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Why all the nit picking?


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#1 Joseph Calvert

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Posted 11 May 2012 - 06:43 AM

Hello All,

As the title states why? It's the 1st game on our beloved battletech universe in over a decade.
I know we all want this game to be perfect, but what is perfect for me might not be perfect for you.
There are literally THOUSANDS of us around the globe. The Dev's are trying to craft a game to please a fanatic fan base. NOT an easy task, if not impossible.

The game in the condition it is in right now is a big step over the other games. It's not perfect by any means( no offense, dev's), it's a work in progress. It will improve. The Dev's are as big of fans as we are!

So, as I have seen on many posts, I welcome the constructive feedback, it shows we care.

On others it's just complaining its not like the other game. Which you are right it's not.
And that is why I want this game as much as I do!

It's new, it will constantly improve, and I think we will all enjoy this game.

So Mechwarriors, Are YOU ready for the next drop?

#2 SquareSphere

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Posted 11 May 2012 - 06:48 AM

It's all theory craft based on beta level data and people want to do something while they wait. All games have this phase in the community, it's why i hang out in the pony thread ;)

Sure once the real launch comes we'll get even more threads of "OMG WHY???" or "XYZ DOESN'T WORK" and some such, but such is the way of online communities. Hell I'm sure we'll still get threads about what happened to MW5 based on the old old trailer once public release hits.

#3 Adridos

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Posted 11 May 2012 - 06:59 AM

Joseph Calvert. I must say, that for a Davion, you're more clever than 76% of people around here. I don't know why are people doing it. Looking at the game, it's a lovely piece of art that takes their wishes to heart and builds according to them. And I'm pretty critical when it comes to games.

#4 Toothman

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Posted 11 May 2012 - 07:02 AM

Whatever the range of missles. Burst fire or single shot. Large lasers being red, blue, green, rainbow. I'm going to give someone a particolored boot to the skull. And I imagine they will be returning the favor.

#5 Felicitatem Parco

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Posted 11 May 2012 - 07:03 AM

Well, coming from the other side of the camp, have you ever gotten a bad batch of nits before? I mean, the last time I just grabbed a sack of nits right off the shelf, half of them were already fuzzy and the rest had began to smell musty. It doesn't matter if they're priced better in the bag; you should always nitpick by hand to ensure you take home only the highest-quality, freshest nits for your family.

#6 DaZur

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Posted 11 May 2012 - 07:07 AM

Why? Because PGI provided them a forum to do so... ;)

In all seriousness, I believe it's because there is an ever-present fear that the game will get screwed up somehow. Granted, PGI has set precedence in exceeding many of or fears... It's tough to let it go and trust the direction.

#7 Adridos

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Posted 11 May 2012 - 07:10 AM

View PostProsperity Park, on 11 May 2012 - 07:03 AM, said:

Well, coming from the other side of the camp, have you ever gotten a bad batch of nits before? I mean, the last time I just grabbed a sack of nits right off the shelf, half of them were already fuzzy and the rest had began to smell musty. It doesn't matter if they're priced better in the bag; you should always nitpick by hand to ensure you take home only the highest-quality, freshest nits for your family.


Problem is, that these nits are the fresh ones. And suggestions from our lads helped to make their recipe. ;)

#8 Xaks

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Posted 11 May 2012 - 07:11 AM

Why?

Well, because. THAT'S WHY!

STOP LIKING WHAT I DON'T LIKE! YOU'RE NOT THE BOSS OF ME!

(amidoingitrite?)

#9 Trevnor

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Posted 11 May 2012 - 07:11 AM

Meh. I don't have anything really to "nit pick" on. I like the direction this entire thing is going, and only a massive event will keep me from playing this game come release. But yes, most people are just bored, so they re-hash everything, and look extremely close and the BETA video's to find something they don't like.

Edited by Lt Trevnor, 11 May 2012 - 07:11 AM.


#10 PANZERBUNNY

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Posted 11 May 2012 - 07:16 AM

I mean...they are giving us he ability to see mechs through buildings who are trying to be sneaky. That's just plain cool.

#11 Felicitatem Parco

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Posted 11 May 2012 - 07:19 AM

Maybe we're nitpicking to make sure maligned aspects of games past are not integrated into MW:O, or certain aspects of the official BattleTech rules don't get in the game...?

For instance:
  • Would you like to see an AC/10 deliver 75% of the damage-over-time that an AC/20 puts out, like in MW4:Mercenaries, or would you rather have the AC/10 deliver half the damage-over-time as an AC/20 like the BattleTech Rules say it should?
  • Would you like to see PPC's used as point-blanke brawling weapons, or would you like to see some kind of penalty for firing a PPC within that close of range like the BattleTech rules say?
  • Would you rather see autocannons fire a single bullet for each salvo, or would you rather see them fire a burst of shells like the canon Lore and BattleTech Rules say they do?
  • Would you like to see Mechs continue to stand upright when they lose a leg, or should they automatically fall-over and have to attempt to stand back up after losing a leg as the BattleTech rules say they should?
  • Would you like to see Mechs run the risk of randomly tripping any time they walk through a certain distance of water like how the rules say?
  • Do you want to see Mechs explode when they die? That's not in the rules.
This is why we nitpick. There are so many aspects of the game that can go one-of-two ways, and these decisions will have an effect on the gameplay experience we all will share.

