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Mouse Speed (In-Game)


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#1 Carmaga

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Posted 03 December 2012 - 11:44 PM

As you know, there is no in-game controls to change your mouse speed. Hopefully this will be implemented in the future releases of MechWarrior Online. Meanwhile waiting you can either buy a gaming mouse that handles on-the-fly dpi shifting or use this following workaround.

Browse to MWO installation directory. It should be something like this:
"C:\Games\Piranha Games\MechWarrior Online"
Open "user.cfg" file with your favourite text editor (eg. notepad)
Copy-paste following lines to the user.cfg file, save the document and start the game

## mouse sensitivity
cl_sensitivity = 0.20
## mouse acceleration off
i_mouse_accel = 0
i_mouse_accel_max=0
i_mouse_smooth=0

Depending of your mouse you might want to change the "cl_sensitivity = 0.20" either to lower or higher value. Try with 0.30, 0.10 and find your own preferred setting. For me 0.20 is the most comfortable with dpi of 600.

By looking the code you have probably noticed that I have disabled mouse smoothing and acceleration (it gives me more natural feel to the actual game-play). To enable the default mouse acceleration, either delete everything under "## mouse acceleration off" or add "##" before each line you want to disable.

To reverse the settings to defaults, delete the mouse relevant code from the user.cfg file.

If you have problems editing user.cfg file, please check this thread.

Possible side effects:

Sometimes when you move your mouse rapidly before starting a match, your arm cross-hair (the small circle) might be positioned to somewhere else than to the centre. This is a cosmetic side effect. The true cross-hair is there -- on the right position, but the thing is, you can't see it in your HUD.


Possible workarounds for side effects:
  • Don't move your mouse during game/match launch
  • Don't modify user.cfg file and/or if you have, revert user.cfg file to the original
  • Buy a gaming mouse which can handle dpi value shifting.

Edited by Carmaga, 04 December 2012 - 12:28 AM.


#2 ODonovan

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Posted 03 December 2012 - 11:56 PM

I just keep the mouse control from my Windows control panel as an icon on my desktop. I open it on my second monitor before I play. Before the match I drop the mouse sensitivity all the way down, then after I finish playing, I bump it back up.

No side effects and I can move the mouse whenever I want. ;)



-Irish

Edited by ODonovan, 03 December 2012 - 11:56 PM.


#3 MasterGoa

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Posted 29 December 2012 - 03:40 PM

Is it normal that the user.cfg file was blank when I opened it?

EDIT: I used 0.15 with a RAT mouse at 6400 DPI.

However, removing the moothing felt very *dry*
in terms of movement.

Thank you for this post!

Edited by MasterGoa, 29 December 2012 - 03:47 PM.


#4 Phatel

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Posted 29 December 2012 - 04:00 PM

View PostMasterGoa, on 29 December 2012 - 03:40 PM, said:

Is it normal that the user.cfg file was blank when I opened it?

EDIT: I used 0.15 with a RAT mouse at 6400 DPI.

However, removing the moothing felt very *dry*
in terms of movement.

Thank you for this post!


Yes, the userconfig starts empty. Just save that and your good to go.

#5 MasterGoa

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Posted 29 December 2012 - 05:06 PM

Awesome!

Just a note for other users:

Most DPI is now XxX so a 6400DPI mouse is actually 6400 dots per square inch
so a 6400 mouse is actually 800x800.

Soooo, 1.5 should get you prettu much there. :)

#6 Gremlich Johns

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Posted 30 December 2012 - 08:47 AM

You all do realize that the speed at which a mech torso twists is much lower than what a human might be capable of. You should not need to be faster using a mouse, if anything, the torso twist using a mouse should be decreased to match that of a joystick, better replicating the speed at which many tons can move. Ever control the turret of a tank (about 12 tons) or watch a turret on a battleship moves (many more tons)? It is not that fast and is actually about what most joysticks are capable of actuating in game. What you guys want is human reaction or anti-aircraft missile turret speeds, fine for twitch gaming, but not a mech sim.





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