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U-Ac/5 Unjamming Problems

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#61 Bors Mistral

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Posted 05 December 2012 - 06:07 PM

Permajam is a known issue.

What I wonder though, is if the jamming percentage and conditions went up? I could swear that the weapons seems to jam consistently more often, and sometimes also does it on a single, non double-tap shots...

#62 Tickdoff Tank

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Posted 05 December 2012 - 08:40 PM

Any additional info on the possible hotfix?

#63 Vrekgar

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Posted 05 December 2012 - 09:06 PM

Ive had this happen to ANY Weapon.

It seems the longer you hold the button down to fire consecutive shots, the more unpredictable the reload bar is. Ive had Medium lasers get stuck with a full red reload bar for no reason....

Missile launchers of all types get stuck or have sticky reloads that take upwards of 10x the normal reload time.

Smaller calibre balistics like the AC2 and U/AC5's jam like this more often because your typicaly firing them in multiple shot bursts. AC2's are especialy bad as they love to get sticky reloads that take upwards of 5seconds.

#64 Pr8Dator

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Posted 05 December 2012 - 09:22 PM

View PostPPO Kuro, on 04 December 2012 - 03:52 PM, said:


Hurray, thanks Garth.

Though one good thing came of it. I just tried a build with 4 AC/5's....it was horrible I chewed through mechs in no time! Fun time for me ;p

View PostPPO Kuro, on 04 December 2012 - 03:52 PM, said:


Hurray, thanks Garth.

Though one good thing came of it. I just tried a build with 4 AC/5's....it was horrible I chewed through mechs in no time! Fun time for me ;p


Hope we don't have to wait till next patch cos UAC is officially unplayable now :) In fact, the weird thing is that other weapons such as PPC are randomly jamming on me now as well...

Edited by Pr8Dator, 05 December 2012 - 09:23 PM.


#65 Norris J Packard

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Posted 06 December 2012 - 12:46 AM

This happens to me in almost every game of regular Forest Colony I've played since the patch.

At some point my AC (or UAC) will just lock up completely until I am dead. I also saw it happen on River City, and on Frozen City.

#66 MavRCK

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Posted 06 December 2012 - 02:21 AM

Uacs jamming longer and almost the entire match on occasion. Please fix.

#67 Stuii OCAU

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Posted 06 December 2012 - 03:08 AM

Hi all I've been getting an issue where i fire my uac5's in founders atlas.
then they jam and remain jammed all match

ungrouping/regrouping doesn't work

Tried everything, thinking there's a bug - anyone else getting this?

#68 Phoenix Hemshire

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Posted 06 December 2012 - 06:04 AM

yep, same here ... using muromets with 3 uac5 :rolleyes:

permanent jamming with 90% ammo sucks ;)

#69 Inveramsay

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Posted 06 December 2012 - 06:56 AM

Isn't this the same bug as other weapons that use ammo seem to have? I've experienced it as well, once both UAC5 permajammed

#70 Thomas Dziegielewski

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Posted 06 December 2012 - 11:59 AM

Ok hotfix up. UAC's or any other weapon should no longer perma-jam.

#71 Onyx Rain

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Posted 06 December 2012 - 07:27 PM

yay! Thx Thomas...(I haven't played yet, I'll just assume the hotfix works :D )

#72 LarkinOmega

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Posted 06 December 2012 - 08:27 PM

Didn't have this issue all day. Didn't hear anyone complaining about it either. Seems to be resolved.

#73 Codejack

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Posted 06 December 2012 - 08:55 PM

My UACs are on the shelf.

I want the old jam/unjam mechanic, but just make it one button.

#74 Adrienne Vorton

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Posted 06 December 2012 - 08:58 PM

View PostLarkinOmega, on 04 December 2012 - 12:41 PM, said:

I've lost one of my guns to a full reload bar.


happened to me once now, but was in a very very bad situation^^ seemed like a bug to me, and was my first bad experience with my lovely UAC´s ...

(was on wednesday -GMT-, so it might be fixed by now, just wanted to say it happened^^ didn´t play since then, will later today :D )

other than that they work great for me, sometimes a bit often that they jam, but most of the time it´s okay

Edited by Adrienne Vorton, 06 December 2012 - 09:01 PM.






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