Edited by Prosperity Park, 11 May 2012 - 07:20 AM.


#12 Chuckie

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Posted 11 May 2012 - 07:51 AM

View PostAdridos, on 11 May 2012 - 06:59 AM, said:

Joseph Calvert. I must say, that for a Davion, you're more clever than 76% of people around here. I don't know why are people doing it. Looking at the game, it's a lovely piece of art that takes their wishes to heart and builds according to them. And I'm pretty critical when it comes to games.


Adrios. I must say, that for a Cappellan back at ya.. ;) I assume Joseph Calvert woul,d probably agree..

#13 Aegis Kleais

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Posted 11 May 2012 - 07:55 AM

You may be confusing nitpicking with placated discussion.

It is (hopefully) taken as common knowledge that no one here can have a finite discussion on the game since we do not have our hands on it, and it is (also hopefully) taken as common knowledge that we understand that our perception of something that we do not yet have our hands on can change once we do in fact get our grubby little mitts on it.

This should be taken for granted and not misconstrued as "nitpicking". The community needs a way to pass the time rather than twiddle its thumbs.

#14 CeeKay Boques

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Posted 11 May 2012 - 07:57 AM

BattleTech, the 5 book, 1500 page set of rules, is built to specifically cater to Nit -Pickers. It was made for us, and us for them. So sharpen that discernment knife!

#15 Okie135

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Posted 11 May 2012 - 07:59 AM

Nits are high in protein. The grooming leads to group bonding.

#16 Monky

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Posted 11 May 2012 - 08:16 AM

Because Battletech and Mechwarrior are very precise and fiddly. Change one thing in one little way and it can change the entire pace of the game. That's not necessarily a bad thing, but it needs to be done carefully. Thus, people expound on what they would like to see once we get a hint of the directions the devs want to go in.

So far, it's been pretty damn positive. So, why are you nitpicking about it? ;)

#17 Joseph Calvert

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Posted 11 May 2012 - 09:27 AM

Thank you All, for your replies B) ! I had to go there to see what kind of reaction I would get.

Adridos... thx, as Chuckie said " back at yah".

Toothman.. when the games out and your ready man! :D

Prosperity Park.. not much of a nit man myself and the kids don't like 'em.

To DaZur and Monky... ;) back.

And once again thank you all for making the wait more bear able :P !

#18 Larynth

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Posted 11 May 2012 - 09:47 AM

People assume criticism or being critical of a thing just means picking it appart to find all of it's flaws. I believe that it is a process where we break down all the components and spend as much time discussing what is right. And I have to say this community has spent more time praising then complaining. (With the glaring exception of the un-informed cheapskates over the FTP model) I have to believe that if 90% of the community wants a strict adherance to the accepted cannon of rules from the Battletech universe to be translated into this game verbatum, that the devs would need and want to know that. That said I'm good with a target of 80% compliance and 20% expediency so long as that doesn't slow development. I'm more flexible on the numbers if it means getting a beta key.... Just sayin'

#19 MadBoris

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Posted 11 May 2012 - 09:48 AM

View PostJoseph Calvert, on 11 May 2012 - 06:43 AM, said:

Hello All,
As the title states why? It's the 1st game on our beloved battletech universe in over a decade.
I know we all want this game to be perfect, but what is perfect for me might not be perfect for you.
There are literally THOUSANDS of us around the globe. The Dev's are trying to craft a game to please a fanatic fan base. NOT an easy task, if not impossible.


You answered your question. What they are doing is nigh impossible.

It cannot/ will not please certain types of players. Who those are, no one really knows yet, might even be you. I think that is peoples concern, they don't want to run into deal breakers down the road for them that they know will hamper their enjoyment of a game they so desire.

I don't want anything close to perfect, just not the minimalism I see that is rewarded at times in the gaming industry. My needs are quite different than a Battletech board gamer. Developers set their standards based on their money, their talent, their employee assets, their work ethic, etc. If only it was desire and wishful thinking, but compromises have to be made during development (more for some devs), sometimes gamers try to guide were compromises should not be made. I have been around gaming too long, I know what talented people can do with a good team and I want to see others pull it off. It takes years and years of practice though.

F2p, may be the greatest thing that happened to me, they have to produce something worthy first.
Kind of back to the days, you show the demo first, then I buy if I like. (We should never have left). It promoted quality 1st, not the "I want to go to gaming school and make games and play games all day too".
I'm not buying the game to be in a beta, that kind of fan I will not be, it makes me a bit different here probably.

Often times, it's not the 10 great things they did right that makes a game great, it's the 2 bad things that give it warts people can't see past that hurt the game. First impressions matter, it has to get polished enough to get the warts out, that takes time. I'm not expecting this game to be as polished out of the gate as others I play, I'm lowering expectations, I should be able to be pleased.

Edited by MadBoris, 11 May 2012 - 10:00 AM.


#20 Rear Admiral

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Posted 11 May 2012 - 09:54 AM

View PostAdridos, on 11 May 2012 - 06:59 AM, said:

Joseph Calvert. I must say, that for a Davion, you're more clever than 76% of people around here. I don't know why are people doing it. Looking at the game, it's a lovely piece of art that takes their wishes to heart and builds according to them. And I'm pretty critical when it comes to games.


Well, he is a Calvert, even if his brother is the famous one who gets all the girls. ;)





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