A6PackofToucans, on 08 May 2012 - 12:56 PM, said:
We got mechs that are going to be moving at 50kph and higher, and if an LRM can only effectively target out to 640 meters, then even my supposedly long range Gauss and PPC are going be shorter ranged than that, not even to consider what range an AC10 or Medium laser might have. Why would I need high magnification systems or a lead targeting computer on my mech when I can't even reach out and touch the enemy at 1000m? And if the effective ranges are 640m close, the enemy will already be literally in my face. There's no point in dedicating heavy equipment space for a C3 computer and being a command mech, your literally in the thick of things at the 600m range. Far to close for comfort for a command mech.
What I'm concerned about is if there is a very limited effective range of the weapons, all fights online are going to devolve into knife fights in a phone booth. People like to play that way, and that's fine, but I like to mix it up with some long range weapons that can strike out at 800m with some punch, like a Gauss, or ERPPC, not an AC2.
There's no time for real tactics, no time to hide behind a hill and communicate with a lancemate to do bounding overwatch over uneven terrain to get the jump on a PPC/Gauss mech with his LRM lancemate that is firing at you at over 800m+ like in the other MW games. I'm concerned about tactics being very limited, and perhaps too constricted in a small battle area.
I consider 640m medium range from all my experiences in MW2,3,4. And when you factor in the speeds and determination of the enemy mechwarrior to close the range with some of the available mechs, that 640m range is going to close FAST!! Factor in your Assaults aren't going to turn as fast as the lights and mediums and I can see how this isn't going to be my style of gameplay.
I do hope I am wrong. But I'm not liking what I'm seeing in the videos and hearing here when it comes to weapons ranges.
Oddly enough, those ranges have worked fine on the TT for decades. One of the things I'd like to know is if the environment will effect movement speeds-- busting down trees, going up and downhill, swampy ground, etc should all slow movement speeds down giving long range mechs more time to work.