Moungrym, on 10 December 2012 - 06:30 AM, said:
And if you're running custom yourself , I fail to see how trial mechs present a problem to you ?
Egoistic View: They are dragging my own team dow.
Enlightened Self Interest View: If people come to dislike the game because of their best trial mech experience, they will never learn the joys of custom mechs and will leave the game, which will eventually kill the game.
Also, fundamentally, there is n o good reason why stock mechs have to be so terrible, and if they are terrible, that the "terribliness" must manifest in them being too hot.
1) Stock mechs were stock for a reason. They worked reasonably well. Maybe they didn't beat min/maxed custom designs, but many of them (and pretty much
all of the ones we have in this game) were designed to fire their primary arsenal for several turns and salvos before they ran into heat problems. And a lot more before they ran into a shutdown scenario.
2) If you want to give new players weak mechs, give them mechs that are simple to play, where they can learn some basics. Instead of giving them mechs that are overgunned and undersinked, give them mechs that are undergunned and oversinked, mechs that mix many weapon systems of different ranges.
Upgrading a Jenner should not consist of replacing 4 Medium Lasers with 4 Small Lasers. That's just counter-intuitive. I
Edited by MustrumRidcully, 10 December 2012 - 07:04 AM.