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#181 Stormwolf

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Posted 01 December 2012 - 05:24 AM

Is there any chance that we might get to see the reseen from the latest XTRO's?

We have mechs like the Thunderbolt in primitives vol 3:
http://masterunitlis...nderbolt-tdr-1c

And even beter, we have new art for the Marauder in the Succession Wars XTRO:
http://bg.battletech...succession-wars

We even have new stats for the Super Wasp (which you guys can pitch as a hero mech)

Edited by Stormwolf, 01 December 2012 - 05:25 AM.


#182 Voidsinger

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Posted 01 December 2012 - 06:14 AM

Is setting up 4-8 mechs for grinding C-Bills and XP for when ECM comes in considered a breach of terms of service?

What I mean is that as a PUG, premade teams ignore you and do their own thing, and I scout in a Centurion, since in many games I am in the lights fight other lights, and LRM rain is bad.

As long as I put in my maximum effort each match, is there a problem with jumping to another mech and starting a new match immediately? I estimate my life expectancy to be less than 2 minutes.

This will get woirse when PPCs get disruption capability. 3 of 4 Centurions cannot mount them

I can mount TAG, but this leaves me with a medium pulse laser or less in the centre torso. I can use SRMs..up close. Streaks won't be much use because I have no ECCM. I equip my mechs with all the best modules for scouting, and maximum standard engine size for speed and survivability, maximum armour and AMS. I have never really used LRMs, since I die or get crippled by LRM fire from mechs with blue triangles frequently, and I can't inflict that on others.

What is your advice? Would I be classed as a farmer? A suicider? Using these tactics I am usually in the top half of XP earned and damage done in most matches I play, and I get a lot of spots (I never change targets until all the info on the enemy mech is in and I have another target). If someone requests a hold of targets, I do.

So, given I don't pilot the chosen, and PUG, would I be breeching terms of service running 4-6 mechs at once?

#183 Lon3Wo1f

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Posted 01 December 2012 - 06:19 AM

Third attempt to get an answer on these two questions so here goes!
1. When will we get a proper fullscreen window (no border) mode back? I can't stand windowed mode because of the way Windows 7 handles it and won't allow the top border to be pushed off screen at the top. Related to that but in the Mech lab every time we're dumped back there at the end of a battle the window repositions itself and ends up hiding some elements off the bottom of the screen. Both the front and game would benefit a lot from the borderless, fullscreen window mode. I know there has been mention of an overhaul but it was a bit vague on what that will do for things like this.

2. Will we ever be able to use the mouse wheel to scroll zoom in / out? If so can you please give a timeframe.

Small interface tweaks that would alleviate some very frustrating things for me and others.

#184 Daneiel

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Posted 01 December 2012 - 06:21 AM

View PostStormwolf, on 01 December 2012 - 05:24 AM, said:

Is there any chance that we might get to see the reseen from the latest XTRO's?

We have mechs like the Thunderbolt in primitives vol 3:
http://masterunitlis...nderbolt-tdr-1c

And even beter, we have new art for the Marauder in the Succession Wars XTRO:
http://bg.battletech...succession-wars

We even have new stats for the Super Wasp (which you guys can pitch as a hero mech)


Don't forget the beautiful work of Shimmering-Sword on the unseens so they to become reseens .

Archer
Rifleman
Marauder

#185 MetaMaxy

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Posted 01 December 2012 - 07:13 AM

Hello PGI! My question is this. Will the un-seen (now re-seen) mech be in the game? Especially the Battlemaster and Warhammer?

#186 gregsolidus

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Posted 01 December 2012 - 08:26 AM

View PostNoth, on 30 November 2012 - 07:15 PM, said:


It's intended. Doubtful the restriction will ever be lifted.

Source?

#187 Jale

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Posted 01 December 2012 - 09:40 AM

Any news on new maps. When are they coming out? Dec., Jan., Feb.?
One thing - dont rush things, just do them right.

#188 Saint Rigid

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Posted 01 December 2012 - 10:28 AM

Why do LRMs seem to fly so slowly when compared to the flight speed of other projectiles/weapons?

