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Camo Spec Feedback



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Poll: Camo Spec costs (410 member(s) have cast votes)

Have you used any MC for Camo Specs, and if you have, how much?

  1. No, I haven't used any MC on colors or patterns. (292 votes [71.22%] - View)

    Percentage of vote: 71.22%

  2. I have bought a pattern but no extra colors (7 votes [1.71%] - View)

    Percentage of vote: 1.71%

  3. I have used 125-250 MC on colors. (26 votes [6.34%] - View)

    Percentage of vote: 6.34%

  4. I have used 250-500 MC on colors. (32 votes [7.80%] - View)

    Percentage of vote: 7.80%

  5. I have used 500-1000 MC on colors and patterns. (27 votes [6.59%] - View)

    Percentage of vote: 6.59%

  6. I have used more than 1000 MC on colors and patterns. (26 votes [6.34%] - View)

    Percentage of vote: 6.34%

Do you think colors should be permanent once bought instead of having to pay to for every repaint? If yes, what kind of system would you want?

  1. Yes, I think colors should be permanent once bought, and they should be available for every mech I own, free of charge. (112 votes [27.32%] - View)

    Percentage of vote: 27.32%

  2. Yes, I think colors should be permanent once bought, and they should be available for every mech I own, but changing them should cost C-bills. (174 votes [42.44%] - View)

    Percentage of vote: 42.44%

  3. Yes, I think colors should be permanent once bought, but only for the mech I bought them for, and changing them on that mech should be free. (67 votes [16.34%] - View)

    Percentage of vote: 16.34%

  4. Yes, I think colors should be permanent once bought, but only for the mech I bought them for, and changing them on that mech should cost C-bills. (49 votes [11.95%] - View)

    Percentage of vote: 11.95%

  5. No, I think the current system is fine. (8 votes [1.95%] - View)

    Percentage of vote: 1.95%

How much would you be willing to pay for patterns and colors if they were permanent? (The maximum you would be willing to pay!)

  1. 50-125 MC per color, 100-250 MC per pattern. (227 votes [55.37%] - View)

    Percentage of vote: 55.37%

  2. 125-250 MC per color, 500-1000 MC per pattern. (144 votes [35.12%] - View)

    Percentage of vote: 35.12%

  3. 250-500 MC per color, 1000-2000 MC per pattern. (31 votes [7.56%] - View)

    Percentage of vote: 7.56%

  4. 500-1000 MC per color, 2000 or more MC per pattern. (8 votes [1.95%] - View)

    Percentage of vote: 1.95%

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#101 StandingCow

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Posted 28 November 2012 - 06:46 AM

The way paint schemes are right now... isn't very good, and I for one wouldn't spend money on how it is currently implemented.

When you create a paint scheme, you should be able to save it for later use on any mech. You (PGI) would still make money on it since we could only use a paint scheme on one mech, the way the PC gamer one works, and we wouldn't just be burning our money every time we wanted to change something.

Right now it really seems like a money grab tactic, and I don't think and hope that isn't the intention... there are fair ways to make money where the customer would feel like he/she got something in return.

TLDR: Let us save the mech paint schemes that we paid for.

Edited by StandingCow, 28 November 2012 - 06:47 AM.


#102 AlanEsh

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Posted 28 November 2012 - 06:50 AM

PGI has followed Wargaming's pricing, and it sucks. Every pay feature in this game is over-priced. MC in general is over-priced. I was very happy to drop a chunk of change on a Founders pack, but my fears that PGI would turn every cool little feature into a wallet-burner is coming true. Yes, $1.50 for a mech doesn't sound like much unless you consider that changing it costs that much every time, and I have 12 mechs.

I'll spend a little money on this feature, already have. But like others have said; if PGI would moderate their pricing a bit, I'd actually buy more.

#103 StandingCow

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Posted 28 November 2012 - 06:53 AM

You should be allowed to save the paint schemes that you pay for. You shouldn't lose them if you want to change it up.

