#321
Posted 16 May 2012 - 03:13 AM
#322
#323
Posted 16 May 2012 - 04:02 AM
#324
Posted 16 May 2012 - 04:05 AM
So unseen/reseen should be done same way
For orion lovers, this mech will need major redesign too to fit into this HD engine
#325
Posted 16 May 2012 - 04:07 AM
#326
Posted 16 May 2012 - 04:26 AM
must want Uziel!!!
#327
Posted 16 May 2012 - 07:27 AM
byFid, on 16 May 2012 - 04:26 AM, said:
must want Uziel!!!
Wait a couple of years then, because some of them are Clan mech's, so won't show up for a time, and some of them, like the Uziel is a 3060's desings - it's simply won't exits yet.
Note:
In the game the, currently is 3049 may 16.
And we are playing as Inner Sphere mechwarriors, not clanners...
#328
Posted 16 May 2012 - 12:56 PM
1) Orion- Good brawler Mech at 75 ton, filling the heavier side of heavy.
2) Highlander- Fills the void of the Mid assault class at 90 tons, and can you say Highlander Burial? Unfortunately, I personally hate the original art of the Highlander, as it reminds me of a giant robotic E.T., not at all intimidating to look at. FD has his work cut out for him to make the Highlander a badass concept while still staying true to the original artwork so people can instantly look at it and say, "Yep, that's a Highlander."
#329
Posted 16 May 2012 - 01:08 PM
As far as heavies and assaults go, I think the Orion would be a great choice for the heavy class (We have indirect fire support and skirmishing; there should be a straight-up frontline workhorse).
For assaults, I'd love to see either the Cyclops or Battlemaster. Both are known for their usage as command 'Mechs - something we currently lack in any weight class. It would also be nice to see something with a bit more speed than our current assault options (not much faster, sure, but it's still something). Heck, add them both - the Battlemaster has more of a focus on weapons and armor, while the Cyclops could have an absolute boatload of module slots (to make up for its relatively pitiful... everything else).
Edited by irishwarrior, 16 May 2012 - 01:08 PM.
#330
Posted 17 May 2012 - 04:18 AM
So my guess goes to the JagerMech as the next heavy.
For the assault class... Stalker, Banshee or Zeus.
#331
Posted 19 May 2012 - 09:45 AM
Connor Macleod, on 16 May 2012 - 12:56 PM, said:
1) Orion- Good brawler Mech at 75 ton, filling the heavier side of heavy.
2) Highlander- Fills the void of the Mid assault class at 90 tons, and can you say Highlander Burial? Unfortunately, I personally hate the original art of the Highlander, as it reminds me of a giant robotic E.T., not at all intimidating to look at. FD has his work cut out for him to make the Highlander a badass concept while still staying true to the original artwork so people can instantly look at it and say, "Yep, that's a Highlander."
Not sure about the Cataphract being so rare due to its production in the CapCon and later in the FedSuns, it just came to my mind as well because of its jumping capability and the laser/autocannon mix (pretty decent allrounder for its weight). The Grashopper is another 70 ton design I would fancy (not to mention some of the Unseen mechs, of course) but I would almost bet that it will be the 75 ton Orion unless the legendary Flashman (same weight class) will be considered by the developers.
#332
Posted 19 May 2012 - 09:53 AM
#333
Posted 19 May 2012 - 10:18 AM
What I expect: Orion, Mauler/Annihilator
#334
Posted 19 May 2012 - 10:37 AM
also needed
Vindicator
Enforcer
Spider
Victor
Dervish
Whitworth
Edited by Spheroid, 19 May 2012 - 10:49 AM.
#335
Posted 19 May 2012 - 11:41 AM
byFid, on 16 May 2012 - 04:26 AM, said:
must want Uziel!!!
Best thing you can do is get a job here as a test pilot but you will still have to wait a few years ---> Defiance Industries
#336
Posted 19 May 2012 - 04:15 PM
#337
Posted 19 May 2012 - 04:16 PM
#338
Posted 19 May 2012 - 04:26 PM
Edited by Vectoron, 19 May 2012 - 04:26 PM.
#339
Posted 19 May 2012 - 04:36 PM
Heavy: I'd choose the Black Night because we haven't seen any all energy mech's and its my favorite class to fight in Besides that it just looks cool as hell.
Assault: Highlander! So far PGI hasn't shown us an assault mech that isn't more or less run of the mill. Would love to see the big boy fly through the air and DFA a mech into the ground, then unload alpha strikes into his near-by buddies.
#340
Posted 20 May 2012 - 05:20 AM
I say this because Medium is probably the only class that can have a chassis suitable for any role. A medium can to long range support, close in brawler and any mix in between, all with a wider range of speeds than either heavy or assault (i.e. fast long range, slow short range, average speed blend). Once you get to the big boys your choices narrow down to slow or slower (i'm not even going to talk about the Charger) so you don't need as many mechs to cover all the bases.
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users