Upcoming Hero Mech: Ilya Muromets
#121
Posted 29 November 2012 - 09:30 AM
#122
Posted 29 November 2012 - 09:39 AM
That happens when you don't have the guts to make an Unseen approach!!
Every CAT Historical Hot Spot has a customized Canon Hero Battlemech in it and as already said, they have in their 3039 TRO nice Notable Pilots, but you have to invent a new char...
I see where this is going and I don't like it.
Winter is coming for this game! Maybe Blake's Nuclear winter!
#123
Posted 29 November 2012 - 11:37 AM
#124
Posted 29 November 2012 - 12:11 PM
Urza Mechwalker, on 28 November 2012 - 02:33 AM, said:
peopel are too fearful of anything. Slightly different hardpoints will not ruin the game! Its not liek they are giving us a mech with ECM slot BAp slot, jump jet slots, 6 energy slots 4 missile slots and 4 ballistic slots, with a base engine of 320.
The yen lo wang in fact was a VERY underpowered mech. THis cataphtrac is also less versatile than the others. SO people need to stop moaning for nothing.
You are wrong sir. Some mech hardpoints are more the style of a player than others. And to force someone to buy a mech variant with MC to get the hardpoints you want is too greedy.
#125
Posted 29 November 2012 - 01:27 PM
Chacatumbi, on 29 November 2012 - 12:11 PM, said:
You are wrong sir. Some mech hardpoints are more the style of a player than others. And to force someone to buy a mech variant with MC to get the hardpoints you want is too greedy.
Not at all, there is nobody forcing you at all. Wanting, isn't needing, and to be honest if you need it then you will buy it. Good sales strategy to me. Another plus is, like the Wang, it won't be game breaking just different. We already have one that can mount 4 auto cannons, maybe just not the four you want, but that's by the by.
I look forward to this mech, even though I haven't piloted a Cata yet. They are next on my list to max out XP on.
#126
Posted 30 November 2012 - 03:17 AM
Quote
and i have absolutely no problem with this..i want to see more of this and not just for things like hero mechs... as long as they keep to what PGI originally said and stay faithful to the broad story of the BT/MW universe, i wont even sweat this stuff. all it can do is add to the game.
Edited by anglomanii, 30 November 2012 - 03:18 AM.
#127
Posted 30 November 2012 - 03:42 AM
#128
Posted 30 November 2012 - 04:11 AM
#129
Posted 30 November 2012 - 07:07 AM
Muromets was a huge strong knight, a legendary man (analogue Greek Hercules).
Also Ilya traveled together with two his friends brothers in arms Dobrynya Nikitich (true Cataphract) and Alyosha Popovich (can be Trebuchet).
Edited by Barsov, 30 November 2012 - 11:20 AM.
#130
Posted 30 November 2012 - 02:24 PM
#131
Posted 30 November 2012 - 02:36 PM
#132
Posted 30 November 2012 - 06:31 PM
Monky, on 28 November 2012 - 05:10 PM, said:
orbmonky is my profile in WOT, 60% win ratio, most games played = type 59. Even as someone who played casually, it was very clear it was a superior tank. Are there better tanks? Sure, but they are all higher tier. Even the T-44 wasn't too rough to handle when you went hull down.
Additionally, and everyone seems to be missing this, you have 3 medium lasers backing up your UAC5's. The quad AC2 build can at best, when gimping itself on heat and ammo or armor, fit 2. That's an additional 3.75 DPS for as long as you can handle the heat, and is effective enough to repel or destroy lights that the UAC5's would have a hard(er) time with.
addittionally, I'd like to focus on this piece of broken logic as I see it pop up all the time;
Why exactly was it fun to play? Well, it was fast and responsive. But other tanks where too, so that can't be it. So it must have packed a good, reliable punch. But other tanks did too, so that can't be it, it must be because it was respectably armored, but that can't be it, because other things did too..... oh wait, I think I see it, it's because it had all of those factors, where few if any other tanks did. That is what is going on here with this hero mech, and it is why you will see these things in gangs pubstomping and wrecking other teams, and causing the game to be bland and un-fun.
