Ecm Balance Poll
#81
Posted 05 December 2012 - 12:39 AM
#82
Posted 05 December 2012 - 12:39 AM
#83
Posted 05 December 2012 - 12:45 AM
Give it time , right now it's just new and fresh to everyone.
#84
Posted 05 December 2012 - 01:13 AM
tactics have been much more varied.
different weapons are being used at different times.
Still seeing LRM kills - but no longer a solution to everything. SRMS have a place in counter ecm brawling.
Ravens seem to have a role now - and jenners are now anti ecm killers instead of atlas killers.
Only issue i have is the ecm equipped atlas - it doesnt give anything up. 1.5 t is nothing on this.
#85
Posted 05 December 2012 - 01:14 AM
As a light pilot I have already seen pro's and con's, but READ:
http://mwomercs.com/...dian-ecm-suite/
Do think that BAP should counter ECM a little. After all IT IS an active probe.
#86
Posted 05 December 2012 - 01:17 AM
Have tested this in 8v8 now you can't tag em.
In that case why the hell do i need TAG???
Edited by Jonnara, 05 December 2012 - 01:19 AM.
#87
Posted 05 December 2012 - 01:46 AM
cryonic, on 05 December 2012 - 01:13 AM, said:
tactics have been much more varied.
different weapons are being used at different times.
Still seeing LRM kills - but no longer a solution to everything. SRMS have a place in counter ecm brawling.
Ravens seem to have a role now - and jenners are now anti ecm killers instead of atlas killers.
Only issue i have is the ecm equipped atlas - it doesnt give anything up. 1.5 t is nothing on this.
sorry but after 2 hours gameplay everyone just huddles round the ecm or targets them outright, missle vairents are drastically reduced, but the elevation of more lights and brawlers is unbeleivable. my laser sniping awesome seems so outdated now, i rarely see dragons now or awesomes. hunchies are on a slight decline but it's ravens commandos and atlases all the way, even catapults are dwindling. so tactics are becoming more narrowed with these focus builds not varying, and i think the likes of lock on weapons are becoming a thing of the past. radar isn't being used as much anymore so as far as i can tell the gameplay is straying further away from old mech warrior and focusing on here's COD with a twist. there's heat and a pingy radar thing you have to nullifiy to beat the poor sods who can't. that seems to be it.
#88
Posted 05 December 2012 - 01:58 AM
Hotthedd, on 04 December 2012 - 08:11 PM, said:
I do not boat LRMs OR Streaks. I Brawl in my Atlas-D, and enjoy playing the support role in my swayback. The Guardian ECM suite should not be an IWin button for whichever team has more of them. End of story. Without an effective counter that is available to all, OR making Guardian much more expensive/harder to get, this game will surely devolve into ECMWO.
How was your brawling when the game was nothing but LRM/Streak spam for the past five weeks?
#89
Posted 05 December 2012 - 02:02 AM
It's also important to keep in mind that most PUG players do not read the forums and it will take awhile for them to learn what ECM does and how to counter it. I had to explain in all my CTF-IM games how because of ECM they might not be able to lock onto each others targets and that it is important to pay attention to the chat for enemy locations.
DivideByZer0, on 05 December 2012 - 12:45 AM, said:
Give it time , right now it's just new and fresh to everyone.
It has been fun Ii will give it that.
P.S. Sorry about your Raven's face
Edited by TruePoindexter, 05 December 2012 - 02:01 AM.
#90
Posted 05 December 2012 - 02:05 AM
GalaxyBluestar, on 05 December 2012 - 01:46 AM, said:
sorry but after 2 hours gameplay everyone just huddles round the ecm or targets them outright, missle vairents are drastically reduced, but the elevation of more lights and brawlers is unbeleivable. my laser sniping awesome seems so outdated now, i rarely see dragons now or awesomes. hunchies are on a slight decline but it's ravens commandos and atlases all the way, even catapults are dwindling. so tactics are becoming more narrowed with these focus builds not varying, and i think the likes of lock on weapons are becoming a thing of the past. radar isn't being used as much anymore so as far as i can tell the gameplay is straying further away from old mech warrior and focusing on here's COD with a twist. there's heat and a pingy radar thing you have to nullifiy to beat the poor sods who can't. that seems to be it.
Just... Wow. Are you trolling?
I hope you are because otherwise
On a more serious note though:
the Dragon and Awesome do need a buff to make them more viable.. it just has nothing to do with ECM and everything to do with the lack of collisions and drop limits (tonnage).
Edited by Tracy Scoggins, 05 December 2012 - 02:10 AM.