#104 Sajuk Kar

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Posted 28 November 2012 - 06:54 AM

My question is, will we ever be able to change the Atlas-RS, and the one other Atlas varient, I forget which one, back to their original red and white coloring of the other varients. They were changed a couple patches ago from that to their current brownish white "snow camo" coloring. I really hoped this patch would let you do it, but the "default" color scheme for it is just what it is now, and unless I'm doing it wrong, no arrangement of colors can make it look like it does in the pictures or used to. For reference I have pictures. Notice how even in the mechbay, the picture still has its original red and white colors, even when the mech in the mechlab does not. And also in the list of mechs you can buy.

Posted Image
Posted Image

Also, one more unrelated point of feedback. You might have noticed since this patch, in the mechlab, all the names of things that used to be "standard" ex. standard heatsinks, standard engine, now display as the initials "STD". I have no idea why this is necessary, as "standard" fit in all the fields of the mechlab fine (didn't make the name take up too much space), and combined with that acronym's connotation in English, looks really stupid. I really hope this is just a test and not a final decision.

Posted Image

Edited by Sajuk Kar, 28 November 2012 - 06:54 AM.


#105 Isotobe

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Posted 28 November 2012 - 06:56 AM

I for one wont spend on penny on this - downright F2P robbery at it's worst.

What I would pay for is a paint scheme that I could design/save and use on every mech I own for the 1 price.

Shame on you PGI...

#106 ForceUser

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Posted 28 November 2012 - 06:58 AM

Cosmetics are a luxury, unless maybe if you're a girl, but I don't mind girls without a tons of cosmetics on. I mean some girls look so much sexier with little to no cosmetics...

erm right, anyways, this is a luxury, PGI can charge as much as they want and people WILL spend money on it. Their pricing is good and not nearly as bad as just about any other game ever. No amount of whining is going to change it because I bet they've already made tons on this and will continue to do so.

In fact I think people would have cried even if it WAS half the price or even less.

Not only that but we already have more choice than what I can remember from WOT and it's onyl the first update.

The mind, she boggles.

Edited by ForceUser, 28 November 2012 - 07:00 AM.


#107 Zhiel

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Posted 28 November 2012 - 07:03 AM

First, thanks to PG for letting me shoot other mechs again!

I'd rather pay a global or chassis (not variant) unlock cost for the colours and schemes. For units that (via cannon) use colours that are MC-based, it gets rather expensive and unrealistic to expect unit members to pay $$$ to apply a paint scheme to their mech. Placing the customization of mechs visually by all players, regardless of income, to match cannon units only benefits the game. Honestly, some people are going to need to run Premium so that they can make credits because of their tweaked loadouts.

Seeing 1st Ghost (Draconis Combine) go against another house (or Clan), all with their cannon paint schemes really adds to the flavour, promotes the game (just think of the streams and photos!). As-is, it feels very much like a money grab, to the tune of charging me $5 for can of Cola just because it's hot outside.

#108 Grym

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Posted 28 November 2012 - 07:16 AM

Although i will buy a few skins for mechs i will use alot. Overall im not going to spend much on paint schemes. It just doesnt feel worth it.

Why buy a custom skin for a mech your only piloting to get to elite/master and will not use after?

Why pay real money to use a color when you will have to re-pay to use that color in the future?

Paying for a skin/color should unlock that skin/color for that mech to be used permenantly.

I feel much better about paying 20$ for a mech i keep and can use whenever i want to (didnt get the wang though) than paying 3$ for a paint job i wont really care for in a few days.

If they made MC bough color pallete/skin permenant for the mech you bought them for i would be spending a ton of my Founders MC right now. Instead im waiting for a coffee mug to put on my dash.

#109 BigMooingCow

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Posted 28 November 2012 - 07:20 AM

View PostForceUser, on 28 November 2012 - 05:20 AM, said:

This amuses me.

People are complaining about the cost of a purely cosmetic item that has absolutely no effect on game play and that is 100% optional AND HAS IN GAME CURRENCY ALTERNATIVES. A skin in lol can go for as much as $14 apparently and people are complaining about a skin costing as little as half a dollar?

Wow people, Get some perspective all up in this place.


Why is this strange to you? It's a new feature, and it's crippled (like many things in MWO) by monetization.

The GUI has no effect on gameplay and is technically optional, too. All we REALLY need is a series of EXE's and config files. We certainly don't need pictures of our mechs or any of that fluff. But it's nice, right? A cool feature? Same here. I don't really need to paint my mech, but it would be cool. I'd enjoy it. It would make the game more fun.