I really don't want to get drawn into a WoT debate here, but I feel I have to point out a few things:
1.) You have a 54% win ratio. That is a very long way off from 60%, especially over your 5k+ games. I have a 61% - can I round that up to 70%?
2.) Your interpretation of the T-59 is completely wrong. It is a mediocre tank at best. Speaking as a player of better-than-average ability, I delighted in seeing those tanks on the other side. I can, and have often, made lunchmeat of them in my Tier 5 lights. Regardless, even in-tier, they were terrible. They have a few glaring weaknesses. (I also have alot of games in the -59. I've been on both sides of the fence.)
3.) What made them a problem when they were released was the fact that one team always got the vast majority of them. They received favorable matchmaking, coupled with that, so they were often the most powerful tanks on the field, or very nearly so; they got to beat up on the lower tiered tanks with impunity. Once matchmaking was normalized and no longer stacked one team with 6 of them, and no longer gave them lower matchmaking than other tier 8s, the problem disappeared.
Given that you so wildly misinterpreted that phase of WoT's life, I don't find any surprise that you're in the doom-and-gloom camp on one mech chassis. The End of Times Clan was wrong about the Gausscat (OMFG DOOOOM) and they'll be wrong about this. (DOOOOOM!)
Seriously, its not worth getting bent out of shape over. I'm still going to kill them - so are you. If their combination of weapons is strong, figure out where that combination is weak, and hit them from that direction. I have yet to find anything I can't kill reliably in this game.
on edit and off-topic:
As Oxer pointed out: Nice to see another Luchs fan. Haha. It is still one of my favorite tanks in the game, despite being woefully crappy in its matchmaking.
Edited by Vweegit, 30 November 2012 - 06:38 PM.
#133
Posted 30 November 2012 - 07:59 PM
I am so pleased to have a hero Mech as part of the class I am building.
I did not much care for the Wang because its number one gun gets blown off all the time, so making good Cbill with it is a joke.
#134
Posted 30 November 2012 - 08:43 PM
wanderer, on 27 November 2012 - 12:29 PM, said:
Well PGI has already shown they are willing to break lore and implant whatever they feel like for the sake of a buck. If they wanted a mech with the ability to mount 3 Gauss Rifles they should have just put the Thunder Hawk into the game and slapped a cash price on to get it over with.
#135
Posted 30 November 2012 - 10:59 PM
Vweegit, on 30 November 2012 - 06:31 PM, said:
I really don't want to get drawn into a WoT debate here, but I feel I have to point out a few things:
1.) You have a 54% win ratio. That is a very long way off from 60%, especially over your 5k+ games. I have a 61% - can I round that up to 70%?
2.) Your interpretation of the T-59 is completely wrong. It is a mediocre tank at best. Speaking as a player of better-than-average ability, I delighted in seeing those tanks on the other side. I can, and have often, made lunchmeat of them in my Tier 5 lights. Regardless, even in-tier, they were terrible. They have a few glaring weaknesses. (I also have alot of games in the -59. I've been on both sides of the fence.)
3.) What made them a problem when they were released was the fact that one team always got the vast majority of them. They received favorable matchmaking, coupled with that, so they were often the most powerful tanks on the field, or very nearly so; they got to beat up on the lower tiered tanks with impunity. Once matchmaking was normalized and no longer stacked one team with 6 of them, and no longer gave them lower matchmaking than other tier 8s, the problem disappeared.
Given that you so wildly misinterpreted that phase of WoT's life, I don't find any surprise that you're in the doom-and-gloom camp on one mech chassis. The End of Times Clan was wrong about the Gausscat (OMFG DOOOOM) and they'll be wrong about this. (DOOOOOM!)
