Why Don't 4 Man Groups Chat With The Rest?
#1
Posted 01 December 2012 - 11:36 AM
#2
Posted 01 December 2012 - 11:40 AM
Ideally, they should be the ones leading, since they have the advantage of voice coms, so even a simple "we're a pre-made, so follow along please" and then calling priority targets would suffice.
#3
Posted 01 December 2012 - 11:41 AM
70% of the time the other 4 individuals on my team DONT DO anything intelligent thus I just consider them all glorified meat shields for the 4 of us to actually attempt to win the game.
Much love
-Dagnome
#4
Posted 01 December 2012 - 11:42 AM
#5
Posted 01 December 2012 - 11:44 AM
Edited by Secundus, 01 December 2012 - 11:46 AM.
#6
Posted 01 December 2012 - 11:50 AM
Secundus, on 01 December 2012 - 11:44 AM, said:
Not my experience at all. Only occasionally does someone respond. I keep trying though, it's only in my teams best interest to try and get everyone on the same page.
I've been trying to come up with a way to help with the text chat using my keyboards macro capability. Still trying to find a workable solution. What would be nice if there was a "Chat macro" system built into MWO. Something like tribes and PS2's chat macros (v, 1 = thanks, v,2 = need health etc.in PS2) or a commrose like in the BF games.
#7
Posted 01 December 2012 - 11:53 AM
Gristle, on 01 December 2012 - 11:50 AM, said:
I feel like those are kind of expected nowadays. They're really handy for people without mics to get their point across without having to type out a sentence. It would definitely go a long way to getting pugs to cooperate.
#8
Posted 01 December 2012 - 11:58 AM
Icebound, on 01 December 2012 - 11:53 AM, said:
These kinds of things are expected, it's been around since at least the Quake 3 TA days, was heavily used in the RTCW and ET games. These are the kind of oversights that make me feel like we're dealing with a very amateur team, or at a least a team of veterans who have never been on the project management and conception side of things. These are not hard to implement and there's really no excuse for it not be in there by now, especially with the $5m dollar boost they got from founders. Can't blow $10,000 on a few voice lines?
Chivalry: Medieval Warfare team have already done a re-record of a bunch of lines to make it sound better and it's only been out since October. That's a self-funded team of 7 guys who have a game on Steam that's been in the top 10 sellers list since early October, including during the black Friday sales.
Edited by Secundus, 01 December 2012 - 12:00 PM.
#9
Posted 01 December 2012 - 11:58 AM
Dagnome, on 01 December 2012 - 11:41 AM, said:
70% of the time the other 4 individuals on my team DONT DO anything intelligent thus I just consider them all glorified meat shields for the 4 of us to actually attempt to win the game.
Much love
-Dagnome
Gristle, on 01 December 2012 - 11:42 AM, said:
So you guys have tried it a few times and decided it never works. Right.
In every single game I'm in a group, I tell the other people we dropped with. A lot of the time it's another group, some of the time the other group wants to coordinate, and some of the time they want to do their own thing and lose horribly. A lot of the time it's PUGs, and even every once in a while we'll get a PUG player say "thank god." That PUG player usually follows along *very* well. A lot of the time the PUG players go along with us fairly well. Some of the time, they say "you're not the boss of me" and do their own thing.
Last night we had 3 people on, and we won a game pretty handily after communicating with our PUG pickups. After the game, I got a friends invite from one of the guys, toastersupreme. We got him into the group, got him on TS, and he ended up being the super star in a few of the drops that night.
It's a social game, and if you can't communicate well with people you don't know, you're gonna have a bad time.
#10
Posted 01 December 2012 - 11:58 AM
http://tribes.wikia....ice_Game_System
#11
Posted 01 December 2012 - 12:00 PM
Gristle, on 01 December 2012 - 11:58 AM, said:
http://tribes.wikia....ice_Game_System
VFF
#12
Posted 01 December 2012 - 12:01 PM
Lefty Lucy, on 01 December 2012 - 11:58 AM, said:
So you guys have tried it a few times and decided it never works. Right.
No. I frequently use text chat at the beginning of a round to try and get the whole team on a plan. Not always, but mostly. And my experience is that the other players rarely respond.
#13
Posted 01 December 2012 - 12:02 PM
#14
Posted 01 December 2012 - 12:03 PM
Lefty Lucy, on 01 December 2012 - 11:58 AM, said:
So you guys have tried it a few times and decided it never works. Right.
In every single game I'm in a group, I tell the other people we dropped with. A lot of the time it's another group, some of the time the other group wants to coordinate, and some of the time they want to do their own thing and lose horribly. A lot of the time it's PUGs, and even every once in a while we'll get a PUG player say "thank god." That PUG player usually follows along *very* well. A lot of the time the PUG players go along with us fairly well. Some of the time, they say "you're not the boss of me" and do their own thing.
Last night we had 3 people on, and we won a game pretty handily after communicating with our PUG pickups. After the game, I got a friends invite from one of the guys, toastersupreme. We got him into the group, got him on TS, and he ended up being the super star in a few of the drops that night.
It's a social game, and if you can't communicate well with people you don't know, you're gonna have a bad time.
Tsk tsk you generalized me off a post. I take MWO on a game by game basis though generally, yes, it is to no avail so I do not always take the initiative to engage with my 4 teammates.
#16
Posted 01 December 2012 - 12:04 PM
Usually though, even the PUG doesn't talk to itself.
#17
Posted 01 December 2012 - 12:08 PM
Lefty Lucy, on 01 December 2012 - 11:40 AM, said:
Ideally, they should be the ones leading, since they have the advantage of voice coms, so even a simple "we're a pre-made, so follow along please" and then calling priority targets would suffice.
I try but i can only type when my screen engagement is low.
#18
Posted 01 December 2012 - 12:08 PM
Quote
Maybe not by the chat, but try to pay attention to their actions. I often don't respond with the chat, but through my own actions by following along whatever plan. And if need be, I'll say what I'm going to do or respond with a "On it" or "roger". Not very often, but I do.
Edit: To add onto what SpiralRazor said, if I'm not getting shot at either.
Edited by Red1769, 01 December 2012 - 12:10 PM.
#19
Posted 01 December 2012 - 12:09 PM
A dedicated mech commander slot as part of group drops would be a nice touch as well. (think somewhat like BF2 2142)
#20
Posted 01 December 2012 - 12:09 PM
Secundus, on 01 December 2012 - 11:36 AM, said:
Mr. Secundus:
That sounds like you encountered some Tetatae pilots. Allow me to load my Tetataian to English translation software.
"SQUAWK" = "Hello, how are you doing this wonderful day?"
"SQUAWWK" "I am taking heavy fire in D4 from a Streakapult, I need assistance"
"SQUUAAWWK" = "Returning to base, I see that we are being captured, I don't need any assistance at this moment."
"SQUUAAAAKKKK" = Thanks.
It's all very subtle.
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