Commando
COM-2D
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Mech Info
Speed [KPH]---------------136
Tonnage[TONS]------------25
Firepower------------------20
Heat Efficiency-------------1.51
Armor-Ferro-Fibrous--------178
Structure------------------Endo-Steel
Loadout
Center Torso
-XL Engine 210
-Streak SRM 2
Right Torso
-Double Heat Sink
Left Torso
-C.A.S.E.
-Double Heat Sink
-Streak SRM Ammo x 2
Right Arm
-Streak SRM 2 x 2
Left Arm
-Medium Laser
Armor Layout
Head-------------------18/18
Center Torso-----------16/32
Center Rear Torso------16/32
Right Torso-------------12/24
Right Torso Rear--------12/24
Left Torso--------------12/24
Left Torso Rear---------12/24
Right Arm---------------16/16
Left Arm----------------16/16
Right Leg---------------24/24
Left Leg----------------24/24
-This build works out across ALL commando variants by replacing an SSRM with a ML. It will even leave you with .5 tons extra.
-Without DHS, you can use SHS for something still pretty heat efficient. ~1.25 I think.
-Armor Layout can be adjusted to individual play styles.
Now, with taking the time to Elite out the Commando Mechs, this thing can run up to 146.3 KPH which is plenty fast to run away from most mechs in a hurry, Jenners of course being the exception. And since it is a commando it gets the benefit of it's smaller hit box.
The armor is balanced because of how I use this mech. A lot of hit and run tactics. Scanning targets for weaker ones or going to chase a light that is harassing one of my teams bigger Mechs. This means that potentially, 50% of the time I am running into a dangerous area and then 50% of the time I am running out of one.
As many people have pointed out, the Commando is fragile! AVOID DEATH CIRCLES! Even if you live after one of these, more then likely you are going to be damaged to the point that a snowflake could end you. And as always, use cover to avoid LRM barrages and weave when running away from enemy fire. People have a hard time aiming at small targets, make it a little bit more difficult for them.
All in all, I greatly enjoy this build and have had many a good fight. I hope this helps. Also, feel free to add me as a friend. MWO name is Erwin R0mmel.
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In light of the ECM add on, I though I would do a small update to this build. The changes being that I dropped the Medium Laser and C.A.S.E. to fit the E.C.M. A few friends and I can create a three man COM-2D team and deal out some serious damage usually ending in the top three of our team.
Commando
COM-2D
____________
Mech Info
Speed [KPH]---------------136
Tonnage[TONS]------------25
Firepower------------------20
Heat Efficiency-------------2.02
Armor-Ferro-Fibrous--------178
Structure------------------Endo-Steel
Loadout
Center Torso
-XL Engine 210
-Streak SRM 2
Right Torso
-Double Heat Sink
Left Torso
-Guardian E.C.M.
-Double Heat Sink
-Streak SRM Ammo x 2
Right Arm
-Streak SRM 2 x 2
Left Arm
-
Armor Layout
Head-------------------18/18
Center Torso-----------16/32
Center Rear Torso------16/32
Right Torso-------------12/24
Right Torso Rear--------12/24
Left Torso--------------12/24
Left Torso Rear---------12/24
Right Arm---------------16/16
Left Arm----------------16/16
Right Leg---------------24/24
Left Leg----------------24/24
Edited by Erwin R0mmel, 12 December 2012 - 05:44 AM.