Seriously, its not worth getting bent out of shape over. I'm still going to kill them - so are you. If their combination of weapons is strong, figure out where that combination is weak, and hit them from that direction. I have yet to find anything I can't kill reliably in this game.
on edit and off-topic:
As Oxer pointed out: Nice to see another Luchs fan. Haha. It is still one of my favorite tanks in the game, despite being woefully crappy in its matchmaking.
Like I said, I'm done arguing it, but you're confusing my overall win loss rate (fairly average) with my type 59 win loss rate (60%) which pretty much invalidates anyone saying it isn't an advantage to have. Also, people delight in -noobs- in type 59's because they don't know how to keep their sides covered and not be flanked. Hull down is what makes the tank win, and it has the speed and firepower to make that happen, all of which you pay to get and can't acquire in another tank of that tier. Every other medium has weak turret armor and average mobility, and usually questionable hull armor in exchange for a slightly better gun.
edit - went and added it up again and it's 57.5% in my type 59 vs my 54% average, which is less than I had remembered but still well outside the realm of 'statistical blip', particularly because my total win loss is brought up significantly by it.
Edited by Monky, 30 November 2012 - 11:08 PM.
#136
Posted 30 November 2012 - 11:32 PM
CodeNameValtus, on 27 November 2012 - 02:14 PM, said:
I'm not sure that's entirely possible on this small a frame. 70 tons doesn't leave a whole lot of room for 45 tons worth of ballistics, not to mention the ammo you need to carry to support those (I run 6 tons with 2 Gauss, I'd imagine I'd need to get upwards of 8-9 tons of ammo squeezed in on this guy to get enough shots off). So that's ~54 tons in weapons +7tons on an endosteel frame +engine +extras....
Ya that's probably not going to happen.
Edit: Yep. Tried throwing this together in MechMekLab. I'm at 76/70 tons. I guess you could do it with 3 tons of ammo....good luck with your 10 shoot clip. Don't miss. Besides, it'll take you ~3 shots with all 3 to core an Atlas CT. So that leaves you with 7 shots for the rest of the enemy team, and better hope they don't have 2 Assaults that you need to deal with. Not to mention you are literally limping around with a Standard 100 Engine.
That's hoping you get a useless fatlas pilot too! Now I'm not too bad a pilot yet I know I would have taken at least one gauss away maybe 2 with that crappy armor! Or maybe you could run away and hide to rethink your strategy, but then I travel at 61.8kph, to be fair I'm more concerned with streakcats. They bother me more than any other build right now.
#137
Posted 01 December 2012 - 05:07 AM
Thontor, on 30 November 2012 - 11:15 PM, said:
And the ability to mount 3 gauss rifles was not one of the things "PGI wanted" when they designed the hardpoints. They have said themselves it will be a death trap with that load out.
Agreed, the Gauss + 2xAC2 combo mentioned earlier in this thread looks much better than 3xGauss. This is really a matter of trusting PGI to bend the lore to enhance the game without breaking it. For me, the fact that I can start my Premium time whenever I want makes me inclined to the trust side.
#138
Posted 01 December 2012 - 07:35 AM
Thontor, on 30 November 2012 - 11:15 PM, said:
And the ability to mount 3 gauss rifles was not one of the things "PGI wanted" when they designed the hardpoints. They have said themselves it will be a death trap with that load out.
No, what it does is supplant other valid canon Hero variants of the timeline. The words "Add to" reminds me of the military excuse to bend regulations to do whatever the hell you feel like at the expense of others. If the ability to mount three gauss rifles doesnt bother you that is fine but that 3xUAC5 + 3 Med Laser build is going to shred almost anything in seconds and it's the only 'Mech chassis capable of doing it while not having to sacrifice anything. If it follows the route of YLW it will also have some form of gaining bonus to go with it. Think on that for a minute.
Edited by Sennin, 01 December 2012 - 07:36 AM.
#139
Posted 01 December 2012 - 09:06 AM
#140
Posted 01 December 2012 - 02:28 PM
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