It seems we have some weapon changes coming in the next few patches. Get ready for people to cheer/roar/whine etc.
http://mwomercs.com/...apon-balancing/
some excerpts:
Screen Shake on Weapon Impact Update:
Numbers have been set. Moving into our pre-release builds today or tomorrow. Once approved by QA/Testing, we will push this into the live servers. Again, what is happening is that the AC20 will still rock you pretty hard, the 10,5,2's not so much. The Gauss sits somewhere between the AC20 and the AC10 and all missiles are at about the same level as an AC2 (which is pretty small movement).
The artists will also be reducing the smokescreen effect when you start getting peppered by numerous projectiles (ACs Missiles etc.)
Again, this is all just FYI for now. I will give you an exact date for the patch when I find out.
Gauss Rifle Update:
This Gauss Rifle change is going live Dec. 4th.
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Gauss Rifle is going to become very fragile.
- The Gauss Rifle is going to have it's internal health dropped substantially.
- Once armor surrounding a Gauss Rifle has been removed, there is going to be a high probability that the Gauss Rifle will detonate via critical hits when that component gets hit by enemy fire.