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U-Ac/5 Unjamming Problems

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#21 I2Evo

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Posted 04 December 2012 - 02:12 PM

Confirmed. Does not happen every game, but it happened 2x to me now as well.

#22 Aphexblue

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Posted 04 December 2012 - 02:17 PM

Remounting them seems to work for me

#23 RragnarR40k

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Posted 04 December 2012 - 02:41 PM

my 2 U/ac's just perma jammed - what is this ********... :$

Not even able to clear the jam the old way...

#24 Legionar20

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Posted 04 December 2012 - 02:47 PM

PEOPLE try re-mounting the guns, it worked for me and several others i see, it may not completely fix, but so far it seems duable

#25 KKRonkka

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Posted 04 December 2012 - 02:51 PM

Permajamming uac5's, no good. What the hell happened in patch that affected this?

#26 Thomas Dziegielewski

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Posted 04 December 2012 - 02:56 PM

UNOFFICIAL : Hotfix on the way.

#27 Dueliest

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Posted 04 December 2012 - 02:59 PM

View PostThomas Dziegielewski, on 04 December 2012 - 02:56 PM, said:

UNOFFICIAL : Hotfix on the way.


Fascinating.

#28 UPnADAM

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Posted 04 December 2012 - 03:00 PM

Why unofficial?

#29 BluefireMW

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Posted 04 December 2012 - 03:11 PM

jo, it's not unjamming anymore.. tried it with differnt mechs i have.. doesn't work.
some shots and gone

#30 Capt Cole 117

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Posted 04 December 2012 - 03:16 PM

View PostThomas Dziegielewski, on 04 December 2012 - 02:56 PM, said:

UNOFFICIAL : Hotfix on the way.

This is why I love PGI, their so responsive.

#31 Rainlyte

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Posted 04 December 2012 - 03:23 PM

Also happens on CDA-3M. Didn't happen the first 20 odd shells (despite several jams), but then locked up on "full reload". I did try refitting and it didn't help. Although not 100% consistent it should be easily reproduceable, it happens often.

Glad to hear hotfix is on the way, and hoping it's soon!

Edited by Zo San, 04 December 2012 - 03:23 PM.


#32 Thomas Dziegielewski

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Posted 04 December 2012 - 03:31 PM

Unofficial because it's not my call to make.


Has anyone had it happen with any other weapons?

#33 Turboferret

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Posted 04 December 2012 - 03:35 PM

It happens fairly often, after the "weapon jammed" warning goes away, the weapon goes from dark red (damaged) status to full operational status, but the reload level stays at 100%, and you can no longer fire it.



View PostThomas Dziegielewski, on 04 December 2012 - 03:31 PM, said:

Unofficial because it's not my call to make.


Has anyone had it happen with any other weapons?


only for UAC5s AFAIK.

Edited by Azrael1911, 04 December 2012 - 03:36 PM.


#34 Snailio

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Posted 04 December 2012 - 03:39 PM

+1

Had this happen when all 3 went down at the same time for the rest of the entire match. I took a screen cap. Screen cap was taken after at least 4 minutes of it being permajammed.

http://s12.postimage...15_22_26_26.png

Edited by Snailio, 04 December 2012 - 03:41 PM.


#35 Dexion

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Posted 04 December 2012 - 03:41 PM

View PostThomas Dziegielewski, on 04 December 2012 - 03:31 PM, said:

Unofficial because it's not my call to make.


Has anyone had it happen with any other weapons?


Only on UAC5 and ONLY when double tapping. Chain fire with 3 Uac5 works fine.

#36 Thomas Dziegielewski

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Posted 04 December 2012 - 03:42 PM

Thx for the screen it confirms my suspicion.

#37 Garth Erlam

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Posted 04 December 2012 - 03:43 PM

We're on it folks :P

#38 Nooee

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Posted 04 December 2012 - 03:46 PM

View PostThomas Dziegielewski, on 04 December 2012 - 03:31 PM, said:

Unofficial because it's not my call to make.


Has anyone had it happen with any other weapons?


UAC 5 jammed after first shot only one mounted, and stayed jammed till I died.

#39 Amerante

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Posted 04 December 2012 - 03:47 PM

I just had the same issue with SSRM2, while 2 of the 3 fired without any problem, the third in the middle of battle just stopped working, and the cycle time bar didn't move anymore.

#40 Jairn

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Posted 04 December 2012 - 03:49 PM

+1 dual set up





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