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Mech Resell Value Too Low


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#1 xChaotixTheoryx

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Posted 30 November 2012 - 10:30 PM

Dear MechWarrior Online folks...

The resell value of the mechs after one worked hard and played many games to attain one IS WAY TOO LOW. its not even fair. i cant resell my dragon to get a cataphract because the dragon (that costs over 4 million c bills) is now work apparently only slightly over 1 million in resell value...

-.-

its just ridiculous. could it by any chance be upped? its hardly viable for someone like me whom cant really afford to spend real money for in game money so i can buy whatever mech i want... i had to grind up enough money from 0 to buy this dragon and now apparently its just about worthless. how can i try out new mechs to figure out what i like if i will never be able to afford the damn things its insane.

rant over

any chance resell value for mechs can be increased?

Thanx

xChaotixTheoryx

#2 focuspark

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Posted 30 November 2012 - 10:31 PM

agreed 100%

#3 DivineEvil

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Posted 30 November 2012 - 10:41 PM

100% Agree
I think it should stay around 75-80% of the purchase price of the mech itself. Keep the 50% of equipment, it's okay, but friggin Mechs are by far the other story! I'm Elite, I have MC's and spend some for mechs, but thinking about regular players makes my heart feel bad. Otherwise it's PtP, and not F2P in any way.

Edited by DivineEvil, 30 November 2012 - 10:42 PM.


#4 Voidsinger

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Posted 30 November 2012 - 11:22 PM

While there is something to be said given the effort, a few points:

Selling the mech without the equipment is just selling the skeleton, no engines, no weapons etc.

Drive a car out of the new car lot, down the street to the used car dealer, and see how much you get for it. The one who sells to the end client will always set his profit, by dictating how much he'll give you. Not happy? Keep it.

Let me just add, the scarcity of Battlemechs in tabletop made them valuable. That, and the social stigma of being "dispossessed".

MWO is an I want it all now, I can get it all now marketplace. Your Battlemech has all the resale value of a used Bluray player with a few dings.

Edited by Voidsinger, 30 November 2012 - 11:28 PM.


#5 focuspark

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Posted 30 November 2012 - 11:26 PM

True if you sell the stripped mech it should worth less than the fully loaded model you purchased previously, but if you haven't taken anything off it should be worth roughly the same. No reason it should lose value at all actually. Same goes for equipment.

#6 DivineEvil

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Posted 30 November 2012 - 11:39 PM

Well, if you're buying a mech and then can only sell it for 50% regardless of how much beating it took, it makes no logical sense. Every time you're getting from a fray and repairin and rearming the mech, it is just as good as it were initially. And it's not really that we're talking about cars. We're not caring about the damn paint finish and glass scratches. We're talking about war machines, and as long as they're running all-nominal, they're supposed to worth their set price.

Sure, we're selling it, not buying, but in any realistic perspective, no ***** will sell his machine for 50% it's worth, and no merchant will ever state a price so low for a said machine, until it is broken somewhere, so 25-20% selling penalty will make sense. Hell, there's so many known Mechwarriors running recovered trophies and outdated machines, but these machines still worth what they should.

In MWO we simply has no choice. We can't take out mech to an aution to sell it for other players, cheaper for them, better for us, and we can't reserve the mech just to free up the Mech Bay slot as well. This is wrong, definitely.

#7 Voidsinger

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Posted 30 November 2012 - 11:48 PM

View PostDivineEvil, on 30 November 2012 - 11:39 PM, said:

Well, if you're buying a mech and then can only sell it for 50% regardless of how much beating it took, it makes no logical sense. Every time you're getting from a fray and repairin and rearming the mech, it is just as good as it were initially. And it's not really that we're talking about cars. We're not caring about the damn paint finish and glass scratches. We're talking about war machines, and as long as they're running all-nominal, they're supposed to worth their set price.

Sure, we're selling it, not buying, but in any realistic perspective, no ***** will sell his machine for 50% it's worth, and no merchant will ever state a price so low for a said machine, until it is broken somewhere, so 25-20% selling penalty will make sense. Hell, there's so many known Mechwarriors running recovered trophies and outdated machines, but these machines still worth what they should.

In MWO we simply has no choice. We can't take out mech to an aution to sell it for other players, cheaper for them, better for us, and we can't reserve the mech just to free up the Mech Bay slot as well. This is wrong, definitely.


Welcome to the logic that gave Comstar so much power. You have a monopoly on anything, exploit it to the hilt.

#8 Xandralkus

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Posted 30 November 2012 - 11:53 PM

Upping the resale value of mechs will NOT solve the real issue here: F2Pers ARE BEING PUNISHED IN-GAME FOR EXPERIMENTING WITH LOADOUTS AND MECHS.

Trial mechs need to be editable - as in, free to buy, free to configure, free to switch out for different variants and chassis...but using a trial should apply a C-bill income reduction of 50% or so. You have incentive to upgrade to an owned mech, and you allow players to freely and openly experiment with designs before they buy anything.

The player should never, ever, under any circumstances, be forced to spend either C-bills or MC on a mech, just for the sake of MAYBE finding a configuration they like.

Oh, and no custom paintjobs or vanity items with the trial mechs.

Edited by Xandralkus, 30 November 2012 - 11:54 PM.


#9 DivineEvil

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Posted 01 December 2012 - 12:57 AM

Quote

Welcome to the logic that gave Comstar so much power. You have a monopoly on anything, exploit it to the hilt.

