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Any Eta On The Fix For Jumpjets?


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#41 Asakara

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Posted 03 December 2012 - 02:41 PM

On September 12th Dev Thomas stated it would be "very soon" and that he had been bugging Dev Omid for "weeks" to get them fixed.

http://mwomercs.com/...hat-transcript/

Quote

IGP_Mike: Kennoir asks: When will using multiple jump jets make a difference? How will they affect the jump mechanism?

Thomas Dziegielewski: Oh very soon, I've been bugging Omid for weeks! Sadly it is not on my plate to deal with, but I can't really give you a timeline for it...Priorities.


Over 80 days later and still nothing.

#42 Monky

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Posted 03 December 2012 - 02:52 PM

View PostAsakara, on 03 December 2012 - 02:41 PM, said:

On September 12th Dev Thomas stated it would be "very soon" and that he had been bugging Dev Omid for "weeks" to get them fixed.

http://mwomercs.com/...hat-transcript/



Over 80 days later and still nothing.



OMID!!!!!!!!!!

#43 Screech

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Posted 03 December 2012 - 03:43 PM

View PostAsakara, on 03 December 2012 - 02:41 PM, said:

On September 12th Dev Thomas stated it would be "very soon" and that he had been bugging Dev Omid for "weeks" to get them fixed.

http://mwomercs.com/...hat-transcript/

Over 80 days later and still nothing.


Wow didn't know they were that bad on it. At this point would be happy if only change was to force you to slot 5 jets and then come back to it later. Honestly though, since upgrades and exp perks the 2-3 extra tons on a jenner isn't really that big of a deal anymore. I could easily cut weight so to speak if forced but until needed why bother, it's apparently not a big deal to PGI.

Edited by Screech, 03 December 2012 - 03:44 PM.


#44 Corison

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Posted 03 December 2012 - 04:00 PM

Its not a big deal, there are so many other things they need to fix first. It would be _way_ down on my list to.

One of the rumors is the JJ will affect thrust levels. So 1 jump jet will slow a fall but wont be enough to jump over obsticals of course. Not sure if they will scale that with the max movement or not.

IMO the simplest and best way, would simply scale the jump fuel, but as I dont like the way they tweak weapons without thinking through the effects as it is, i see them doing JJ's in a way I disagree with to. :ph34r: (yes, even if the game still is fun. ;) )





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