Please Take Off The Training Wheels With The Repairs And Re-Arming
#21
Posted 29 November 2012 - 04:50 AM
#22
Posted 29 November 2012 - 05:06 AM
If you're 'Mech is destroyed completely with a standard engine, you can break even on a loss. Any higher tiered weapons increase costs from there.
#23
Posted 29 November 2012 - 05:14 AM
#24
Posted 29 November 2012 - 06:58 AM
Deadoon, on 29 November 2012 - 02:42 AM, said:
It should be cost prohibitive to use an Atlas to fend of random bandits on a water raid. On the other hand, to conquer a manufacturing world the risk/reward of using a tricked out Atlas would be justifiable.
And yes, the Bandit Kingdoms are trash. If that's elitist, that because I'm an obviously superior Capellan Citizen.
multiplesanta34, on 29 November 2012 - 04:13 AM, said:
Khobai, on 29 November 2012 - 05:14 AM, said:
#25
Posted 29 November 2012 - 07:03 AM
Brilig, on 29 November 2012 - 02:39 AM, said:
You made a valid argument. +1 Sir.
#26
Posted 29 November 2012 - 07:06 AM
#27
Posted 29 November 2012 - 07:06 AM
I suspect a lot of them will stop playing 8 v 8s, and will simply go back to farming PUGs in 4-mans.
#28
Posted 29 November 2012 - 07:07 AM
Quote
umm no. running an assault mech shouldnt cost more than running a jenner because jenners are harder to kill than any atlas thanks to lag shielding.
#29
Posted 29 November 2012 - 07:10 AM
#30
Posted 29 November 2012 - 07:12 AM
Khobai, on 29 November 2012 - 07:07 AM, said:
umm no. running an assault mech shouldnt cost more than running a jenner because jenners are harder to kill than any atlas thanks to lag shielding.
100% irrelevant.
Joseph Mallan, on 29 November 2012 - 07:10 AM, said:
#31
Posted 29 November 2012 - 07:16 AM
#32
Posted 29 November 2012 - 07:17 AM
Khobai, on 29 November 2012 - 05:14 AM, said:
I've never not repaired/rearmed a mech; I make money. Assuming you can not make money without using the no repair/rearm crutch is false.
#33
Posted 29 November 2012 - 07:18 AM
#34
Posted 29 November 2012 - 07:21 AM
What I mean by this is that there should be an moderate up-front fee that you earn by dropping (when CW comes out, it should scale by mission type/rating). There should then be performance bounties (significant ones, for things like spotting, damage done, assists, kills, completing objectives, etc.). Overall success or failure would be included in objective bounties. Finally, salvage should be the bulk of the potential income, and very likely the main thing differentiating a well-played loss from a win.
Once those are in place, PGI can ramp up (perhaps to something approximating "true") repair/rearm costs.
#35
Posted 29 November 2012 - 07:39 AM
Now that my Premium time has been frozen, I've really felt the pain of the non-founder players. My suggestions in some future iteration of the game is to have a ranked/non-ranked game modes.
Ranked Games can be for Glory, and Honour, and C-Bills! Games that would be just pre-mades vs. pre-mades, rewards would be lavish, getting destroyed would be devastating. Costs would be more along the line, of what people might be suggesting here. But it might be the ONLY way to get certain weapons, like Clan Tech for example.
Non-Ranked Games, would be what it is now, but actually reduced repair bills or at least reduced re-arm costs. It's crazy to think I can no longer make money running an LRM Cat win or lose with out Founders/Premium time on. (Not counting the re-arm cheat/tactic).
This would split the player base a little, but I mean you also wouldn't have to run Ranked Games all night, I would love to run one or two ranked/serious games a night, while non-ranked games is where you practise your piloting skills, get your grind on for c-bills, etc.
Also on the note of in game Economy, and listen up you BattleTech Junkies, NO OTHER FREE TO PLAY MODEL (I've played) penalizes players like MWO does right now with regards to re-arming/repairing just for losing a match. This is an Online Game game for (sorry if this is news to you) a broader audience then just those who played TT. So it has to cater to the majority.
The only downside to losing in other F2P Games is you get 50-75% of the rewards that winning teams get. Any time I invest into the game should reward me, period. Winnning or Losing, or running a more high tech build should have risk/rewards, but I should NEVER lose money when the whole f'n game revolves around grinding matches to make money.
#36
Posted 29 November 2012 - 07:47 AM
ShadowDarter, on 29 November 2012 - 02:32 AM, said:
In all seriousness, there are to many games out there that offer a free ride or at least a cheap way out. Running a Mech is a very expensive affair and that was commented upon in just about all of the books.
Open for discussion, folks no flaming or trolling lets look at the other side of the discussion.
I believe you can disable the auto repair and reload. have fun, personnally i like to see other features of the game get finished, 1v1 , free for all arena, 4v4. i also believe if you run out of c-bills you can not take the mech into battle if you got no engine lol. i see this a minor thing right now lets get the big stuff done!
#37
Posted 29 November 2012 - 07:49 AM
When we get more features I expect mercenary groups will have some form of cash-sharing, so the higher cost of running an assault will be outweighed by the more profitable lighter mechs.
#38
Posted 29 November 2012 - 07:52 AM
It should not be required to run your mech with a profit. EVER.
#39
Posted 29 November 2012 - 07:53 AM
#40
Posted 29 November 2012 - 07:57 AM
ShadowDarter, on 29 November 2012 - 02:32 AM, said:
In all seriousness, there are to many games out there that offer a free ride or at least a cheap way out. Running a Mech is a very expensive affair and that was commented upon in just about all of the books.
Open for discussion, folks no flaming or trolling lets look at the other side of the discussion.
I really like this idea, but I don't think it would be too popular.
That being said.........
TT had repair and salvage roles in play, also cost for repairs and such. This would need to be added in. I would look up the rules but I'm at work............
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