Have you tried to paint your mech? The game quoted me 900K. For paint. For 900K I could outfit an assault mech with DHS and weapons. Only an interior decorator would find 900K reasonable for paint.

Makes you wonder how all those Mechwarriors in the Inner Sphere managed to paint their mechs. Isn't the whole lore idea about the economy being so tight because the IS was a depressed state? Do you really think someone would spend 900K on paint in the Inner Sphere?

Regardless, toss my name in the hat as someone who thinks the paint costs are high. I'd pay 100K for a FULL paint job. Much more than that and the paint costs me money I could be spending on mechs and weapons, and I don't need paint that bad.

#110 StandingCow

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Posted 28 November 2012 - 07:25 AM

View PostForceUser, on 28 November 2012 - 06:58 AM, said:

Cosmetics are a luxury, unless maybe if you're a girl, but I don't mind girls without a tons of cosmetics on. I mean some girls look so much sexier with little to no cosmetics...

erm right, anyways, this is a luxury, PGI can charge as much as they want and people WILL spend money on it. Their pricing is good and not nearly as bad as just about any other game ever. No amount of whining is going to change it because I bet they've already made tons on this and will continue to do so.

In fact I think people would have cried even if it WAS half the price or even less.

Not only that but we already have more choice than what I can remember from WOT and it's onyl the first update.

The mind, she boggles.


The cost isn't the issue. The issue is when you change your skin, you lose it. It should be savable just like the PC gamer one is for later use, or use on another mech.

#111 Justa Dogtrooper

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Posted 28 November 2012 - 07:38 AM

Freebirth...
I always wondered why the IS collapsed..
Must have cost the houses 300% of GDP to paint up for combat....
Hmmmmm....weapons/Armor ? or paint?

Maybe Planet Dulux got nuked or the paint factory became lostech, when everybody who worked there retired a billionair... :P

#112 Corvus Antaka

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Posted 28 November 2012 - 07:40 AM

View PostCrimson Fenris, on 28 November 2012 - 05:25 AM, said:


I get your point, but its not just because you think paying 14$ for a skin is OK than others in this game agreed with you.

At least, your 14$ skin is a permanently owned item, right ?

That the whole point that PGI need to think about.


This. I'd pay $5 for a permanent skin I could apply to any mech whenever I wanted.

But I wont drop anything when it costs me real money to repaint mechs.

#113 TurboSid

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Posted 28 November 2012 - 07:40 AM

It might be reasonable (albeit still overpriced) if you can buy a color "chip" and then reuse it to your hearts content because you now "own" it. But from what I gather, you have to pay each time you want to change to a different color? That is highway robbery.

If one player buys all of the color chips available you can easily rake in 30-40 or more bucks... what more do you want?

#114 Kargarok

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Posted 28 November 2012 - 07:51 AM

Yeah I'm with the OP on this as well. I really do WANT to personalize my mechs, but at these prices I'm only going to do so on the mechs I want to keep around for a while. Either lower the prices of the paint or let us use them on all of our mechs once bought. I'd even pay a little more if we could keep them.

#115 Thaar

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Posted 28 November 2012 - 07:54 AM

I would prefer if we could unlock several paint schemes and / or colors with MC.
We could then apply them to every mech we want using CBills (a large sum) or MC.

#116 Tasorin

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Posted 28 November 2012 - 07:57 AM

View PostAngelicon, on 28 November 2012 - 06:50 AM, said:

PGI has followed Wargaming's pricing, and it sucks. Every pay feature in this game is over-priced. MC in general is over-priced. I was very happy to drop a chunk of change on a Founders pack, but my fears that PGI would turn every cool little feature into a wallet-burner is coming true. Yes, $1.50 for a mech doesn't sound like much unless you consider that changing it costs that much every time, and I have 12 mechs. I'll spend a little money on this feature, already have. But like others have said; if PGI would moderate their pricing a bit, I'd actually buy more
.



View PostStandingCow, on 28 November 2012 - 06:53 AM, said:

You should be allowed to save the paint schemes that you pay for. You shouldn't lose them if you want to change it up.


