Cataphract Arm/torso Movement Tweak
#1
Posted 28 November 2012 - 11:24 AM
* Decreased the horizontal arm movement on the Cataphract's, to avoid clipping the torso cannon
If this was done for artistic reasons and not balance then I suggest increasing the maximum torso twist to restore the lost horizontal movement of the arms. Right now its combat effectiveness is being nerfed for a cosmetic fix if I am reading this right and that is not good.
#2
Posted 28 November 2012 - 11:25 AM
#3
Posted 28 November 2012 - 11:27 AM
#4
Posted 29 November 2012 - 03:20 PM
#5
Posted 26 December 2012 - 08:08 AM
#6
Posted 26 December 2012 - 09:15 AM
And the person responsible for idea to nerf CTF arm range for fixing 3D model issue should be fired in no time,maybe along with 3D modeler/animator too.
Edited by MasterBLB, 26 December 2012 - 09:15 AM.
#7
Posted 26 December 2012 - 10:46 AM
MasterBLB, on 26 December 2012 - 09:15 AM, said:
And the person responsible for idea to nerf CTF arm range for fixing 3D model issue should be fired in no time,maybe along with 3D modeler/animator too.
Yes, the person responsible for fixing the mistake they made initially should be fired. Great logic there.
Cataphracts are 70 ton brawlers. If the only problem the nerf caused was making it harder to hit jenners, then I think we're still good.
#8
Posted 27 December 2012 - 03:07 AM
And as my hobby was to create 3D models I can tell you they had plenty of time to correct CTF model.
That's why I'm so harsh for the devs.
#9
Posted 27 December 2012 - 03:31 AM
MasterBLB, on 27 December 2012 - 03:07 AM, said:
And as my hobby was to create 3D models I can tell you they had plenty of time to correct CTF model.
That's why I'm so harsh for the devs.
ok i know these are silly absurd questions.
has this signifantly effected the functionality of the cataphract?
has anyone considered that the error wasn't in the design of the mech and that maybe this is the actual intended motion of the arms?
would any of you have even noticed if they had released it just like it is now from the very start?
i am going to guess no on all three counts.
cataphracts are just as dangerous as they have always been. without this post i would not have even realised they had been "nerfed". how many degrees of motion were actually lost? probably not enough to matter in 99% of situations.
#10
Posted 27 December 2012 - 08:53 AM
blinkin, on 27 December 2012 - 03:31 AM, said:
has this signifantly effected the functionality of the cataphract?
has anyone considered that the error wasn't in the design of the mech and that maybe this is the actual intended motion of the arms?
would any of you have even noticed if they had released it just like it is now from the very start?
i am going to guess no on all three counts.
cataphracts are just as dangerous as they have always been. without this post i would not have even realised they had been "nerfed". how many degrees of motion were actually lost? probably not enough to matter in 99% of situations.
'Tis true. CTF were always kinda crappy, now even more so. Sold mine, bought CATs.
#11
Posted 08 January 2013 - 06:51 AM
#12
Posted 08 January 2013 - 04:09 PM
Boogie Man, on 08 January 2013 - 06:51 AM, said:
your HEAVY MECH cannot out manuever some other mechs in the game with it's large ammount of fire power and superior armor? my god what have they done?!
blinkin, on 27 December 2012 - 03:31 AM, said:
has this signifantly effected the functionality of the cataphract?
has anyone considered that the error wasn't in the design of the mech and that maybe this is the actual intended motion of the arms?
would any of you have even noticed if they had released it just like it is now from the very start?
i am going to guess no on all three counts.
cataphracts are just as dangerous as they have always been. without this post i would not have even realised they had been "nerfed". how many degrees of motion were actually lost? probably not enough to matter in 99% of situations.
you get ballistic slots on each arm. stop complaining most mechs keep all of their ballistic slots in the torso. you get to aim those ballistics up and down.
i find it likely that the phract is the main reason why there are so few gaussapults on the field anymore.
#13
Posted 08 January 2013 - 04:14 PM
#14
Posted 08 January 2013 - 04:39 PM
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