#1
Posted 27 November 2012 - 03:07 PM
Steps to Reproduce
1. Boot the game.
2. Login to the game.
3. Launch a match.
4. Observe radar going frantic.
Notes
None Known
Workarounds
None Known
Questions
How often does this issue occur?
Does this occur on a specific map or any map?
Does this occur with a specific mech or any mech?
What are your basic system specs? (CPU, GPU, RAM)
#2
Posted 27 November 2012 - 08:01 PM
#3
Posted 27 November 2012 - 09:34 PM
#4
Posted 27 November 2012 - 10:14 PM
#5
Posted 27 November 2012 - 10:27 PM
#6
Posted 28 November 2012 - 01:48 AM
Wyzak, on 27 November 2012 - 08:01 PM, said:
Same prop with the frozen radar carats but hours before the 27th patch.
If Ammo was affected I dont know, had 2 PPC only. Map was Forest Colony.
#7
Posted 28 November 2012 - 07:44 AM
1) My HUD had a minor visual anomaly at the start. The throttle cast a gold bar from top to bottom of my screen.
2) The red/green carets never appeared over any mechs.
3) A single enemy entered our area. Having now HUD indicators I used my radar to identify the enemy and let em fly. And I picked the wrong mech. I know I friendly-fired he chatted me after asking why. Chat failed me in spectator mode so I couldn't respond, but that is a long-time known bug.
4) My friendly fire was not a light touch. I have a feeling my friendly mech was on a teamspeak server and ordered my death (for self preservation). My entire team started firing on me... here is the interesting part: When my team decided to terminate me, as they friendly-fired all of their radar icons flipped to red. Perhaps that is a planned feature. If so, I vote against. I want to unambiguously know who my teammates are.
So - with respect to just this poll. My radar was flipping mechs from green to red seeming to correspond with being a target of friendly fire. But it did seem to be in correct the areas with correct facings. And the HUD failed. Not pleased. I personally ruined that one match for my team and couldn't even apologize because chat was broken.... again.
Win7 64-bit,
AMD (high end card),
Quad core intel ~3.0 Ghz. 6 GM Ram.
It was on Forest Colony
It happened once in a customized Hunchback, (max speed 76, SRM-Streak and ML loadout)
#8
Posted 28 November 2012 - 08:48 AM
#9
Posted 28 November 2012 - 09:05 AM
Right at the start, the radar stay locked with the minimap in the same position, no matter how you move. Only the arrow of your mech moves accordingly.
Then, short after that, with no apparent reason (apart from being shot at with various weapons), HUD completely disappear, then switch to "overheating", then no HUD again, etc.
Even powering off/on repeatedly will not resolve the problem (minimap still stuck, HUD came back again, but seconds after become crazy again), making the whole game unplayable.
Other controls arent affected, only crazy switching HUD happens.
Rig :
Windows 7 64-bit Ultimate with SP1
Gigabyte NVIDIA GTX 560 with 1GB RAM
Intel core i5 2400 @3.1 GHz
8GB DDR3
Edited by Crimson Fenris, 28 November 2012 - 09:09 AM.
#10
Posted 28 November 2012 - 09:28 AM
Does this occur on a specific map or any map? - Forest colony snow.
Does this occur with a specific mech or any mech? - Atlas D-DC
What are your basic system specs? (CPU, GPU, RAM) - see below.
#11
Posted 28 November 2012 - 10:22 AM
How often does this issue occur
-1x no minimap, was able to target mechs but unable to see my own locked target icons/info
-5x no minimap
Does this occur on a specific map or any map
Seems to occu mostly on Forest Colony maps and Caustic
Does this occur with a specific mech or any mech?
-Mostly noticed in Jenner-D(F)
What are your basic system specs? (CPU, GPU, RAM)
Q6600 Quad core
Nvidia GTX 570
8GB/Win 7 64bit
Edited by BellatorMonk, 28 November 2012 - 10:23 AM.
#12
Posted 28 November 2012 - 11:27 AM
2 issues occurred.
1) I had no HUD and my screen kept flickering back and forth between heat shutdown and normal running. Tried powering up and down a couple times, didn't fix the problem.
2) I had no radar and couldn't call up the map with "B". After I got killed, in the mechs I was viewing, they had no radar displayed (that I could see).
Only encountered this bug once out of about 12 matches last night.
Win XP
AMD 7770
Intel quad ivy bridge
8GB RAM
#13
Posted 28 November 2012 - 11:43 AM
Vasces Diablo, on 28 November 2012 - 11:27 AM, said:
Got same issue on first game after patch, HUD works only then I turn my torso in right direction to the end, if I turn it to middle, hud completely dissapeared.
HBK-4P
Win 7 x64
Radeon 6950
Phenom II X6 1075T
12GB RAM
#14
Posted 28 November 2012 - 06:11 PM
4 times in total, various issues with the minimap:
2 times the problem described at the top if the topic - minimap spinning frantically
1 time no minimap whatsoever
1 time after opening tactical big map, minimap got stuck with the portion of the big map corresponding to its HUD possition
2. Does this occur on a specific map or any map?
minimap rotating frantically - both on caustic valley
minimap absent - forest colony
minimap stuck with tactical map piece - caustic valley
3. Does this occur with a specific mech or any mech?
HBK-4SP, HBK-4P
4. What are your basic system specs? (CPU, GPU, RAM)
win 7 x64
CPU: AMD Phenom II x4 3400 (Deneb)
GPU: Radeon HD7770
RAM: 8 Gb
Edited by Cairrbre, 28 November 2012 - 06:15 PM.
#15
Posted 28 November 2012 - 06:22 PM
1. How often? Quite uncommon, but has happened a few times throughout my MWO experience.
2. Maps? So far, only Frozen City and Caustic Valley.
3. Mechs affected? I haven't tried this with any other Mech other than my Raven -2X
4. Specs:
OS: Windows 7 64-bit
CPU: AMD Athlon II X4 620
GPU: ATI Radeon HD 6570
RAM: 4 GB
#16
Posted 28 November 2012 - 07:24 PM
I also have several times where the minimap, weapons box, and the wireframe box all continually flashed throughout the entire match.
Has happened in my Founders jenner, on different maps.
My Rig:
Win7 ultimate 64-bit
Radeon 7870 2GB
AMD Quad core 3.2Ghz
8GB Ram
#17
Posted 28 November 2012 - 10:39 PM
How often does this issue occur? Rarely
Does this occur on a specific map or any map? Not known
Does this occur with a specific mech or any mech? Not known
What are your basic system specs? (CPU, GPU, RAM) Q 9450 OC'd to 3.2 ghz, Nvidia GTX 670 EVGA stock clocks, 8 gb DDR3 1600 9-9-9-24 2T
Only had this happen once, my radar would only show in one direction, and it kept showing my mech facing in one direction no matter where I turned.
#18
Posted 29 November 2012 - 03:08 AM
#19
Posted 29 November 2012 - 03:24 AM
later
Ingoo8
#20
Posted 29 November 2012 - 08:18 AM
after playing approximately 30 games since the patch I have only encountered it once so far.
Does this occur on a specific map or any map?
I am not sure due to encountering it only once on Caustic Valley
Does this occur with a specific mech or any mech?
Due to only encountering it once I don't know, I was piloting the Awesome 8B
What are your basic system specs? (CPU, GPU, RAM)
Intel Core i7-3770 Ivy Bridge 3.4GHz
(Nvidia)MSI Twin Frozor II 470
G.SKILL Ripjaws X Series 32GB (4 x 8GB) DDR3 1600 (PC3 12800)
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