS is now similiar to other ballistic weapon considering the long cool down and you only have a
limited amount of ammo and very high heat 6 compared to other ballistic weapons
AC 20 the should be terror of the game is now pretty much below average and actually
it is now rather bad compared to other weapons.
I have removed it from my mech and started using other combos.
just my 2cent.
I second this.
Greetings!
Driving Centurion exclusively since last summer, mostly AH, A, Nowadays YLW, and after the last patch I'm back to the A. Sporting the AC10, 2ML and 2STREAK2.
Since I play MW, I love the Big gun (AC20).
Just to let you know, I know, about what I am talking here.
Looks like the DEV'S shy away from it.
Let me explain.
The ballancing efforts always take boating into account, they must. Now, to support the boating, ppl love it they use it, the weopons are tuned, nerved to a point. Yes, there are exceptions. UC5 - STREAKS, mishaps. I think its learning by doining, how could it be other wise? (for the devs)
The nerved the AC20 over the last patches and made her more accessible, playable for the average Joe.
To get hart hitting AC's back, we need to stay on track and support player skill more then, lets call it managing online game mechanic. How to counter Boating? And why, the heck, would they want to? Folks love it O so much.
So, single big weapons, all weapons, are tuned for boating.
Anyway, I haven't had so much fun, with any other game, for the last 10 and some years!
Good job PGI. Love the weapon effects! Great looking visuals! Just get us bigger maps, damn you!
ODIN
Edited by Odin, 29 November 2012 - 03:39 AM.