#91
Posted 05 December 2012 - 02:09 AM
I think tag and narc should not be affected or should be better countermeasures to ECM (a narc'd mech should be visible and target-able even under allied ECM).
#92
Posted 05 December 2012 - 02:11 AM
Xinaoen, on 05 December 2012 - 12:39 AM, said:
Agreed, Ecm is only unbalanced in PUG matches because of the lack of communication. I've dropped in a few Pug matches and a few group matches after patch and can say for certain that those who can communicate almost always win. If your having trouble killing ECM light mechs, strap on some lasers and aim in front of where they're going, not at them, your crosshairs will stay red longer that way.
*Edit, Been running a CN9-AL with LRMs and a YLW.
ECM is the proper counter with how strong LRMs are now.
Edited by Zeke Steiner, 05 December 2012 - 02:14 AM.
#94
Posted 05 December 2012 - 02:13 AM
The devs asked for some feedback on this, and quoted "don't hold back" Well i wont hold back on this -
ECM - WORSE IDEA EVER - YOUVE BROKEN LRMS AND STREAKS UNLESS YOU HAVE MORE ECMS THAN OPPONENT.
FIX THE LAG AND UNPLAYABLE FRAMERATES FOR DUAL-CORE PCS - A FEW WEEKS AGO IT WAS PLAYABLE BUT NOW IT SUCKS! FROM WELL OVER 30 FPS TO UNDER 10 FPS? THIS GAME IS GETTING WORSE - MY MECHBAY IS NOW FULL OF CURRENTLY UNUSABLE MECHS AND IM NOT WASTING ANY MORE TIME AND MONEY AND MC BUYING ANOTHER STUPID MECH I DONT WANT JUST BECAUSE NONE OF THE ONES I OWN HAVE ECM!
Ooooh! I feel much better now! Rant over - See you all when they fix what could end up to be a brilliant game...
Heres hoping... sorry for speaking my mind devs but thats what you asked for!
PS on a more positive note i like the 8 man team idea - but can we have a pug-only game as well - its still too easy to get two four-man teams on one side and 8 pugs on the other...
#95
Posted 05 December 2012 - 02:14 AM
#96
Posted 05 December 2012 - 02:17 AM
Collisions will provide a bit more balance to the number of ECM equipped mechs on the battlefield and will also help balance out the light mechs a bit since server issues still seem to be making light mechs hard to hit at times. With the return of collisions players will have the option to crash into light mechs when they are too difficult to hit.
#97
Posted 05 December 2012 - 02:17 AM
#98
Posted 05 December 2012 - 02:23 AM
Ashnod, on 05 December 2012 - 02:14 AM, said:
So... what are small groups supposed to do?
The limits should be set to allow only 1 small group pre-made on each side to prevent 2 groups of 4 from trying to drop at the same time to end up as an 8-player pre-made against 8 pug players. The matchmaker should say 1 pre-made per side and that would solve any issues with small groups in pug matches ending up on the same side vs 8 random players.
ryoken12, on 05 December 2012 - 02:17 AM, said:
So... I'm guessing you play a streak cat and prefer gold ammo pay-to-win in WoT?
#99
Posted 05 December 2012 - 02:24 AM
luckyhobbit, on 05 December 2012 - 02:13 AM, said:
The devs asked for some feedback on this, and quoted "don't hold back" Well i wont hold back on this -
ECM - WORSE IDEA EVER - YOUVE BROKEN LRMS AND STREAKS UNLESS YOU HAVE MORE ECMS THAN OPPONENT.
FIX THE LAG AND UNPLAYABLE FRAMERATES FOR DUAL-CORE PCS - A FEW WEEKS AGO IT WAS PLAYABLE BUT NOW IT SUCKS! FROM WELL OVER 30 FPS TO UNDER 10 FPS? THIS GAME IS GETTING WORSE - MY MECHBAY IS NOW FULL OF CURRENTLY UNUSABLE MECHS AND IM NOT WASTING ANY MORE TIME AND MONEY AND MC BUYING ANOTHER STUPID MECH I DONT WANT JUST BECAUSE NONE OF THE ONES I OWN HAVE ECM!
Ooooh! I feel much better now! Rant over - See you all when they fix what could end up to be a brilliant game...
Heres hoping... sorry for speaking my mind devs but thats what you asked for!
PS on a more positive note i like the 8 man team idea - but can we have a pug-only game as well - its still too easy to get two four-man teams on one side and 8 pugs on the other...
I can't kill Ravens or Commandos with SSRM spam?!
#100
Posted 05 December 2012 - 02:36 AM
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