Marcus Wulf, on 10 December 2012 - 10:35 AM, said:
Yes strategy and creativity too! Like using it to mask you assault force and smash through prepared defenses (I was on the receiving end of this one.)
ECM to work well has to be used in conjunction with the whole team. I have yet to see an ECM boat working alone and succeeding with out the help of his/her other team/drop mates. Those that I have ecountered who did so died quickly with their ECM being inconsequential.
I am guessing you are an LRM (SSRM) boat driver based on your comment. Well 2 nights ago (more like early morning) We went up against a team with LRM boats and our ECM did not do squat. It's called TAG has a 450m range well beyond the 180m of the ECM, this requires strategy and tactics to work.
So yes, ECM forces people to work together. I have given you examples can you give your's perhaps i might be wrong - or not.
If the ECM had to be linked to a command console to achieve a bubble, and if the ECM otherwise only protected the mech carrying it, and if the ECM did not completely negate the ability of mechs to achieve a lock, I would agree.
But your definition of teamwork is simply "take some ECM capable mechs, and stick together"
before ecm everyone stuck together too. now, ECM gives them everything they had before, plus a cloak that stops missiles.
PGI hasn't done squat for teamwork, they've simply buffed what most everyone was doing already, and taken the 1 weapon designed to flush enemies from cover and made it practically worthless.
Yes, a scout can still flank the enemy at 450 meters and TAG, but as he is being chased/harrased, he now needs to maintain a permanent TAG on the enemy for his LRM boats to do anything worthwhile, and if the TAG slips off the enemy the LRM mech is worthless.
and once again I will say - only an ***** team brings LRMS at this point, because there is a 99% chance the enemy will have ECM, and no one in there right mind takes a weapon system that might end up being useless when they could instead take a gaurenteed to work weapon system regardless of ECM.
Yes, LRMS can still do well and be viable, but in the current form, looking ahead to full on 8v8 organized and well fought matches, if ECM stays as it is now, no self-respecting team would be dumb enough to take LRMS with the risk that the LRM mech is completely useless for the entire match.
Imagine if ECM made mechs invisible, and you could only "see" them if you tagged them. only then could you shoot them with your AC/LBX/Gauss rifle.
I doubt anyone would be in favour of that, but thats exactly what ECM has done to LRM & SSRM mechs.
People had to work together more and harder prepatch than with ECM. 8 men humping an ECM mech in a bubble and rushing isnt teamwork or tactics, its simply abusing a game mechanic that is invalidating certain weapons and strategies completely.
And nevermind that ECM is nothing like described in TT, where we have no mention of LRMS/SSRMS being useless outside the 180m range.
And while I do pilot mechs with missiles, I mainly pilot brawlers and mechs without missiles. And I see a huge problem with the crap gameplay this patch has brought us.