Agree completely, only I refused to spend any of my Founders MC on these Camo patterns since they are not persistent options to choose from once you purchase them. They could have put in the time to code a "Purchased Items" tab and delegated the appropriate Dba tables and space to track account purchases and populate the "Purchased Items" tab. It is the same BS from the advanced components where you have to pay the full price to swap out instead of a partial price to pay the mechanic to swap out parts you already own, only this time you get to cough up real life dollars to swap out Camo Patterns and Custom Colors in 3 channels for EACH MEK every time you want to change something.

Not to mention the colors look like crap on top of it all.

#117 Marukeru

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Posted 28 November 2012 - 07:58 AM

I've almost painted my Atlas, though, the colors seem darker on it than other 'mechs.
I'll hold my judgement on costs until next month when they release new patterns and hopefully new colors (basic needs a few more).

At that point, I'd have to reevaluate my willingness to spend MC/CB on a paint job. As it stands, if I had the MC I'd paint it no problem, but I don't, and the available colors for Basic aren't enough to make me interested in them.

#118 Tasorin

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Posted 28 November 2012 - 08:09 AM

This is where having a robust game with House Contracts could have earned you House Favor to unlock certain Paint/Camo combinations with Favor Points and cost C-Bills to apply.

Additionally, PGI missed the boat by not spending the time before implementation of the Cash Store and with Advanced Options to have a "Purchased Items" tab in each of the major areas to be populated with items you have already paid the original purchase price for and remove the current penalty cost sync for any alterations. What PGI should have done if they had taken the time to code a "Purchased Items" aspect is charge you a small service fee in C-Bills for the mechanic to change out your parts. That would still allow PGI to have a C-Bill sync with any modifications/changes to each Mech and still allow them to drive players to play more to earn more C-Bills and increase the propensity due to total time played that an account will purchase and spend MC for real life cash.

It ain't rocket science PGI. Just remember that a certain segment of your community doesn't forget the transgressions and accomplishments of development houses, individual developers and business leaders. Long after you are done with this Title, your actions will still be part of the future discussions.

Just ask John Smedly over at SoE and why so many people refuse to play PlanetSide2 due to the Star Wars Galaxies debacle and his track record for screwing gamers. Ask gamers about their hatred for Electronic Arts and some of its blunders. The list is long and contains both distinguished acts of epic proportions and those who will be remembered for there heinous digital transgressions.

I want you to succeed PGI, but lately it's been one bad act after another.

#119 Xendojo

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Posted 28 November 2012 - 08:15 AM

I feel the same.

Overcharging for Micro-Transactions will turn many potential buyers off, including myself.

#120 Tannhauser Gate

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Posted 28 November 2012 - 08:15 AM

Im ok with paying a little after each battle to have my paint retouched even though it looks worn. Im willing to pay more for a complete clean and crisp repaint or a totally new scheme. The actual prices though need to be looked at.

1. A fresh paint job should be crisp and complete. (Ever see an reworked tank? The fresh paint looks crisp, unworn and pristine). Why should I pay for a "new paint job" on my mech and have it look instantly battle worn? I like worn as much as the next guy but if I buy new, it should look fresh until my next battle.

2. After a battle, I should have to pay to have it retouched after repairs but it should still look worn like it does now - worn but visible, not pristine. Perhaps add a similar option like auto rearm or auto repair called auto paint.

3. Ideally, paint should degrade over time. Without constant retouch, it should look progressively pitted, baked, dust blasted, and degraded. Then eventually the mech will look heavily worn, weathered and battle beaten due to corrosion, scaling, and oxidation. Retouching after each battle would stop this, if you wanted it to.

4. If I want my mech to be completely repainted (full primer, corrosion coat, anti static, ram, color.. whatever a full job entails) then I should have to pay alot more (way more than a retouch) and I should get a complete crisp paint job if I want.

5. If I buy a paint scheme I should not be able to slap it on all mechs for the same price as 1 mech. I should have to pay for each mech. Thats realistic.

I say No to people wanting to buy 1 paint scheme and then change skins on the fly for all their mechs. This isnt Mario Cart. This is Mechwarrior and it costs cb to keep your mechs operational, even more if you want your mechs paint to stay head of wear of tear and even more than that if you want pristine paint jobs.

Perhaps faction paint schemes can be free (provided by the faction as a perq) as long as the player stays with that unit... just throwing that out there.





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