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my own Marauder redesign...first steps


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#1 MW Waldorf Statler

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Posted 09 May 2012 - 08:05 AM

was started with simple sketches to the torso, which makes up the characteristics of the Mechs
Posted Image


next Step ...low Poly 3 Models from the Torso and Arms...

Posted Image

Edited by CSJ Ranger, 09 May 2012 - 08:11 AM.


#2 DooMachine

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Posted 09 May 2012 - 08:27 AM

looks cool. I would suggest that the arm length and shoulder joint could use adjustment. higher shoulder and longer arms with maybe a forward sweep to them.

the torso design looks very good though. keep working on it its going to turn out great!

#3 Vexgrave Lars

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Posted 09 May 2012 - 08:42 AM

I love the asymmetry for the cannon mount and ammo feed!

Functionally the arms are the major issue, elbows and length would do them wonders. You need to ensure enough clearance for the legs. Mad is a high stepping mech, so the arms need to be clear of those big ol feet.

I love the front end too.. that's awesome!

#4 Monky

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Posted 11 May 2012 - 04:02 PM

The most distinctive things about the marauder are the low slung arms and attack helicopter like torso, I think you've got a pretty good torso going but the arms need a little more of the classic marauder style.

#5 guardiandashi

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Posted 11 May 2012 - 05:07 PM

the arm attachment point is not bad... I might move them slightly back and a little higher on the torso but shrug.

the arms for the true marauder feel are missing about 2-10 segments

see http://www.google.co...GgQ9QEwBA&dur=0

or

http://www.sarna.net/wiki/Marauder

the only other suggestion I would have is you may want to consider moving the waist assembly forward on the torso for better ballance

#6 Maurice

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Posted 11 May 2012 - 05:28 PM

oh come on it not finish yet . legs :blink:

#7 Jonas

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Posted 11 May 2012 - 05:30 PM

keep up the good work

#8 MW Waldorf Statler

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Posted 21 June 2012 - 04:00 AM

develop small step forward, the cockpit was further elaborated in detail, starting with the weapon arm weapon module


Posted Image

Edited by CSJ Ranger, 21 June 2012 - 04:01 AM.


#9 Sparks Murphey

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Posted 21 June 2012 - 05:21 AM

Whoa!

Some very impressive detail work there. Can't wait to see this finished!

My only minor comments would be that 1) the top of the appears smoothly rounded by the normals, but the front profile suggests a chamfered box (I'd make the edges of the chamfer crisper); 2) the featureless window doesn't quite sell itself to me, though I'm not certain whether that's because you've not got to it yet (I'd divide it into panes with some bars and struts). Both of these, I stress, are minor things, largely a matter of taste.

Great work!

#10 MW Waldorf Statler

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Posted 06 August 2012 - 06:30 AM

The torso was again very different designs, many small parts need to be added, the arms are still under construction, maybe I design the new weapons and cuffs?

Der Torso wurde noch einmal völlig anders gestaltet , viele Kleinteile müssen noch hinzugefügt werden ,die Arme sind noch im Rohbau ,vieleicht gestalte ich die Waffenmanschetten auch neu ?!


Posted Image

Edited by CSJ Ranger, 06 August 2012 - 06:32 AM.






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