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#1 AlexGant

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Posted 09 May 2012 - 05:29 AM

Is this going to be more like missions or PVP? Just curious

thanks

#2 HolmstN

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Posted 09 May 2012 - 05:34 AM

What we've seen has a heavy PVP component- although they haven't announced "all" the ways to play, I imagine there won't be much in the way of CO-OP, if that's your question.

#3 Hellgardia

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Posted 09 May 2012 - 05:38 AM

I liked what i saw from the GameSpy preview.
The PVP component looks awesome but a CO-OP mode would be nice to see ^^

Cheers

#4 SquareSphere

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Posted 09 May 2012 - 05:44 AM

They haven't completely ruled out COOP/PvE but I wouldn't expect it on launch day.

#5 Dead Winter Dead

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Posted 09 May 2012 - 05:49 AM

I would imagine it would only be PvP and CoOp gameplay. I personally would like to see SP missions as well with a persistance between all three game types.

#6 Adridos

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Posted 09 May 2012 - 05:54 AM

No PvE, or anything like that on launch. Just pure PvP for now. :(

#7 Atlai

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Posted 09 May 2012 - 06:05 AM

Working with your team is good CO-OP :(

But OT i think its only PvP for a while.

View PostAdridos, on 09 May 2012 - 05:54 AM, said:

No PvE, or anything like that on launch. Just pure PvP for now. :rolleyes:

Damn you beat me!

#8 Max Grayson

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Posted 09 May 2012 - 06:20 AM

based on what i have read and other mmo's. My best guess is that this will purely be instanced 12v12 pvp games with a match maker and possible pre-made lance teams. Very similar to WOT. I can not think of any other way to make this game, but if the dev's come up with a new better idea all the better

I would strongly suggest to pirhanna to add a solaris type pvp instance for lone wolves and causual game play at launch even though its not planned. If players could places bets on themselves that would be great. I fear you would have to limit betting to only betting on your own mech otherwise i believe players would abuse the crap out of the system

#9 Voridan Atreides

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Posted 09 May 2012 - 06:22 AM

CO-OP would be so epic though.

#10 Max Grayson

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Posted 09 May 2012 - 06:27 AM

View PostVoridan Atreides, on 09 May 2012 - 06:22 AM, said:

CO-OP would be so epic though.



I hear what your saying but........

I fear that a lot of players that played the old mechwarrior games are going to be severly upset with MWO. I will go into this in more detail in another thread, but in summary-As i understand this game is purley pvp and not pve. I think many on the players in this forum still believe they get to pretend that they are kelen kell or whoever and get to smash mindless NPC's all day. Or believe that they will get to run there own server and invite their friends to play against NPCs.


I don't understand why said players still believe that; but those players are in for a rude awakening come beta and/or launch when they try to leroy jenkins into the middle of 5 player controlled mechs and get Alpha punted into hellokittyonline

Edited by Max Grayson, 09 May 2012 - 06:33 AM.


#11 Adridos

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Posted 09 May 2012 - 06:29 AM

View PostMax Grayson, on 09 May 2012 - 06:20 AM, said:

based on what i have read and other mmo's. My best guess is that this will purely be instanced 12v12 pvp games with a match maker and possible pre-made lance teams. Very similar to WOT. I can not think of any other way to make this game, but if the dev's come up with a new better idea all the better.

Well, mercenaries system is completely different from the WoT one, but I agree that house players like me will have probably very similar (not completely, though) experience as WoT players. :(

#12 Max Grayson

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Posted 09 May 2012 - 06:37 AM

View PostAdridos, on 09 May 2012 - 06:29 AM, said:

Well, mercenaries system is completely different from the WoT one, but I agree that house players like me will have probably very similar (not completely, though) experience as WoT players. :(



Interesting take on the merc system. Could you please expand? I have the impression that the merc system will be the one most similar to how WOT does their clan wars for control of territories (map territories). For example merc company X decides to take control of Planet X from merc company Y. Just as clan X decides to take paris from clan Y in WOT

Edited by Max Grayson, 09 May 2012 - 07:13 AM.


#13 CoffiNail

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Posted 09 May 2012 - 06:45 AM

It is Co-Op PvP... you co-operate with your team mates to player vs player the opposing team. :(

Edited by CoffiNail, 09 May 2012 - 06:46 AM.


#14 Voridan Atreides

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Posted 09 May 2012 - 07:17 AM

View PostMax Grayson, on 09 May 2012 - 06:27 AM, said:



I hear what your saying but........

I fear that a lot of players that played the old mechwarrior games are going to be severly upset with MWO. I will go into this in more detail in another thread, but in summary-As i understand this game is purley pvp and not pve. I think many on the players in this forum still believe they get to pretend that they are kelen kell or whoever and get to smash mindless NPC's all day. Or believe that they will get to run there own server and invite their friends to play against NPCs.


I don't understand why said players still believe that; but those players are in for a rude awakening come beta and/or launch when they try to leroy jenkins into the middle of 5 player controlled mechs and get Alpha punted into hellokittyonline


Yeah I get what your saying. Either way Its still going to be epic from what I've seen so far.

#15 Max Grayson

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Posted 09 May 2012 - 07:59 AM

View PostVoridan Atreides, on 09 May 2012 - 07:17 AM, said:


Yeah I get what your saying. Either way Its still going to be epic from what I've seen so far.



Roger that. i want to play this game so bad i dream about it at night

#16 Ulric Kell

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Posted 09 May 2012 - 08:13 AM

View PostVoridan Atreides, on 09 May 2012 - 06:22 AM, said:

CO-OP would be so epic though.


It is CO-OP. If you mean CO-OP versus computer then no, it does not have that. This is a multiplayer PVP game only. There are no plans in the life of this game to develop any single player or PvE environment.

If you're looking for a single player experience with missions and cutscenes etc., you'll have to wait for a mechwarrior 5 or something else along those lines.

This game is going to be one bad motha from a PvP MMO perspective.

#17 Balsafer

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Posted 06 June 2012 - 07:08 AM

Im all for pvp but i rather it be a open sand box than a instance, would make it more interesting having a large scale battlefield.

#18 Adridos

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Posted 06 June 2012 - 07:21 AM

View PostBalsafer, on 06 June 2012 - 07:08 AM, said:

Im all for pvp but i rather it be a open sand box than a instance, would make it more interesting having a large scale battlefield.

There is a picture of it. The text beneath says: "Maybe not such a great idea". :lol:

#19 BushFire

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Posted 06 June 2012 - 07:25 AM

From the interview seems like it'll the very common type of game play. PVP death match, team death match, and the dropship mode like 3 lives. I wonder how will this keep people interested for long? since the content pretty much the same.

#20 CoffiNail

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Posted 06 June 2012 - 07:28 AM

View PostBushFire, on 06 June 2012 - 07:25 AM, said:

From the interview seems like it'll the very common type of game play. PVP death match, team death match, and the dropship mode like 3 lives. I wonder how will this keep people interested for long? since the content pretty much the same.

Minimal viable product is what they are releasing. The fact MWO is Free to Play means they can keep giving us more and more content. They have said that objective based games are around the corner, but what would you rather have, the game come out with TeamDeathmatch/Capture the Base or them waiting for another 2 or 3 months so they can put in another game type or two?





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