As far as I concerned, ComStar is controlling banking and finances. They're not a middle-point in trade between Houses or anyone around. For example, USA is controlling the Dollar currency, but they doesn't control trading in any way. Thus this point is completely irrevelant.

Quote

Upping the resale value of mechs will NOT solve the real issue here: F2Pers ARE BEING PUNISHED IN-GAME FOR EXPERIMENTING WITH LOADOUTS AND MECHS.

Orly? How exactly?

Quote

Trial mechs need to be editable - as in, free to buy, free to configure, free to switch out for different variants and chassis...but using a trial should apply a C-bill income reduction of 50% or so. You have incentive to upgrade to an owned mech, and you allow players to freely and openly experiment with designs before they buy anything.
That's way unadvised. Such changes (basically flipping entire game head over heels) would turn game completely unbound sandbox, which is kids genre. Experimenting with builds and getting upgrades is the half of CBill expenses, making them free is plain stupid.

#10 Voidsinger

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Posted 01 December 2012 - 02:03 AM

View PostDivineEvil, on 01 December 2012 - 12:57 AM, said:

As far as I concerned, ComStar is controlling banking and finances. They're not a middle-point in trade between Houses or anyone around. For example, USA is controlling the Dollar currency, but they doesn't control trading in any way. Thus this point is completely irrevelant.


Very bad comparison. The USA very much influences who can trade with who, through diplomacy, and trade embargoes. The dollar's strength is simply that it is a reserve currency. This is likely to change sooner or later, as nations cease to desire a currency being inflated to decrease external debt denominated in the currency.

The US dollar in many ways is much like the C-Bill. Accepted nearly everywhere, for now. Strength of the C-bill reflects both the amount of currency in trade, and trust in Comstar. Comstar does control banking, finances and most importantly, interstellar communications. Mess with Comstar, be threatened with interdiction.

Back to trade. PGI is much like Comstar's position. You agree to their terms, or you can have the game on your computer all you like. It is useless without PGI's servers. Part of that is PGI's trade terms. Whether there is a secret branch within PGI plotting to take over the Inner Sphere is another question.

#11 DivineEvil

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Posted 01 December 2012 - 02:50 AM

View PostVoidsinger, on 01 December 2012 - 02:03 AM, said:


Very bad comparison. The USA very much influences who can trade with who, through diplomacy, and trade embargoes. The dollar's strength is simply that it is a reserve currency. This is likely to change sooner or later, as nations cease to desire a currency being inflated to decrease external debt denominated in the currency.

The US dollar in many ways is much like the C-Bill. Accepted nearly everywhere, for now. Strength of the C-bill reflects both the amount of currency in trade, and trust in Comstar. Comstar does control banking, finances and most importantly, interstellar communications. Mess with Comstar, be threatened with interdiction.

Back to trade. PGI is much like Comstar's position. You agree to their terms, or you can have the game on your computer all you like. It is useless without PGI's servers. Part of that is PGI's trade terms. Whether there is a secret branch within PGI plotting to take over the Inner Sphere is another question.

ComStar doesn't specifies the prices for mechs or any other valuable goods. Those who uses CBills are still have freedom to determine for how much they want to sell and for how much they're capable to buy anything, and it's completely out of ComStar concerns.

Edited by DivineEvil, 01 December 2012 - 02:51 AM.


#12 xChaotixTheoryx

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Posted 01 December 2012 - 03:28 AM

Topic getting off track a bit gents...

bottom line is the mech resell value should be worth more... if you buy it at that price why cant you resell it at the same price... what if you theoretically purchasing a mech that has already been used from somebody else? why cant you then sell your "used"used" mech to yet another person for the same price? money just evaporates so fast and it just seems unfair. I would really like to get a devs imput on this, hopefully this "suggestion box" doesnt lead directly to the furnace

PLZ DEVS what say you?

if anything can you reply with why the resell values are the way they are and why in your opinion it is viable? any comments would be appreciated.

Thanx

xChaotixTheoryx

#13 Firewuff

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Posted 02 December 2012 - 05:45 PM

100% agree.... 75% of purchase val would be fair

#14 Willie Sauerland

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Posted 02 December 2012 - 06:00 PM

View PostVoidsinger, on 30 November 2012 - 11:22 PM, said:

While there is something to be said given the effort, a few points:

Selling the mech without the equipment is just selling the skeleton, no engines, no weapons etc.

Drive a car out of the new car lot, down the street to the used car dealer, and see how much you get for it. The one who sells to the end client will always set his profit, by dictating how much he'll give you. Not happy? Keep it.

Let me just add, the scarcity of Battlemechs in tabletop made them valuable. That, and the social stigma of being "dispossessed".

MWO is an I want it all now, I can get it all now marketplace. Your Battlemech has all the resale value of a used Bluray player with a few dings.


All very true. I wouldn't mind if MWO let me pick a mech and pilot it exclusively instead of requiring me to own a minimum of three versions just so I can elite them. This would certainly be truer to the canon than what we have now. But then again, it is difficult to make money with this strategy and remain F2P...

So, I understand this trade-off. However, I still think even an empty skeleton should provide a bit more C-Bills than what they currently provide. Sometimes I think an auction system would be better as that would actually drive the value of used mechs and have the new mechs only available for MCs. This would allow people to bid on the used mechs and drive an economy for the items instead of this system we have now, but it would require a lot of work and I'm not sure it is really worth it all.





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