When you release new patches, i get it, you focus more on content that players have to pay for so you can pay salaries and marketing, but really? not testing a new feature before you release a patch? You broke the sounds of the game when you added ******** betty, and did not even test it?
And what about the performance fix for so many players? Instead of making patches full of "new maps" which are actually the same map with different lighning, and textures, why not spend 1 or 2 weeks in releasing only performance improvement patches, whitout BREAKING the current fixed bugs?
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Pgi, Act As A Professional Game Developer!
Started by Fotracul, Nov 27 2012 01:16 PM
3 replies to this topic
#1
Posted 27 November 2012 - 01:16 PM
#2
Posted 27 November 2012 - 01:16 PM
Threads like this are not productive, thoughtfull or even worth reading.
#3
Posted 27 November 2012 - 01:18 PM
Because, content > polish for them.
The bugs are annoying, but whats the point of spending all the time fixing it, only to have it come back or new ones come in after you add some new content?
Id rather have as much as possible in the game working 95% of the time, and then let them clean it up later.
The bugs are annoying, but whats the point of spending all the time fixing it, only to have it come back or new ones come in after you add some new content?
Id rather have as much as possible in the game working 95% of the time, and then let them clean it up later.
#4
Posted 27 November 2012 - 01:20 PM
Please report all bugs to Support@Mwomercs.com
Also you can check out Known and New issues in the forum dedicated to this particular patch.
Closing, as this thread isn't productive discussion.
Also you can check out Known and New issues in the forum dedicated to this particular patch.
Closing, as this thread isn't productive discussion.
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