With the current iteration of ECM being released sensor modules are a waste of money. Apparently in 3049 one piece of tech is allowed to render most other tech useless.
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What Is The Best Module
Started by SC1P1O, Nov 28 2012 07:02 AM
47 replies to this topic
#41
Posted 29 November 2012 - 05:53 AM
#42
Posted 29 November 2012 - 06:03 AM
Advanced zoom in use.
#43
Posted 29 November 2012 - 07:15 AM
Less horrible than I expected. It snot 8 bit.. its almost a full 16 bit level graphics
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#44
Posted 29 November 2012 - 07:42 AM
How high are repair costs for modules? Can they even be damaged?
I'm thinking of getting one or two, but I don't want to break the bank running them...
I'm thinking of getting one or two, but I don't want to break the bank running them...
#45
Posted 29 November 2012 - 07:47 AM
I'm saving up my GXP until a module comes along that I really find interesting. The earning rate is so slow (unless you transfer with MC) that I want to keep my options open going forward more than I want any of the current batch of modules.
#46
Posted 29 November 2012 - 07:58 AM
yeah with ecm being added, its probably best just to save your gxp for now...
#47
Posted 29 November 2012 - 08:22 AM
Target Info and 360 Targeting I'll probably use a lot. For other slots I'd prob go sensor range.
I don't generally go in for capping or for using gauss often, so cap accel and zoom are less important for my playstyle.
I don't generally go in for capping or for using gauss often, so cap accel and zoom are less important for my playstyle.
#48
Posted 29 November 2012 - 08:25 AM
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