My Team Could Not Cap
#1
Posted 30 November 2012 - 04:56 PM
#2
Posted 30 November 2012 - 05:00 PM
#3
Posted 30 November 2012 - 05:10 PM
There was one DC on their side. Not sure what caused the bug, but last night was not the only time.
#4
Posted 30 November 2012 - 05:33 PM
#5
Posted 30 November 2012 - 05:38 PM
#6
Posted 30 November 2012 - 05:42 PM
#7
Posted 30 November 2012 - 05:52 PM
And it may not be as "rare" as I think it is. The only way to know is for each player to step on a base solo to see what happens, and that is not really possible in each game.
#8
Posted 30 November 2012 - 05:55 PM
#9
Posted 01 December 2012 - 06:24 AM
#10
Posted 01 December 2012 - 06:30 AM
Ho hum, thought is was just a new glith freon the patch...
#11
Posted 09 December 2012 - 06:31 AM
Edited by LennStar, 09 December 2012 - 06:31 AM.
#12
Posted 09 December 2012 - 06:47 AM
#13
Posted 05 January 2013 - 08:21 AM
Firstly there were 2 or 3 of teammates trying together. Later on I tried it allone. Both approaches failed. There was no enemy mech near the cap zone (nor was a shutdown jenner or so sitting on top of the installation). We had capped some other points before and after. Just that one didnt work.
Edited by Norman Knight, 05 January 2013 - 08:22 AM.
#14
Posted 05 January 2013 - 09:18 AM
#15
Posted 05 January 2013 - 10:08 AM
Step 1: get a commando to go over 100
Step 2: run at the oil rig in your base
Step 3: shutodnw while moving full speed decently close to the oil rig
Step 4: the mech magically phases into the rig, remain shut down, you are invisible to other players
you can sometimes shoot around the rig and still hit. If you get a red recticle keep shooting till he is dead.
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