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The "feeling" an autocannon provokes


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#41 Der Kommissar

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Posted 12 May 2012 - 12:04 PM

The simple fact of the matter is any class of autocannon can and does come with multiple barrel arrangements, calibers, and burst lengths. One cannot say "only rotary autocannons are gatling-style," or "AC/20s always fire single shells." About the only universal that holds true is "rotary autocannons are always multibarrel gatling-style weapons," and even THEN some official art contradicts this (though this can easily be explained with a barrel shroud).

Ultra autocannons (and regular and LB-X) have existed for much longer in the canon than RACs; in the setting, they're centuries older. That RACs are always rotary does not mean no other autocannon is. Full stop.

#42 Deathz Jester

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Posted 12 May 2012 - 02:28 PM

View PostGigaton, on 12 May 2012 - 11:37 AM, said:


Nope.

This is AC/20 as a single shot weapon:



Turn up the volume, the vdeo is pretty silent.




Spoiler




Also why would it sound like a howitzer? Its not a long range weapon its basically a shotgun with slug ammunition for a Battlemech.

#43 Gigaton

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Posted 12 May 2012 - 03:25 PM

View PostIron Harlequin, on 12 May 2012 - 02:28 PM, said:


Spoiler



Also why would it sound like a howitzer? Its not a long range weapon its basically a shotgun with slug ammunition for a Battlemech.


Spoiler


;)

(Atomic Annie, or M65 Atomic Cannon is cannon though, not howitzer. Cannons are more accurate with longer range and higher muzzle velocities. In this situation, I presume the range thing helps the crew so that they don't get killed by their own nuke shell)

Edited by Gigaton, 12 May 2012 - 03:37 PM.


#44 Arikiel

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Posted 12 May 2012 - 04:44 PM

haha it really does go "klang". That's too funny. ;)
It does seem like it should be more of a "thwoomp"

#45 FrostPaw

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Posted 12 May 2012 - 04:47 PM

I remember firing a pair of AC 20s would knock smaller mechs on their *** in previous mechwarrior games....always made me laugh ;)

#46 Shredhead

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Posted 13 May 2012 - 01:17 AM

I watched the vid over and over again and I came to the conclusion the "clank" is not the firing sound, but either the sound of impact or (more likely) the autoloader.
If you listen close, you can hear a muffled "thump" 0.5 seconds before the "clank".
We'll have to wait for more footage and/or Beta to come up to confirm or not.
Something different discussed here, I'm against burst fire of autocannons, I think it would make them more alike to lasers with spreading their damage over various sections or even miss with half of the punch. I like them being single shot.

#47 LordDeathStrike

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Posted 13 May 2012 - 01:39 AM

View PostRedDragon, on 12 May 2012 - 02:24 AM, said:

Then why aren't the other sounds muted? :blink: Missiles and especially lasers are pretty loud compared to the AC.

But in the OP I wasn't only talking about the sound the AC makes - that's why I called it the "feeling". I'd really like to see a long stream of bullets coming from the AC, a big muzzle flash and rocking of the torso when firing.

the ac 20 isnt a rac, racs fire streams, standard acs fire a shell, uacs fire a burst of 2. dont go by novels written by people that never played the games.

View PostDer Kommissar, on 12 May 2012 - 12:04 PM, said:

The simple fact of the matter is any class of autocannon can and does come with multiple barrel arrangements, calibers, and burst lengths. One cannot say "only rotary autocannons are gatling-style," or "AC/20s always fire single shells." About the only universal that holds true is "rotary autocannons are always multibarrel gatling-style weapons," and even THEN some official art contradicts this (though this can easily be explained with a barrel shroud).

Ultra autocannons (and regular and LB-X) have existed for much longer in the canon than RACs; in the setting, they're centuries older. That RACs are always rotary does not mean no other autocannon is. Full stop.

its a reboot game, the devs can say anything they want. so far they are following logic and common sense of ac = 1 shell, uac 2 shell, rac ac stream of shells.

#48 ThreeLefts

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Posted 13 May 2012 - 05:10 AM

Initially when i saw that clip i thought the "Klang" noise was the sound of the round HITTING the target.
The sound of the AC/5 is a thud noise amongst the machinegun fire of the "forumuserkiller"

#49 RedDragon

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Posted 13 May 2012 - 05:39 AM

View PostLordDeathStrike, on 13 May 2012 - 01:39 AM, said:

the ac 20 isnt a rac, racs fire streams, standard acs fire a shell, uacs fire a burst of 2. dont go by novels written by people that never played the games.

Do we have to have this conversation again? Read the sourcebooks, read the novels, read sarna.net... AUTOcannons fire bursts, that's what distinguishes them from the cannons we have today that are mostly useless against mechs.

Quote

An Autocannon is a type of rapid-firing, auto-loading direct-fire ballistic weapon, firing HEAP (High-Explosive Armor-Piercing) or kinetic rounds at targets in bursts. (source:sarna.net)


For all others: The feedback here speaks for itself, I'm going to create a topic in Suggestions, maybe even a poll.

Edit: Here's the poll. Please vote and give feedback for the Devs :blink:

Edited by RedDragon, 13 May 2012 - 06:21 AM.


#50 Banditman

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Posted 14 May 2012 - 10:15 AM

I tend to agree that all of the ballistic sounds are a bit weak. Those sounds should probably be louder than everything except missile launches. Lasers should generate very little sound at all.

#51 80sGlamRockSensation David Bowie

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Posted 14 May 2012 - 10:23 AM

The feeling a large caliber autocannon (especially arrays of UACs or Rotary's) should be nothing less of this...



...apologies for all those non-metal fans who wouldn't understand. But just imaging the ripping and insane base from firing all those rapid fire AC's into the torso of any 'mech!

#52 Alfred VonGunn

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Posted 17 May 2012 - 02:45 AM

Remember in Battletech the AC-5 was what they mounted on the tanks.. Basicly egual to the 105mm on the first M-1s before they got teh 120s... the Auto doesn't not always mean machinegun... Just fast reload..

#53 Rattlehead NZ

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Posted 17 May 2012 - 03:05 AM

View PostAlfred VonGunn, on 17 May 2012 - 02:45 AM, said:

Remember in Battletech the AC-5 was what they mounted on the tanks.. Basicly egual to the 105mm on the first M-1s before they got teh 120s... the Auto doesn't not always mean machinegun... Just fast reload..


Technically it could still be classed as an automatic, it just has a slower fire rate due to the time the autoloader takes to load the next round. The definition of an "automatic" is a weapon that fires more than one round from one pull of the trigger. Which means that even burst fire is automatic that just has a set interruption to limit the amount of rounds that are fired.

If you hold down your trigger, does it keep firing?

#54 RedDragon

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Posted 17 May 2012 - 03:20 AM

Also the guns used on early tanks are classified as rifles in BT-lore.

#55 Rattlehead NZ

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Posted 17 May 2012 - 03:38 AM

Best example of an autocannon is with the Bradley. Note the calibre is smaller than an AC5, but the function is the same. And I think its a given that the larger the calibre the slower the fire rate which is already represented in BT with the difference of fire rate a AC5 is over an AC20.

So in conclusion, the current system that PGI is using for a single round being fired for the AC series is correct.

P.S. But I do admit, burst fire sounds cooler :rolleyes:


Edited by Rattlehead NZ, 17 May 2012 - 03:39 AM.






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