#141
Posted 09 May 2012 - 08:11 PM
#142
Posted 09 May 2012 - 08:13 PM
#143
Posted 09 May 2012 - 08:30 PM
I'd rather see that or the Hatchetman if they'd let us actually use melee, otherwise I'd not want them to waste time.
#144
Posted 09 May 2012 - 08:30 PM
Odanan, on 09 May 2012 - 07:19 PM, said:
1.: Do not want to Min/Max right in the start. The Cyclops a very good desing, and have a great heritage. Just as the Urbie, but that an another story.
2.: You can rebuild the Mech in the Mechlab. The Dragon is not too usefull in the basic loadout in the heavy section too, but you can do anything, to make it a formidable weapon...
#145
Posted 09 May 2012 - 08:33 PM
#146
Posted 09 May 2012 - 08:35 PM
Vashts1985, on 09 May 2012 - 08:33 PM, said:
Yes, it is. So far we don't know how they wish to handle the Unseen/Reseen
Edited by Jack Gallows, 09 May 2012 - 09:16 PM.
#147
Posted 09 May 2012 - 08:41 PM
The heavy category was really gutted by all the unseen crap...Warhammer, Marauder, Archer, Rifleman, Crusader, Ostroc, Ostsol, Thunderbolt, etc. There really isn't much more in there that was available at 3050, so the only ones really left that aren't melee or ComStar mechs (not widely available until after the Battle of Tukayyid) are really the Grasshopper, Orion, Caesar, Cataphract, Merlin, and Hammerhands. I think Orion or Grasshopper will come next, with Orion being the more significant/famous of the two, for various reasons.
I'm going to laugh if Battlemech 11 = Mackie, though.
#148
Posted 09 May 2012 - 08:43 PM
#149
Posted 09 May 2012 - 08:53 PM
#150
Posted 09 May 2012 - 09:10 PM
Andrew Start, on 09 May 2012 - 08:53 PM, said:
I would not mind seeing the Highlander in here and FD has done one before.
#151
Posted 09 May 2012 - 09:12 PM
Aethon, on 09 May 2012 - 08:41 PM, said:
The following Mechs were artistically redesigned and are currently legally available for use in BattleTech, assuming you use the new artwork instead of the old artwork:
- Light 'Mechs
- Medium 'Mechs
- Heavy 'Mechs
- Assault 'Mechs
Edited by Prosperity Park, 09 May 2012 - 09:13 PM.
#152
Posted 09 May 2012 - 09:25 PM
Prosperity Park, on 09 May 2012 - 09:12 PM, said:
The following Mechs were artistically redesigned and are currently legally available for use in BattleTech, assuming you use the new artwork instead of the old artwork:[list]
...
The only Unseen are the ones you don't see here in the redesign list.
Honestly, do you think for example the Warhammer is become so popular, when look like this?
I believe the fans of the Warhammer, Marauder, Rifleman, Archer, Battlemaster, etc. are fan for the original designs. The reseen versions are simply won't have that kind of... good look.
If you see, the PGI won't even try to make a redesign of those mech's, because the fans tear them apart, when they got such designs like the above, instead of the old, popular looking mech. And i believe they right about this. You probably cannot make a design what really close to the Warhammer, to satisfy the fans of the mech, but far from the original design enough to the Harmony Gold won't sue you...
I'm a big fan for example the original Locust, but the reseen version is simply... ugly.
Edited by Cifu, 09 May 2012 - 09:48 PM.
#153
Posted 09 May 2012 - 09:28 PM
ETA: Don't much care for the unseen Marauder. It was a rip-off. The reseen is much better.
Edited by Haakon Valravn, 09 May 2012 - 09:55 PM.
#154
Posted 09 May 2012 - 09:36 PM
#155
Posted 09 May 2012 - 09:50 PM
EitherWay, on 09 May 2012 - 09:36 PM, said:
That a Clan mech. We are in the Inner Sphere, at the time 3049. may 10. (10/05/3049), so won't expect any clan mech for at least one more year...
(If you won't familiar with the IP: the Clans begin to invade the IS in 3050 march)
Edited by Cifu, 09 May 2012 - 09:54 PM.
#156
Posted 09 May 2012 - 09:52 PM
#157
Posted 09 May 2012 - 09:54 PM
Cifu, on 09 May 2012 - 09:50 PM, said:
That a Clan mech. We are in the Inner Sphere, at the time 3049. may 10. (10/05/3049), so won't expect any clan mech for at least one more year...
Maybe in a later update ... I havent looked at history a lot but i will check more on this time later thanks
#159
Posted 09 May 2012 - 10:40 PM
Haakon Valravn, on 09 May 2012 - 09:28 PM, said:
ETA: Don't much care for the unseen Marauder. It was a rip-off. The reseen is much better.
Actually no it wasn't a rip-off, FASA had bought premission from the original creators of Macross (not Robotech) to use their designs, Harmony Gold later bought the rights to Macross but did not want the contract with FASA or get that contract which it is I am not exactly sure, they saw how much FASA was making off of their design as far as they were concerned they sued them for copy-right infringement even though they didn't exactly steal the design. Mind you I am recalling this from an imperfect memory so some details may be incorrect.
#160
Posted 09 May 2012 - 10:50 PM
Christopher Dayson, on 09 May 2012 - 08:43 PM, said:
And this is exactly why I'm NOT expecting to see them, even the legally "Reseen" ones.
According to Sarna, the rights to the Reseen are still held by the original owners, and licensed to Catalyst. That may or may not have translated to PGI to use in MWO. But even if it did, IMHO it'd be risky for them to use them. Why? Licenses to use someone else's IP are almost always for a set duration. World of Tanks has been a HUUUGE hit, and MWO is going to be in the same vein, with a very solid IP behind it. If it does even half as well, that's some serious cash. What do you suppose would happen when it was time to renegotiate the license? Game's doing great, making good money, and the owner wants a bucket of cash to renew the license... and they've got PGI over a barrel, because we all know that gamers are the most calm, reasoned people about having in-game stuff taken away from them, right?
That's largely speculation, but it's at least informed speculation. As sad as it is to say, I don't think it's a risk I would take if I were in charge of the project.
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