

Free Cbills Cheat
#1
Posted 03 December 2012 - 06:57 AM
Players get free REPAIRS and AMMO..How.............. they run a LRM boat and thenafter the game in the MEK LAB they do not put in any AMMO knowing the game will give you %75 at launch.
So a player can use Artimeis LRM's wich can cost up to 70-80K per round to restock and get them for FREE....players add a few extra tons of ammo inthe build knowing thay will never use the max amount.
So when %75 is loaded for FREE they are at normal useage..
So players are gaining an EXTRA 70K per GAME......
FIX it ! ! !
AP514
#2
Posted 03 December 2012 - 06:59 AM
AP514, on 03 December 2012 - 06:57 AM, said:
Players get free REPAIRS and AMMO..How.............. they run a LRM boat and thenafter the game in the MEK LAB they do not put in any AMMO knowing the game will give you %75 at launch.
So a player can use Artimeis LRM's wich can cost up to 70-80K per round to restock and get them for FREE....players add a few extra tons of ammo inthe build knowing thay will never use the max amount.
So when %75 is loaded for FREE they are at normal useage..
So players are gaining an EXTRA 70K per GAME......
FIX it ! ! !
AP514
thats.... intended?
because they realize no one will run missiles without 75% free...
#3
Posted 03 December 2012 - 06:59 AM
#4
Posted 03 December 2012 - 07:00 AM
#5
Posted 03 December 2012 - 07:01 AM
#6
Posted 03 December 2012 - 07:02 AM
It needs to be changed so that they only get the 75% when you pay for the repairs.
They also need to get the % dmg on items added into the game too .
#12
Posted 03 December 2012 - 07:05 AM
AP514, on 03 December 2012 - 06:57 AM, said:
FIX it ! ! !
AP514
NOPE ! ! !
CW and all the bells and whistles that go with it aren't implemented yet. This "free" repair/rearm is a temporary measure until the WHOLE economy is in place.
Working as intended indeed.
#13
Posted 03 December 2012 - 07:06 AM
#14
Posted 03 December 2012 - 07:06 AM
I have not verified this because I'm lazy and I just R&R everything automatically.
#15
Posted 03 December 2012 - 07:09 AM
Best fix: Half ammo costs and make it 100% purchasing for ammo (and I use ammo weapons too)... and then adjust the cash income to compensate to a reasonable level (+100k should suffice). If people are using more ammo than this, then they need to look again at their ammo useage.
#16
Posted 03 December 2012 - 07:10 AM
#17
Posted 03 December 2012 - 07:10 AM
Edited by Child3k, 03 December 2012 - 07:11 AM.
#18
Posted 03 December 2012 - 07:10 AM
Jotnara, on 03 December 2012 - 07:05 AM, said:
NOPE ! ! !
CW and all the bells and whistles that go with it aren't implemented yet. This "free" repair/rearm is a temporary measure until the WHOLE economy is in place.
Working as intended indeed.
Ah yeah - forgot the CW stuff will increase the income. Perhaps add a 100k bonus as a temporary fix?
#19
Posted 03 December 2012 - 07:13 AM
you got to be a total NOOB not to mke money in this game
#20
Posted 03 December 2012 - 07:15 AM
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