#189 Bushwick Bill

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Posted 01 December 2012 - 11:10 AM

Will the match making system be looked at to try and drop a premade on either side and then fill the teams? Currently it does not seem as though this is what is occurring. It seems current match making has a few bugs, leading to many issues.

1. I thought it was supposed to drop a 4 man on each side then fill the remainder for a match, it seems that one team gets dropped into the match and filled before the second. The result is one team has one or two premade groups while the second team has none, I and others have seen this often enough to be what I perceive as an issue.

2. There is a bug/ exploit where two 4 man teams can use voice comms to que simultaneously and be put on the same team, typically meaning the other team has no premade and no chance, I and others have seen this recently.

It seems that even the basic match making system you are trying now is not working as advertised, will this be fixed Dec. 4? or is the system working as intended?

#190 Ens

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Posted 01 December 2012 - 11:18 AM

Q: ZEUS? :lol:

#191 Thirdrail

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Posted 01 December 2012 - 11:25 AM

View PostMadPanda, on 29 November 2012 - 11:56 PM, said:

At what phase of the match making can we choose the map we want to play and/or avoid the maps we dislike?

The problem is that the maps drastically affect heat, and thus match balance. If you let people choose their maps, a significant number of players would just run high heat builds on ice maps all day long. Or low heat builds on Caustic.

#192 Redshift2k5

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Posted 01 December 2012 - 11:26 AM

View PostJale, on 01 December 2012 - 09:40 AM, said:

Any news on new maps. When are they coming out? Dec., Jan., Feb.?
One thing - dont rush things, just do them right.


Next is currently slated for Jan 15 http://mwomercs.com/...-nov-27th-2012/

#193 UPnADAM

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Posted 01 December 2012 - 11:38 AM

What made you guys change the order of mechs to be released all of a sudden? Spider Jumped 3 other mechs it looks like. The others just not ready for production yet?

#194 Munro

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Posted 01 December 2012 - 11:40 AM

Is there any plan to add a feature that would allow a player save and load different mech variant configurations from the mechlab versus having to manually add/remove weapons every single time (similar to what MW4 allowed from the mechlab)?

Edited by Munro, 01 December 2012 - 11:41 AM.


#195 Kharn Nete

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Posted 01 December 2012 - 12:28 PM

Will we be able to buy empty mechs in any point? Thats it, Mechs without any kind of equipment or weapons, for a lower price.

#196 RobarGK

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Posted 01 December 2012 - 12:38 PM

What is the ETA on the jump jet fix? How will they be balenced?

#197 BarHaid

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Posted 01 December 2012 - 01:04 PM

Any plans on changing the mech skill trees so that they are unique to each chassis? Or at least maybe having different skill trees for each weight class? You know, just to give a little variety to the grind.

#198 MasterofBlasters

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Posted 01 December 2012 - 01:17 PM

Based on the fact that the January mech is the Spider I'm assuming the February mech be a medium. If that is correct will it be the Trebuchet or the Blackjack?

Edited by Barg12, 01 December 2012 - 01:17 PM.


#199 Greyson Kitiker

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Posted 01 December 2012 - 01:19 PM

1) when will we be getting the Grand Dragon dragon varient :)
2) will offering to pay increase the urbanmech's arrival onto the battlefield ( can make poor man's urbie out of a raven 4x but not the same thing)
3) can't think of anything :)

#200 Thirdrail

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Posted 01 December 2012 - 01:21 PM

View PostKobold, on 30 November 2012 - 11:01 AM, said:

Regarding Camo Pricing: How much credence is given to player statements about their purchasing plans (like when someone says "I won't spend MC on single use paint, but I would spend MC on paint that I could swap in and out forever")?

Just last night I bought a new game for my Wii U with the $50 I had set aside to spend on more MC, because PGI left my founder's cat out of camo spec. I actually wanted yet another copy of Arkham City much less than I wanted more MC, but I think it's extremely important, as a consumer, to put your money where your mouth is.





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